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https://github.com/Relintai/pandemonium_engine.git
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70 lines
1.6 KiB
C++
70 lines
1.6 KiB
C++
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#include "repeat.h"
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Ref<Resource> Repeat::get_input() {
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return input;
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}
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void Repeat::set_input(const Ref<Resource> &val) {
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input = val;
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}
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//tool;
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//export(Resource) ;
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Ref<Resource> input;
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void Repeat::_init_properties() {
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if (!input) {
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input = MMNodeUniversalProperty.new();
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input.default_type = MMNodeUniversalProperty.DEFAULT_TYPE_COLOR;
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input.set_default_value(Color(0, 0, 0, 1));
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}
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input.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_UNIVERSAL;
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input.slot_name = ">>> Apply >>>";
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//input.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_COLOR;
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input.output_slot_type = MMNodeUniversalProperty.SLOT_TYPE_UNIVERSAL;
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input.get_value_from_owner = true;
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register_input_property(input);
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register_output_property(input);
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}
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void Repeat::_register_methods(const Variant &mm_graph_node) {
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mm_graph_node.add_slot_label_universal(input);
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}
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void Repeat::_get_property_value(const Vector2 &uv) {
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return input.get_value(MMAlgos.fractv2(uv), true);
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}
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}
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Repeat::Repeat() {
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input;
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}
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Repeat::~Repeat() {
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}
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static void Repeat::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_input"), &Repeat::get_input);
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ClassDB::bind_method(D_METHOD("set_input", "value"), &Repeat::set_input);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input", PROPERTY_HINT_RESOURCE_TYPE, "Ref<Resource>"), "set_input", "get_input");
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ClassDB::bind_method(D_METHOD("_init_properties"), &Repeat::_init_properties);
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ClassDB::bind_method(D_METHOD("_register_methods", "mm_graph_node"), &Repeat::_register_methods);
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ClassDB::bind_method(D_METHOD("_get_property_value", "uv"), &Repeat::_get_property_value);
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}
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