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https://github.com/Relintai/pandemonium_engine.git
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65 lines
1.4 KiB
C++
65 lines
1.4 KiB
C++
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#include "uniform.h"
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Ref<Resource> Uniform::get_uniform() {
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return uniform;
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}
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void Uniform::set_uniform(const Ref<Resource> &val) {
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uniform = val;
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}
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//tool;
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//export(Resource) ;
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Ref<Resource> uniform;
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void Uniform::_init_properties() {
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if (!uniform) {
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uniform = MMNodeUniversalProperty.new();
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uniform.default_type = MMNodeUniversalProperty.DEFAULT_TYPE_COLOR;
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uniform.set_default_value(Color(1, 1, 1, 1));
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}
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uniform.output_slot_type = MMNodeUniversalProperty.SLOT_TYPE_COLOR;
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register_output_property(uniform);
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}
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void Uniform::_register_methods(const Variant &mm_graph_node) {
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mm_graph_node.add_slot_color_universal(uniform);
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}
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Color Uniform::_get_value_for(const Vector2 &uv, const int pseed) {
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return uniform.get_value(uv);
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}
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}
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Uniform::Uniform() {
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uniform;
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}
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Uniform::~Uniform() {
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}
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static void Uniform::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_uniform"), &Uniform::get_uniform);
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ClassDB::bind_method(D_METHOD("set_uniform", "value"), &Uniform::set_uniform);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "uniform", PROPERTY_HINT_RESOURCE_TYPE, "Ref<Resource>"), "set_uniform", "get_uniform");
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ClassDB::bind_method(D_METHOD("_init_properties"), &Uniform::_init_properties);
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ClassDB::bind_method(D_METHOD("_register_methods", "mm_graph_node"), &Uniform::_register_methods);
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ClassDB::bind_method(D_METHOD("_get_value_for", "uv", "pseed"), &Uniform::_get_value_for);
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}
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