mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-23 20:36:53 +01:00
85 lines
3.9 KiB
C++
85 lines
3.9 KiB
C++
#ifndef BT_COMPOUND_COMPOUND_COLLISION_ALGORITHM_H
|
|
#define BT_COMPOUND_COMPOUND_COLLISION_ALGORITHM_H
|
|
/*
|
|
Bullet Continuous Collision Detection and Physics Library
|
|
Copyright (c) 2003-2013 Erwin Coumans http://bulletphysics.org
|
|
|
|
This software is provided 'as-is', without any express or implied warranty.
|
|
In no event will the authors be held liable for any damages arising from the use of this software.
|
|
Permission is granted to anyone to use this software for any purpose,
|
|
including commercial applications, and to alter it and redistribute it freely,
|
|
subject to the following restrictions:
|
|
|
|
1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required.
|
|
2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software.
|
|
3. This notice may not be removed or altered from any source distribution.
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
#include "btCompoundCollisionAlgorithm.h"
|
|
|
|
#include "BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h"
|
|
#include "BulletCollision/BroadphaseCollision/btDispatcher.h"
|
|
#include "BulletCollision/BroadphaseCollision/btBroadphaseInterface.h"
|
|
|
|
#include "BulletCollision/NarrowPhaseCollision/btPersistentManifold.h"
|
|
class btDispatcher;
|
|
#include "BulletCollision/BroadphaseCollision/btBroadphaseProxy.h"
|
|
#include "BulletCollision/CollisionDispatch/btCollisionCreateFunc.h"
|
|
#include "LinearMath/btAlignedObjectArray.h"
|
|
#include "BulletCollision/CollisionDispatch/btHashedSimplePairCache.h"
|
|
class btDispatcher;
|
|
class btCollisionObject;
|
|
|
|
class btCollisionShape;
|
|
|
|
extern btShapePairCallback gCompoundCompoundChildShapePairCallback;
|
|
|
|
/// btCompoundCompoundCollisionAlgorithm supports collision between two btCompoundCollisionShape shapes
|
|
class btCompoundCompoundCollisionAlgorithm : public btCompoundCollisionAlgorithm
|
|
{
|
|
class btHashedSimplePairCache* m_childCollisionAlgorithmCache;
|
|
btSimplePairArray m_removePairs;
|
|
|
|
int m_compoundShapeRevision0; //to keep track of changes, so that childAlgorithm array can be updated
|
|
int m_compoundShapeRevision1;
|
|
|
|
void removeChildAlgorithms();
|
|
|
|
// void preallocateChildAlgorithms(const btCollisionObjectWrapper* body0Wrap,const btCollisionObjectWrapper* body1Wrap);
|
|
|
|
public:
|
|
btCompoundCompoundCollisionAlgorithm(const btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap, const btCollisionObjectWrapper* body1Wrap, bool isSwapped);
|
|
|
|
virtual ~btCompoundCompoundCollisionAlgorithm();
|
|
|
|
virtual void processCollision(const btCollisionObjectWrapper* body0Wrap, const btCollisionObjectWrapper* body1Wrap, const btDispatcherInfo& dispatchInfo, btManifoldResult* resultOut);
|
|
|
|
btScalar calculateTimeOfImpact(btCollisionObject* body0, btCollisionObject* body1, const btDispatcherInfo& dispatchInfo, btManifoldResult* resultOut);
|
|
|
|
virtual void getAllContactManifolds(btManifoldArray& manifoldArray);
|
|
|
|
struct CreateFunc : public btCollisionAlgorithmCreateFunc
|
|
{
|
|
virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap, const btCollisionObjectWrapper* body1Wrap)
|
|
{
|
|
void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btCompoundCompoundCollisionAlgorithm));
|
|
return new (mem) btCompoundCompoundCollisionAlgorithm(ci, body0Wrap, body1Wrap, false);
|
|
}
|
|
};
|
|
|
|
struct SwappedCreateFunc : public btCollisionAlgorithmCreateFunc
|
|
{
|
|
virtual btCollisionAlgorithm* CreateCollisionAlgorithm(btCollisionAlgorithmConstructionInfo& ci, const btCollisionObjectWrapper* body0Wrap, const btCollisionObjectWrapper* body1Wrap)
|
|
{
|
|
void* mem = ci.m_dispatcher1->allocateCollisionAlgorithm(sizeof(btCompoundCompoundCollisionAlgorithm));
|
|
return new (mem) btCompoundCompoundCollisionAlgorithm(ci, body0Wrap, body1Wrap, true);
|
|
}
|
|
};
|
|
};
|
|
|
|
#endif //BT_COMPOUND_COMPOUND_COLLISION_ALGORITHM_H
|