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audio
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Ported from godot-plus: Add ability to mute AudioServer.
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2023-04-10 19:42:23 +02:00 |
navigation
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Fix scons warning.
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2023-06-05 14:56:10 +02:00 |
physics
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Backport from Godot 4 - Fix RigidDynamicBody gaining momentum with bounce #55313
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2023-05-01 12:24:31 +02:00 |
physics_2d
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Backport from Godot 4 - Fix RigidDynamicBody gaining momentum with bounce #55313
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2023-05-01 12:24:31 +02:00 |
rendering
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Ported: Fix Polygon2D skinned bounds (for culling)
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2023-05-01 13:34:35 +02:00 |
audio_server.cpp
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Ported from godot-plus: Add ability to mute AudioServer.
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2023-04-10 19:42:23 +02:00 |
audio_server.h
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Ported from godot-plus: Add ability to mute AudioServer.
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2023-04-10 19:42:23 +02:00 |
navigation_2d_server.cpp
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Add init() virtual methods to the navigation servers.
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2023-04-16 18:23:56 +02:00 |
navigation_2d_server.h
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Renamed NavigationRegion2D back to NavigationPolygonInstance, as I think it fits the engine better.
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2023-06-05 18:09:53 +02:00 |
navigation_server.cpp
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Removed region_bake_navmesh from the NavigationServer.
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2023-06-06 09:36:19 +02:00 |
navigation_server.h
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Removed region_bake_navmesh from the NavigationServer.
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2023-06-06 09:36:19 +02:00 |
physics_2d_server.cpp
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
physics_2d_server.h
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
physics_server.cpp
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
physics_server.h
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
register_server_types.cpp
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Added in NavigationMeshGeneratorDummy and set up initialization.
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2023-06-03 20:00:42 +02:00 |
register_server_types.h
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Clang format all files.
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2022-03-18 19:00:13 +01:00 |
rendering_server_callbacks.cpp
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
rendering_server_callbacks.h
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Also renamed the files.
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2022-08-19 21:24:36 +02:00 |
rendering_server.cpp
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Ported: Fix Polygon2D skinned bounds (for culling)
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2023-05-01 13:34:35 +02:00 |
rendering_server.h
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Ported: Fix Polygon2D skinned bounds (for culling)
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2023-05-01 13:34:35 +02:00 |
SCsub
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Cleaned up NavigationMeshGenerator and added it to the build.
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2023-06-03 18:45:20 +02:00 |
server_wrap_mt_common.h
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |