mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-21 03:16:54 +01:00
35 lines
642 B
C++
35 lines
642 B
C++
#pragma once
|
|
|
|
#include "Point2.h"
|
|
|
|
namespace Javelin {
|
|
|
|
class Bitmap {
|
|
public:
|
|
int width;
|
|
int height;
|
|
unsigned char *data;
|
|
|
|
Bitmap(int w, int h, int bytesPerPixel)
|
|
: width(w)
|
|
, height(h)
|
|
, data(new unsigned char[width * height * bytesPerPixel]) {
|
|
}
|
|
|
|
virtual ~Bitmap() {
|
|
delete [] data;
|
|
}
|
|
|
|
Point2<int> GetSize() const { return Point2<int>(width, height); }
|
|
|
|
int GetArea() const { return width * height; }
|
|
|
|
int GetBitmapWidth() const { return width; }
|
|
|
|
int GetBitmapHeight() const { return height; }
|
|
|
|
const unsigned char *GetRawData() const { return data; }
|
|
};
|
|
|
|
}
|