mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-21 11:26:53 +01:00
Relintai
8cbb1bb879
Reworks NavigationMeshGenerator and navigation mesh parse and bake process. Adds navigation mesh baking for 2D.
- smix8
https://github.com/godotengine/godot/pull/70724
38699a8259
70 lines
3.6 KiB
C++
70 lines
3.6 KiB
C++
/**************************************************************************/
|
|
/* navigation_geometry_parser_3d.cpp */
|
|
/**************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/**************************************************************************/
|
|
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
|
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/**************************************************************************/
|
|
|
|
#include "navigation_geometry_parser_3d.h"
|
|
|
|
#include "spatial.h"
|
|
|
|
#include "scene/resources/navigation_mesh.h"
|
|
#include "scene/resources/navigation_mesh_source_geometry_data_3d.h"
|
|
|
|
#ifndef _3D_DISABLED
|
|
bool NavigationGeometryParser3D::parses_node(Node *p_node) {
|
|
if (!Object::cast_to<Spatial>(p_node)) {
|
|
return false;
|
|
}
|
|
|
|
if (has_method("_parses_node")) {
|
|
return call("_parses_node", p_node);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
void NavigationGeometryParser3D::parse_node_geometry(Ref<NavigationMesh> p_navigation_mesh, Node *p_node, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry) {
|
|
parse_geometry(p_node, p_navigation_mesh, p_source_geometry);
|
|
}
|
|
|
|
void NavigationGeometryParser3D::parse_geometry(Node *p_node, Ref<NavigationMesh> p_navigation_mesh, Ref<NavigationMeshSourceGeometryData3D> p_source_geometry) {
|
|
if (has_method("_parse_geometry")) {
|
|
call("_parse_geometry", p_node, p_navigation_mesh, p_source_geometry);
|
|
}
|
|
}
|
|
|
|
void NavigationGeometryParser3D::_bind_methods() {
|
|
BIND_VMETHOD(MethodInfo(Variant::BOOL, "_parses_node", PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node")));
|
|
BIND_VMETHOD(MethodInfo("_parse_geometry",
|
|
PropertyInfo(Variant::OBJECT, "node", PROPERTY_HINT_RESOURCE_TYPE, "Node"),
|
|
PropertyInfo(Variant::OBJECT, "navigation_mesh", PROPERTY_HINT_RESOURCE_TYPE, "NavigationMesh"),
|
|
PropertyInfo(Variant::OBJECT, "source_geometry", PROPERTY_HINT_RESOURCE_TYPE, "NavigationMeshSourceGeometryData3D")));
|
|
}
|
|
|
|
#endif // _3D_DISABLED
|