mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-30 07:37:16 +01:00
929216d32a
(cherry picked from commit 2ede2bac0bb14b96b0d6f65e99d4eeccdc00702b)
592 lines
17 KiB
C++
592 lines
17 KiB
C++
#ifndef ANIMATION_TRACK_EDITOR_H
|
|
#define ANIMATION_TRACK_EDITOR_H
|
|
/*************************************************************************/
|
|
/* animation_track_editor.h */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* GODOT ENGINE */
|
|
/* https://godotengine.org */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "scene/gui/box_container.h"
|
|
#include "scene/gui/range.h"
|
|
#include "scene/gui/control.h"
|
|
#include "core/reference.h"
|
|
|
|
#include "scene/gui/slider.h"
|
|
|
|
#include "scene/resources/texture.h"
|
|
#include "scene/resources/animation.h"
|
|
#include "core/dictionary.h"
|
|
#include "core/list.h"
|
|
#include "core/map.h"
|
|
#include "core/math/rect2.h"
|
|
#include "core/math/vector2.h"
|
|
#include "core/node_path.h"
|
|
#include "core/object.h"
|
|
#include "core/ustring.h"
|
|
#include "core/variant.h"
|
|
#include "core/vector.h"
|
|
|
|
class AnimationTrackEdit;
|
|
class Button;
|
|
class CheckBox;
|
|
class ConfirmationDialog;
|
|
class EditorSpinSlider;
|
|
class HScrollBar;
|
|
class HSlider;
|
|
class InputEvent;
|
|
class Label;
|
|
class LineEdit;
|
|
class MenuButton;
|
|
class Node;
|
|
class OptionButton;
|
|
class PanelContainer;
|
|
class PopupMenu;
|
|
class PropertySelector;
|
|
class SceneTreeDialog;
|
|
class ScrollContainer;
|
|
class Spatial;
|
|
class SpinBox;
|
|
class TextureRect;
|
|
class ToolButton;
|
|
class Transform;
|
|
class Tree;
|
|
class TreeItem;
|
|
class UndoRedo;
|
|
struct Color;
|
|
|
|
class AnimationTimelineEdit : public Range {
|
|
GDCLASS(AnimationTimelineEdit, Range);
|
|
|
|
Ref<Animation> animation;
|
|
AnimationTrackEdit *track_edit;
|
|
int name_limit;
|
|
Range *zoom;
|
|
Range *h_scroll;
|
|
float play_position_pos;
|
|
|
|
HBoxContainer *len_hb;
|
|
EditorSpinSlider *length;
|
|
ToolButton *loop;
|
|
TextureRect *time_icon;
|
|
|
|
MenuButton *add_track;
|
|
Control *play_position; //separate control used to draw so updates for only position changed are much faster
|
|
HScrollBar *hscroll;
|
|
|
|
void _zoom_changed(double);
|
|
void _anim_length_changed(double p_new_len);
|
|
void _anim_loop_pressed();
|
|
|
|
void _play_position_draw();
|
|
UndoRedo *undo_redo;
|
|
Rect2 hsize_rect;
|
|
|
|
bool editing;
|
|
bool use_fps;
|
|
|
|
bool panning_timeline;
|
|
float panning_timeline_from;
|
|
float panning_timeline_at;
|
|
bool dragging_timeline;
|
|
bool dragging_hsize;
|
|
float dragging_hsize_from;
|
|
float dragging_hsize_at;
|
|
|
|
void _gui_input(const Ref<InputEvent> &p_event);
|
|
void _track_added(int p_track);
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
void _notification(int p_what);
|
|
|
|
public:
|
|
int get_name_limit() const;
|
|
int get_buttons_width() const;
|
|
|
|
float get_zoom_scale() const;
|
|
|
|
virtual Size2 get_minimum_size() const;
|
|
void set_animation(const Ref<Animation> &p_animation);
|
|
void set_track_edit(AnimationTrackEdit *p_track_edit);
|
|
void set_zoom(Range *p_zoom);
|
|
Range *get_zoom() const { return zoom; }
|
|
void set_undo_redo(UndoRedo *p_undo_redo);
|
|
|
|
void set_play_position(float p_pos);
|
|
float get_play_position() const;
|
|
void update_play_position();
|
|
|
|
void update_values();
|
|
|
|
void set_use_fps(bool p_use_fps);
|
|
bool is_using_fps() const;
|
|
|
|
void set_hscroll(HScrollBar *p_hscroll);
|
|
|
|
virtual CursorShape get_cursor_shape(const Point2 &p_pos) const;
|
|
|
|
AnimationTimelineEdit();
|
|
};
|
|
|
|
class AnimationTrackEditor;
|
|
|
|
class AnimationTrackEdit : public Control {
|
|
GDCLASS(AnimationTrackEdit, Control);
|
|
|
|
enum {
|
|
MENU_CALL_MODE_CONTINUOUS,
|
|
MENU_CALL_MODE_DISCRETE,
|
|
MENU_CALL_MODE_TRIGGER,
|
|
MENU_CALL_MODE_CAPTURE,
|
|
MENU_INTERPOLATION_NEAREST,
|
|
MENU_INTERPOLATION_LINEAR,
|
|
MENU_INTERPOLATION_CUBIC,
|
|
MENU_LOOP_WRAP,
|
|
MENU_LOOP_CLAMP,
|
|
MENU_KEY_INSERT,
|
|
MENU_KEY_DUPLICATE,
|
|
MENU_KEY_ADD_RESET,
|
|
MENU_KEY_DELETE
|
|
};
|
|
AnimationTimelineEdit *timeline;
|
|
UndoRedo *undo_redo;
|
|
LineEdit *path;
|
|
Node *root;
|
|
Control *play_position; //separate control used to draw so updates for only position changed are much faster
|
|
float play_position_pos;
|
|
NodePath node_path;
|
|
|
|
Ref<Animation> animation;
|
|
int track;
|
|
|
|
Rect2 check_rect;
|
|
Rect2 path_rect;
|
|
|
|
Rect2 update_mode_rect;
|
|
Rect2 interp_mode_rect;
|
|
Rect2 loop_mode_rect;
|
|
Rect2 remove_rect;
|
|
Rect2 bezier_edit_rect;
|
|
|
|
Ref<Texture> type_icon;
|
|
Ref<Texture> selected_icon;
|
|
|
|
PopupMenu *menu;
|
|
|
|
bool clicking_on_name;
|
|
|
|
void _zoom_changed();
|
|
|
|
Ref<Texture> icon_cache;
|
|
String path_cache;
|
|
|
|
void _menu_selected(int p_index);
|
|
|
|
void _path_entered(const String &p_text);
|
|
void _play_position_draw();
|
|
bool _is_value_key_valid(const Variant &p_key_value, Variant::Type &r_valid_type) const;
|
|
|
|
Ref<Texture> _get_key_type_icon() const;
|
|
|
|
mutable int dropping_at;
|
|
float insert_at_pos;
|
|
bool moving_selection_attempt;
|
|
int select_single_attempt;
|
|
bool moving_selection;
|
|
float moving_selection_from_ofs;
|
|
|
|
bool in_group;
|
|
AnimationTrackEditor *editor;
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
void _notification(int p_what);
|
|
|
|
virtual void _gui_input(const Ref<InputEvent> &p_event);
|
|
|
|
public:
|
|
virtual Variant get_drag_data(const Point2 &p_point);
|
|
virtual bool can_drop_data(const Point2 &p_point, const Variant &p_data) const;
|
|
virtual void drop_data(const Point2 &p_point, const Variant &p_data);
|
|
|
|
virtual String get_tooltip(const Point2 &p_pos) const;
|
|
|
|
virtual int get_key_height() const;
|
|
virtual Rect2 get_key_rect(int p_index, float p_pixels_sec);
|
|
virtual bool is_key_selectable_by_distance() const;
|
|
virtual void draw_key_link(int p_index, float p_pixels_sec, int p_x, int p_next_x, int p_clip_left, int p_clip_right);
|
|
virtual void draw_key(int p_index, float p_pixels_sec, int p_x, bool p_selected, int p_clip_left, int p_clip_right);
|
|
virtual void draw_bg(int p_clip_left, int p_clip_right);
|
|
virtual void draw_fg(int p_clip_left, int p_clip_right);
|
|
|
|
//helper
|
|
void draw_texture_clipped(const Ref<Texture> &p_texture, const Vector2 &p_pos);
|
|
void draw_texture_region_clipped(const Ref<Texture> &p_texture, const Rect2 &p_rect, const Rect2 &p_region);
|
|
void draw_rect_clipped(const Rect2 &p_rect, const Color &p_color, bool p_filled = true);
|
|
|
|
int get_track() const;
|
|
Ref<Animation> get_animation() const;
|
|
AnimationTimelineEdit *get_timeline() const { return timeline; }
|
|
AnimationTrackEditor *get_editor() const { return editor; }
|
|
UndoRedo *get_undo_redo() const { return undo_redo; }
|
|
NodePath get_path() const;
|
|
void set_animation_and_track(const Ref<Animation> &p_animation, int p_track);
|
|
virtual Size2 get_minimum_size() const;
|
|
|
|
void set_undo_redo(UndoRedo *p_undo_redo);
|
|
void set_timeline(AnimationTimelineEdit *p_timeline);
|
|
void set_editor(AnimationTrackEditor *p_editor);
|
|
void set_root(Node *p_root);
|
|
|
|
void set_play_position(float p_pos);
|
|
void update_play_position();
|
|
void cancel_drop();
|
|
|
|
void set_in_group(bool p_enable);
|
|
void append_to_selection(const Rect2 &p_box, bool p_deselection);
|
|
|
|
AnimationTrackEdit();
|
|
};
|
|
|
|
class AnimationTrackEditPlugin : public Reference {
|
|
GDCLASS(AnimationTrackEditPlugin, Reference);
|
|
|
|
public:
|
|
virtual AnimationTrackEdit *create_value_track_edit(Object *p_object, Variant::Type p_type, const String &p_property, PropertyHint p_hint, const String &p_hint_string, int p_usage);
|
|
virtual AnimationTrackEdit *create_audio_track_edit();
|
|
virtual AnimationTrackEdit *create_animation_track_edit(Object *p_object);
|
|
};
|
|
|
|
class AnimationTrackKeyEdit;
|
|
class AnimationMultiTrackKeyEdit;
|
|
class AnimationBezierTrackEdit;
|
|
|
|
class AnimationTrackEditGroup : public Control {
|
|
GDCLASS(AnimationTrackEditGroup, Control);
|
|
Ref<Texture> icon;
|
|
String node_name;
|
|
NodePath node;
|
|
Node *root;
|
|
AnimationTimelineEdit *timeline;
|
|
|
|
void _zoom_changed();
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
void _notification(int p_what);
|
|
|
|
public:
|
|
void set_type_and_name(const Ref<Texture> &p_type, const String &p_name, const NodePath &p_node);
|
|
virtual Size2 get_minimum_size() const;
|
|
void set_timeline(AnimationTimelineEdit *p_timeline);
|
|
void set_root(Node *p_root);
|
|
|
|
AnimationTrackEditGroup();
|
|
};
|
|
|
|
class AnimationTrackEditor : public VBoxContainer {
|
|
GDCLASS(AnimationTrackEditor, VBoxContainer);
|
|
|
|
Ref<Animation> animation;
|
|
Node *root;
|
|
|
|
MenuButton *edit;
|
|
|
|
PanelContainer *main_panel;
|
|
HScrollBar *hscroll;
|
|
ScrollContainer *scroll;
|
|
VBoxContainer *track_vbox;
|
|
AnimationBezierTrackEdit *bezier_edit;
|
|
|
|
Label *info_message;
|
|
|
|
AnimationTimelineEdit *timeline;
|
|
HSlider *zoom;
|
|
EditorSpinSlider *step;
|
|
TextureRect *zoom_icon;
|
|
ToolButton *snap;
|
|
OptionButton *snap_mode;
|
|
|
|
Button *imported_anim_warning;
|
|
void _show_imported_anim_warning() const;
|
|
|
|
void _snap_mode_changed(int p_mode);
|
|
Vector<AnimationTrackEdit *> track_edits;
|
|
Vector<AnimationTrackEditGroup *> groups;
|
|
|
|
bool animation_changing_awaiting_update;
|
|
void _animation_update();
|
|
int _get_track_selected();
|
|
void _animation_changed();
|
|
void _update_tracks();
|
|
|
|
void _name_limit_changed();
|
|
void _timeline_changed(float p_new_pos, bool p_drag);
|
|
void _track_remove_request(int p_track);
|
|
void _track_grab_focus(int p_track);
|
|
|
|
UndoRedo *undo_redo;
|
|
|
|
void _update_scroll(double);
|
|
void _update_step(double p_new_step);
|
|
void _update_length(double p_new_len);
|
|
void _dropped_track(int p_from_track, int p_to_track);
|
|
|
|
void _add_track(int p_type);
|
|
void _new_track_node_selected(NodePath p_path);
|
|
void _new_track_property_selected(String p_name);
|
|
|
|
void _update_step_spinbox();
|
|
|
|
PropertySelector *prop_selector;
|
|
PropertySelector *method_selector;
|
|
SceneTreeDialog *pick_track;
|
|
int adding_track_type;
|
|
NodePath adding_track_path;
|
|
|
|
bool keying;
|
|
|
|
struct InsertData {
|
|
Animation::TrackType type;
|
|
NodePath path;
|
|
int track_idx;
|
|
Variant value;
|
|
String query;
|
|
bool advance;
|
|
}; /* insert_data;*/
|
|
|
|
Label *insert_confirm_text;
|
|
CheckBox *insert_confirm_bezier;
|
|
CheckBox *insert_confirm_reset;
|
|
ConfirmationDialog *insert_confirm;
|
|
bool insert_queue;
|
|
bool inserting;
|
|
bool insert_query;
|
|
List<InsertData> insert_data;
|
|
uint64_t insert_frame;
|
|
|
|
void _query_insert(const InsertData &p_id);
|
|
Ref<Animation> _create_and_get_reset_animation();
|
|
void _confirm_insert_list();
|
|
struct TrackIndices {
|
|
int normal;
|
|
int reset;
|
|
|
|
TrackIndices(const Animation *p_anim = nullptr, const Animation *p_reset_anim = nullptr) {
|
|
normal = p_anim ? p_anim->get_track_count() : 0;
|
|
reset = p_reset_anim ? p_reset_anim->get_track_count() : 0;
|
|
}
|
|
};
|
|
TrackIndices _confirm_insert(InsertData p_id, TrackIndices p_next_tracks, bool p_create_reset, Ref<Animation> p_reset_anim, bool p_create_beziers);
|
|
void _insert_delay(bool p_create_reset, bool p_create_beziers);
|
|
|
|
void _root_removed();
|
|
|
|
PropertyInfo _find_hint_for_track(int p_idx, NodePath &r_base_path, Variant *r_current_val = nullptr);
|
|
|
|
void _timeline_value_changed(double);
|
|
|
|
float insert_key_from_track_call_ofs;
|
|
int insert_key_from_track_call_track;
|
|
void _insert_key_from_track(float p_ofs, int p_track);
|
|
void _add_method_key(const String &p_method);
|
|
|
|
void _clear_selection(bool p_update = false);
|
|
void _clear_selection_for_anim(const Ref<Animation> &p_anim);
|
|
void _select_at_anim(const Ref<Animation> &p_anim, int p_track, float p_pos);
|
|
|
|
//selection
|
|
|
|
struct SelectedKey {
|
|
int track;
|
|
int key;
|
|
bool operator<(const SelectedKey &p_key) const { return track == p_key.track ? key < p_key.key : track < p_key.track; };
|
|
};
|
|
|
|
struct KeyInfo {
|
|
float pos;
|
|
};
|
|
|
|
Map<SelectedKey, KeyInfo> selection;
|
|
|
|
void _key_selected(int p_key, bool p_single, int p_track);
|
|
void _key_deselected(int p_key, int p_track);
|
|
|
|
bool moving_selection;
|
|
float moving_selection_offset;
|
|
void _move_selection_begin();
|
|
void _move_selection(float p_offset);
|
|
void _move_selection_commit();
|
|
void _move_selection_cancel();
|
|
|
|
AnimationTrackKeyEdit *key_edit;
|
|
AnimationMultiTrackKeyEdit *multi_key_edit;
|
|
void _update_key_edit();
|
|
|
|
void _clear_key_edit();
|
|
|
|
Control *box_selection;
|
|
void _box_selection_draw();
|
|
bool box_selecting;
|
|
Vector2 box_selecting_from;
|
|
Rect2 box_select_rect;
|
|
void _scroll_input(const Ref<InputEvent> &p_event);
|
|
|
|
Vector<Ref<AnimationTrackEditPlugin>> track_edit_plugins;
|
|
|
|
void _cancel_bezier_edit();
|
|
void _bezier_edit(int p_for_track);
|
|
|
|
////////////// edit menu stuff
|
|
|
|
ConfirmationDialog *optimize_dialog;
|
|
SpinBox *optimize_linear_error;
|
|
SpinBox *optimize_angular_error;
|
|
SpinBox *optimize_max_angle;
|
|
|
|
ConfirmationDialog *cleanup_dialog;
|
|
CheckBox *cleanup_keys;
|
|
CheckBox *cleanup_tracks;
|
|
CheckBox *cleanup_all;
|
|
|
|
ConfirmationDialog *scale_dialog;
|
|
SpinBox *scale;
|
|
|
|
void _select_all_tracks_for_copy();
|
|
|
|
void _edit_menu_about_to_show();
|
|
void _edit_menu_pressed(int p_option);
|
|
int last_menu_track_opt;
|
|
|
|
void _cleanup_animation(Ref<Animation> p_animation);
|
|
|
|
void _anim_duplicate_keys(bool transpose);
|
|
|
|
void _view_group_toggle();
|
|
ToolButton *view_group;
|
|
ToolButton *selected_filter;
|
|
|
|
void _selection_changed();
|
|
|
|
ConfirmationDialog *track_copy_dialog;
|
|
Tree *track_copy_select;
|
|
|
|
struct TrackClipboard {
|
|
NodePath full_path;
|
|
NodePath base_path;
|
|
Animation::TrackType track_type;
|
|
Animation::InterpolationType interp_type;
|
|
Animation::UpdateMode update_mode;
|
|
bool loop_wrap;
|
|
bool enabled;
|
|
|
|
struct Key {
|
|
float time;
|
|
float transition;
|
|
Variant value;
|
|
};
|
|
Vector<Key> keys;
|
|
};
|
|
|
|
Vector<TrackClipboard> track_clipboard;
|
|
|
|
void _insert_animation_key(NodePath p_path, const Variant &p_value);
|
|
|
|
void _pick_track_filter_text_changed(const String &p_text);
|
|
void _pick_track_select_recursive(TreeItem *p_item, const String &p_filter, Vector<Node *> &p_select_candidates);
|
|
void _pick_track_filter_input(const Ref<InputEvent> &p_ie);
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
void _notification(int p_what);
|
|
|
|
public:
|
|
enum {
|
|
EDIT_COPY_TRACKS,
|
|
EDIT_COPY_TRACKS_CONFIRM,
|
|
EDIT_PASTE_TRACKS,
|
|
EDIT_SCALE_SELECTION,
|
|
EDIT_SCALE_FROM_CURSOR,
|
|
EDIT_SCALE_CONFIRM,
|
|
EDIT_DUPLICATE_SELECTION,
|
|
EDIT_DUPLICATE_TRANSPOSED,
|
|
EDIT_ADD_RESET_KEY,
|
|
EDIT_DELETE_SELECTION,
|
|
EDIT_GOTO_NEXT_STEP,
|
|
EDIT_GOTO_PREV_STEP,
|
|
EDIT_APPLY_RESET,
|
|
EDIT_OPTIMIZE_ANIMATION,
|
|
EDIT_OPTIMIZE_ANIMATION_CONFIRM,
|
|
EDIT_CLEAN_UP_ANIMATION,
|
|
EDIT_CLEAN_UP_ANIMATION_CONFIRM
|
|
};
|
|
|
|
void add_track_edit_plugin(const Ref<AnimationTrackEditPlugin> &p_plugin);
|
|
void remove_track_edit_plugin(const Ref<AnimationTrackEditPlugin> &p_plugin);
|
|
|
|
void set_animation(const Ref<Animation> &p_anim);
|
|
Ref<Animation> get_current_animation() const;
|
|
void set_root(Node *p_root);
|
|
Node *get_root() const;
|
|
void update_keying();
|
|
bool has_keying() const;
|
|
|
|
Dictionary get_state() const;
|
|
void set_state(const Dictionary &p_state);
|
|
|
|
void cleanup();
|
|
|
|
void set_anim_pos(float p_pos);
|
|
void insert_node_value_key(Node *p_node, const String &p_property, const Variant &p_value, bool p_only_if_exists = false);
|
|
void insert_value_key(const String &p_property, const Variant &p_value, bool p_advance);
|
|
void insert_transform_key(Spatial *p_node, const String &p_sub, const Transform &p_xform);
|
|
|
|
void show_select_node_warning(bool p_show);
|
|
|
|
bool is_key_selected(int p_track, int p_key) const;
|
|
bool is_selection_active() const;
|
|
bool is_moving_selection() const;
|
|
bool is_snap_enabled() const;
|
|
float get_moving_selection_offset() const;
|
|
float snap_time(float p_value, bool p_relative = false);
|
|
bool is_grouping_tracks();
|
|
|
|
/** If `p_from_mouse_event` is `true`, handle Shift key presses for precise snapping. */
|
|
void goto_prev_step(bool p_from_mouse_event);
|
|
|
|
/** If `p_from_mouse_event` is `true`, handle Shift key presses for precise snapping. */
|
|
void goto_next_step(bool p_from_mouse_event);
|
|
|
|
MenuButton *get_edit_menu();
|
|
AnimationTrackEditor();
|
|
~AnimationTrackEditor();
|
|
|
|
bool has_transform_key(Spatial *p_node, const String &p_sub);
|
|
};
|
|
|
|
#endif // ANIMATION_TRACK_EDITOR_H
|