pandemonium_engine/platform/x11
Riteo 913c3164b5 Build JoypadLinux sandbox detection method only with udev
Fixes an `unused-function` warning when building with `udev=no`.

(cherry picked from commit 51dfdfab967234f0fa9939bd7158cc96a9ec3547)
2023-08-30 11:13:10 +02:00
..
export
context_gl_x11.cpp
context_gl_x11.h
crash_handler_x11.cpp Make PIE relocation detection glibc-only 2023-08-30 10:20:56 +02:00
crash_handler_x11.h
detect_prime.cpp Fix static object destructors being called on gpu selection with X11 2022-11-30 19:20:36 +01:00
detect_prime.h
detect.py Added code coverate support to Godot 2023-08-30 10:41:17 +02:00
joypad_linux.cpp Build JoypadLinux sandbox detection method only with udev 2023-08-30 11:13:10 +02:00
joypad_linux.h
key_mapping_x11.cpp
key_mapping_x11.h
libudev-so_wrap.c
libudev-so_wrap.h
logo.png
os_x11.cpp Use current keyboard layout in OS_X11::keyboard_get_scancode_from_physical. 2023-06-28 12:20:43 +02:00
os_x11.h Renamed Map to RBMap. 2023-01-15 19:12:50 +01:00
pandemonium_x11.cpp
pck_embed.ld
pck_embed.legacy.ld
platform_config.h
platform_x11_builders.py
power_x11.cpp
power_x11.h
README.md
SCsub

Linux/X11 platform port

This folder contains the C++ code for the Linux/X11 (and *BSD/X11) platform port.

Artwork license

logo.png is derived from the Linux logo:

Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.