pandemonium_engine/doc
Rémi Verschelde f3801032b8 Add editor setting for AcceptDialog OK/Cancel buttons positioning
The position (left/right) of the Cancel and OK buttons in AcceptDialog
are DisplayServer specific, as Windows uses OK/Cancel and macOS uses Cancel/OK.

Linux/X11 currently uses the macOS convention which is also the GTK+/GNOME one,
though it's not consistent with Qt/KDE applications which follow the Windows
convention.

Since that can't satisfy everyone, it's best if it's configurable also for the
editor (it's already configurable for the project).

Fixes #59379.

(cherry picked from commit 9bb05de89fcc286a0d78bea12dc779a56c274fb0)
2022-12-11 18:33:23 +01:00
..
classes Add editor setting for AcceptDialog OK/Cancel buttons positioning 2022-12-11 18:33:23 +01:00
engine Renamed RTileMap ro TileMap and RTileSet to TileSet, as it does not need to be able to live alongside Godot's TileMap anymore. 2022-10-09 11:45:57 +02:00
tools Add a [kbd] tag for highlighting keyboard shortcuts in the editor help 2022-09-16 21:49:06 +02:00
translations Update hungarian translation from godot. 2022-10-09 11:59:57 +02:00
Doxyfile
Makefile Fixes doc/Makefile fails if path contains spaces 2022-10-08 16:22:55 +02:00