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https://github.com/Relintai/pandemonium_engine.git
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18 lines
888 B
XML
18 lines
888 B
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="TileMapLayerGroup" inherits="Node2D" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../class.xsd">
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<brief_description>
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Groups a set of tile map layers together, allowing them to share a provided [TileSet].
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</brief_description>
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<description>
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Groups together tile map layers as part or the same map, replacing the [TileMap] node. Child layers will use this node's [member tile_set].
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The editor also uses [TileMapLayerGroup] as a way to store which layers are selected in a given group. This allows highlighting the currently selected layers.
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</description>
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<tutorials>
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</tutorials>
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<members>
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<member name="tile_set" type="TileSet" setter="set_tileset" getter="get_tileset">
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The assigned [TileSet]. This TileSet will be applied to all child layers.
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</member>
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</members>
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</class>
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