pandemonium_engine/modules/terraman/doc_classes/TerrainWorldChunkDataManager.xml

119 lines
3.3 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="TerrainWorldChunkDataManager" inherits="Resource">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="_delete_all_chunk_data" qualifiers="virtual">
<return type="void" />
<description>
</description>
</method>
<method name="_delete_chunk_data" qualifiers="virtual">
<return type="void" />
<argument index="0" name="chunk" type="TerrainChunk" />
<description>
</description>
</method>
<method name="_delete_chunk_data_at" qualifiers="virtual">
<return type="void" />
<argument index="0" name="chunk_position" type="Vector2i" />
<description>
</description>
</method>
<method name="_get_available_chunk_list" qualifiers="virtual">
<return type="PoolVector2iArray" />
<description>
</description>
</method>
<method name="_load_chunk" qualifiers="virtual">
<return type="TerrainChunk" />
<argument index="0" name="chunk_position" type="Vector2i" />
<description>
</description>
</method>
<method name="_on_world_chunk_added" qualifiers="virtual">
<return type="void" />
<argument index="0" name="chunk" type="TerrainChunk" />
<description>
</description>
</method>
<method name="_on_world_chunk_created" qualifiers="virtual">
<return type="void" />
<argument index="0" name="chunk" type="TerrainChunk" />
<description>
</description>
</method>
<method name="_on_world_chunk_removed" qualifiers="virtual">
<return type="void" />
<argument index="0" name="chunk" type="TerrainChunk" />
<description>
</description>
</method>
<method name="delete_all_chunk_data">
<return type="void" />
<description>
</description>
</method>
<method name="delete_chunk_data">
<return type="void" />
<argument index="0" name="chunk" type="TerrainChunk" />
<description>
</description>
</method>
<method name="delete_chunk_data_at">
<return type="void" />
<argument index="0" name="chunk_position" type="Vector2i" />
<description>
</description>
</method>
<method name="get_available_chunk_list">
<return type="PoolVector2iArray" />
<description>
</description>
</method>
<method name="load_all_chunks">
<return type="void" />
<argument index="0" name="world" type="Node" />
<description>
</description>
</method>
<method name="load_chunk">
<return type="TerrainChunk" />
<argument index="0" name="chunk_position" type="Vector2i" />
<description>
</description>
</method>
<method name="load_chunks">
<return type="void" />
<argument index="0" name="world" type="Node" />
<argument index="1" name="chunks" type="PoolVector2iArray" />
<description>
</description>
</method>
<method name="on_world_chunk_added">
<return type="void" />
<argument index="0" name="chunk" type="TerrainChunk" />
<description>
</description>
</method>
<method name="on_world_chunk_created">
<return type="void" />
<argument index="0" name="chunk" type="TerrainChunk" />
<description>
</description>
</method>
<method name="on_world_chunk_removed">
<return type="void" />
<argument index="0" name="chunk" type="TerrainChunk" />
<description>
</description>
</method>
</methods>
<constants>
</constants>
</class>