mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-21 11:26:53 +01:00
130 lines
4.2 KiB
C++
130 lines
4.2 KiB
C++
#ifndef VIDEO_PLAYER_H
|
|
#define VIDEO_PLAYER_H
|
|
/*************************************************************************/
|
|
/* video_player.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "scene/gui/control.h"
|
|
#include "servers/audio/audio_rb_resampler.h"
|
|
|
|
#include "scene/resources/video_stream.h"
|
|
#include "servers/audio_server.h"
|
|
|
|
class VideoPlayer : public Control {
|
|
GDCLASS(VideoPlayer, Control);
|
|
|
|
struct Output {
|
|
AudioFrame vol;
|
|
int bus_index;
|
|
Viewport *viewport; //pointer only used for reference to previous mix
|
|
};
|
|
Ref<VideoStreamPlayback> playback;
|
|
Ref<VideoStream> stream;
|
|
|
|
int sp_get_channel_count() const;
|
|
bool mix(AudioFrame *p_buffer, int p_frames);
|
|
|
|
RID stream_rid;
|
|
|
|
Ref<ImageTexture> texture;
|
|
|
|
AudioRBResampler resampler;
|
|
Vector<AudioFrame> mix_buffer;
|
|
int wait_resampler, wait_resampler_limit;
|
|
|
|
bool paused;
|
|
bool autoplay;
|
|
float volume;
|
|
double last_audio_time;
|
|
bool expand;
|
|
bool loop;
|
|
bool loops;
|
|
int buffering_ms;
|
|
int audio_track;
|
|
int bus_index;
|
|
|
|
StringName bus;
|
|
|
|
void _mix_audio();
|
|
static int _audio_mix_callback(void *p_udata, const float *p_data, int p_frames);
|
|
static void _mix_audios(void *p_self);
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
void _notification(int p_notification);
|
|
void _validate_property(PropertyInfo &p_property) const;
|
|
|
|
public:
|
|
Size2 get_minimum_size() const;
|
|
void set_expand(bool p_expand);
|
|
bool has_expand() const;
|
|
|
|
Ref<Texture> get_video_texture() const;
|
|
|
|
void set_stream(const Ref<VideoStream> &p_stream);
|
|
Ref<VideoStream> get_stream() const;
|
|
|
|
void play();
|
|
void stop();
|
|
bool is_playing() const;
|
|
|
|
void set_loop(bool p_loop);
|
|
bool has_loop() const;
|
|
|
|
void set_paused(bool p_paused);
|
|
bool is_paused() const;
|
|
|
|
void set_volume(float p_vol);
|
|
float get_volume() const;
|
|
|
|
void set_volume_db(float p_db);
|
|
float get_volume_db() const;
|
|
|
|
String get_stream_name() const;
|
|
float get_stream_position() const;
|
|
void set_stream_position(float p_position);
|
|
|
|
void set_autoplay(bool p_enable);
|
|
bool has_autoplay() const;
|
|
|
|
void set_audio_track(int p_track);
|
|
int get_audio_track() const;
|
|
|
|
void set_buffering_msec(int p_msec);
|
|
int get_buffering_msec() const;
|
|
|
|
void set_bus(const StringName &p_bus);
|
|
StringName get_bus() const;
|
|
|
|
VideoPlayer();
|
|
~VideoPlayer();
|
|
};
|
|
|
|
#endif // VIDEO_PLAYER_H
|