mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-27 22:27:15 +01:00
193 lines
6.3 KiB
C++
193 lines
6.3 KiB
C++
/*************************************************************************/
|
|
/* container.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "container.h"
|
|
#include "core/message_queue.h"
|
|
#include "scene/scene_string_names.h"
|
|
|
|
void Container::_child_minsize_changed() {
|
|
//Size2 ms = get_combined_minimum_size();
|
|
//if (ms.width > get_size().width || ms.height > get_size().height) {
|
|
minimum_size_changed();
|
|
queue_sort();
|
|
}
|
|
|
|
void Container::add_child_notify(Node *p_child) {
|
|
Control::add_child_notify(p_child);
|
|
|
|
Control *control = Object::cast_to<Control>(p_child);
|
|
if (!control) {
|
|
return;
|
|
}
|
|
|
|
control->connect("size_flags_changed", this, "queue_sort");
|
|
control->connect("minimum_size_changed", this, "_child_minsize_changed");
|
|
control->connect("visibility_changed", this, "_child_minsize_changed");
|
|
|
|
minimum_size_changed();
|
|
queue_sort();
|
|
}
|
|
|
|
void Container::move_child_notify(Node *p_child) {
|
|
Control::move_child_notify(p_child);
|
|
|
|
if (!Object::cast_to<Control>(p_child)) {
|
|
return;
|
|
}
|
|
|
|
minimum_size_changed();
|
|
queue_sort();
|
|
}
|
|
|
|
void Container::remove_child_notify(Node *p_child) {
|
|
Control::remove_child_notify(p_child);
|
|
|
|
Control *control = Object::cast_to<Control>(p_child);
|
|
if (!control) {
|
|
return;
|
|
}
|
|
|
|
control->disconnect("size_flags_changed", this, "queue_sort");
|
|
control->disconnect("minimum_size_changed", this, "_child_minsize_changed");
|
|
control->disconnect("visibility_changed", this, "_child_minsize_changed");
|
|
|
|
minimum_size_changed();
|
|
queue_sort();
|
|
}
|
|
|
|
void Container::_sort_children() {
|
|
if (!is_inside_tree()) {
|
|
return;
|
|
}
|
|
|
|
notification(NOTIFICATION_SORT_CHILDREN);
|
|
emit_signal(SceneStringNames::get_singleton()->sort_children);
|
|
pending_sort = false;
|
|
}
|
|
|
|
void Container::fit_child_in_rect(Control *p_child, const Rect2 &p_rect) {
|
|
ERR_FAIL_COND(!p_child);
|
|
ERR_FAIL_COND(p_child->get_parent() != this);
|
|
|
|
Size2 minsize = p_child->get_combined_minimum_size();
|
|
Rect2 r = p_rect;
|
|
|
|
if (!(p_child->get_h_size_flags() & SIZE_FILL)) {
|
|
r.size.x = minsize.width;
|
|
if (p_child->get_h_size_flags() & SIZE_SHRINK_END) {
|
|
r.position.x += p_rect.size.width - minsize.width;
|
|
} else if (p_child->get_h_size_flags() & SIZE_SHRINK_CENTER) {
|
|
r.position.x += Math::floor((p_rect.size.x - minsize.width) / 2);
|
|
} else {
|
|
r.position.x += 0;
|
|
}
|
|
}
|
|
|
|
if (!(p_child->get_v_size_flags() & SIZE_FILL)) {
|
|
r.size.y = minsize.y;
|
|
if (p_child->get_v_size_flags() & SIZE_SHRINK_END) {
|
|
r.position.y += p_rect.size.height - minsize.height;
|
|
} else if (p_child->get_v_size_flags() & SIZE_SHRINK_CENTER) {
|
|
r.position.y += Math::floor((p_rect.size.y - minsize.height) / 2);
|
|
} else {
|
|
r.position.y += 0;
|
|
}
|
|
}
|
|
|
|
for (int i = 0; i < 4; i++) {
|
|
p_child->set_anchor(Margin(i), ANCHOR_BEGIN);
|
|
}
|
|
|
|
p_child->set_position(r.position);
|
|
p_child->set_size(r.size);
|
|
p_child->set_rotation(0);
|
|
p_child->set_scale(Vector2(1, 1));
|
|
}
|
|
|
|
void Container::queue_sort() {
|
|
if (!is_inside_tree()) {
|
|
return;
|
|
}
|
|
|
|
if (pending_sort) {
|
|
return;
|
|
}
|
|
|
|
MessageQueue::get_singleton()->push_call(this, "_sort_children");
|
|
pending_sort = true;
|
|
}
|
|
|
|
void Container::_notification(int p_what) {
|
|
switch (p_what) {
|
|
case NOTIFICATION_ENTER_TREE: {
|
|
pending_sort = false;
|
|
queue_sort();
|
|
} break;
|
|
case NOTIFICATION_RESIZED: {
|
|
queue_sort();
|
|
} break;
|
|
case NOTIFICATION_THEME_CHANGED: {
|
|
queue_sort();
|
|
} break;
|
|
case NOTIFICATION_VISIBILITY_CHANGED: {
|
|
if (is_visible_in_tree()) {
|
|
queue_sort();
|
|
}
|
|
} break;
|
|
}
|
|
}
|
|
|
|
String Container::get_configuration_warning() const {
|
|
String warning = Control::get_configuration_warning();
|
|
|
|
if (get_class() == "Container" && get_script().is_null()) {
|
|
if (warning != String()) {
|
|
warning += "\n\n";
|
|
}
|
|
warning += TTR("Container by itself serves no purpose unless a script configures its children placement behavior.\nIf you don't intend to add a script, use a plain Control node instead.");
|
|
}
|
|
return warning;
|
|
}
|
|
|
|
void Container::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("_sort_children"), &Container::_sort_children);
|
|
ClassDB::bind_method(D_METHOD("_child_minsize_changed"), &Container::_child_minsize_changed);
|
|
|
|
ClassDB::bind_method(D_METHOD("queue_sort"), &Container::queue_sort);
|
|
ClassDB::bind_method(D_METHOD("fit_child_in_rect", "child", "rect"), &Container::fit_child_in_rect);
|
|
|
|
BIND_CONSTANT(NOTIFICATION_SORT_CHILDREN);
|
|
ADD_SIGNAL(MethodInfo("sort_children"));
|
|
}
|
|
|
|
Container::Container() {
|
|
pending_sort = false;
|
|
}
|