mirror of
https://github.com/Relintai/pandemonium_engine.git
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98 lines
3.0 KiB
XML
98 lines
3.0 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="ModelVisualEntry" inherits="Resource" version="3.10">
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<brief_description>
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One Entry for [ModelVisual].
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_attachment">
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<return type="PackedScene" />
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<argument index="0" name="arg0" type="int" />
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<description>
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</description>
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</method>
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<method name="get_color" qualifiers="const">
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<return type="Color" />
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<argument index="0" name="arg0" type="int" />
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<description>
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</description>
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</method>
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<method name="get_mesh">
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<return type="MeshDataResource" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="get_texture">
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<return type="Texture" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="get_transform" qualifiers="const">
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<return type="Transform" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="set_attachment">
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<return type="void" />
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<argument index="0" name="value" type="int" />
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<argument index="1" name="arg1" type="PackedScene" />
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<description>
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</description>
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</method>
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<method name="set_color">
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<return type="void" />
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<argument index="0" name="value" type="int" />
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<argument index="1" name="arg1" type="Color" />
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<description>
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</description>
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</method>
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<method name="set_mesh">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<argument index="1" name="value" type="MeshDataResource" />
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<description>
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</description>
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</method>
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<method name="set_texture">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<argument index="1" name="value" type="Texture" />
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<description>
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</description>
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</method>
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<method name="set_transform">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<argument index="1" name="value" type="Transform" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="bone" type="int" setter="set_bone" getter="get_bone" default="0">
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</member>
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<member name="entity_type" type="int" setter="set_entity_type" getter="get_entity_type" default="0">
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</member>
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<member name="group" type="int" setter="set_group" getter="get_group" default="0">
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</member>
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<member name="override_layer" type="int" setter="set_override_layer" getter="get_override_layer" default="0">
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</member>
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<member name="size" type="int" setter="set_size" getter="get_size" default="1">
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</member>
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<member name="type" type="int" setter="set_type" getter="get_type" enum="ModelVisualEntry.ModenVisualEntryType" default="0">
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</member>
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</members>
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<constants>
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<constant name="MODEL_VISUAL_ENTRY_TYPE_BONE" value="0" enum="ModenVisualEntryType">
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</constant>
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<constant name="MODEL_VISUAL_ENTRY_TYPE_ATTACHMENT" value="1" enum="ModenVisualEntryType">
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</constant>
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</constants>
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</class>
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