pandemonium_engine/modules/paint/nodes/paint_project.h

18 lines
246 B
C++

#ifndef PAINT_PROJECT_H
#define PAINT_PROJECT_H
#include "paint_node.h"
class PaintProject : public PaintNode {
GDCLASS(PaintProject, PaintNode);
public:
PaintProject();
~PaintProject();
protected:
static void _bind_methods();
};
#endif