pandemonium_engine/platform/x11
Rémi Verschelde fe5d1cc8ff SCons: Refactor handling of production flag and per-platform LTO defaults
Fixup to #63288.
See #65583 for the bug report.

Co-authored-by: Cyberrebell <chainsaw75@web.de>
(cherry picked from commit 35a15e619161798820b2bd6ff46178c5b7ccebcf)
2022-10-08 16:18:23 +02:00
..
export
context_gl_x11.cpp
context_gl_x11.h
crash_handler_x11.cpp
crash_handler_x11.h
detect_prime.cpp
detect_prime.h
detect.py SCons: Refactor handling of production flag and per-platform LTO defaults 2022-10-08 16:18:23 +02:00
joypad_linux.cpp
joypad_linux.h
key_mapping_x11.cpp
key_mapping_x11.h
libudev-so_wrap.c
libudev-so_wrap.h
logo.png
os_x11.cpp Also renamed the files. 2022-08-19 21:24:36 +02:00
os_x11.h Also renamed the files. 2022-08-19 21:24:36 +02:00
pandemonium_x11.cpp
pck_embed.ld
pck_embed.legacy.ld
platform_config.h
platform_x11_builders.py
power_x11.cpp
power_x11.h
README.md
SCsub

Linux/X11 platform port

This folder contains the C++ code for the Linux/X11 (and *BSD/X11) platform port.

Artwork license

logo.png is derived from the Linux logo:

Permission to use and/or modify this image is granted provided you acknowledge me lewing@isc.tamu.edu and The GIMP if someone asks.