pandemonium_engine/main
Relintai 68b9f4c90e Ported from godot4: Add more detailed Navigation Debug Visualization
- Adds more customization options to ProjectSettings.
- Displays navregion edge connections and navigation polygon edges in editor and at runtime.
- Majority of debug code moved from SceneTree to NavigationServer.
- Removes the irritating debug MeshInstance child node from NavigationRegion3D and replaces it with direct RenderingServer API.
- smix8
c394ea518e
2023-06-05 18:05:15 +02:00
..
tests
app_icon.png
input_default.cpp
input_default.h
main_builders.py
main_timer_sync.cpp
main_timer_sync.h
main.cpp
main.h
performance.cpp
performance.h
SCsub
splash.png