pandemonium_engine/modules/material_maker/nodes/gradient/circular_gradient.cpp

149 lines
3.5 KiB
C++

#include "circular_gradient.h"
Ref<Resource> CircularGradient::get_image() {
return image;
}
void CircularGradient::set_image(const Ref<Resource> &val) {
image = val;
}
float CircularGradient::get_repeat() const {
return repeat;
}
void CircularGradient::set_repeat(const float val) {
repeat = val;
}
//tool;
//export(Resource) ;
Ref<Resource> image;
//export(float) ;
float repeat = 1;
void CircularGradient::_init_properties() {
if (!image) {
image = MMNodeUniversalProperty.new();
image.default_type = MMNodeUniversalProperty.DEFAULT_TYPE_IMAGE;
}
image.output_slot_type = MMNodeUniversalProperty.SLOT_TYPE_IMAGE;
register_output_property(image);
}
void CircularGradient::_register_methods(const Variant &mm_graph_node) {
mm_graph_node.add_slot_texture_universal(image);
mm_graph_node.add_slot_float("get_repeat", "set_repeat", "repeat");
mm_graph_node.add_slot_gradient();
}
void CircularGradient::_render(const Variant &material) {
Ref<Image> img = render_image(material);
image.set_value(img);
}
Color CircularGradient::_get_value_for(const Vector2 &uv, const int pseed) {
if (interpolation_type == 0) {
return MMAlgos.circular_gradient_type_1(uv, repeat, points);
}
else if (interpolation_type == 1) {
return MMAlgos.circular_gradient_type_2(uv, repeat, points);
}
else if (interpolation_type == 2) {
return MMAlgos.circular_gradient_type_3(uv, repeat, points);
}
else if (interpolation_type == 3) {
return MMAlgos.circular_gradient_type_4(uv, repeat, points);
}
return Color(1, 1, 1, 1);
}
Color CircularGradient::_get_gradient_color(const float x) {
if (interpolation_type == 0) {
return MMAlgos.gradient_type_1(x, points);
}
else if (interpolation_type == 1) {
return MMAlgos.gradient_type_2(x, points);
}
else if (interpolation_type == 2) {
return MMAlgos.gradient_type_3(x, points);
}
else if (interpolation_type == 3) {
return MMAlgos.gradient_type_4(x, points);
}
return Color(1, 1, 1, 1);
}
float CircularGradient::get_repeat() {
return repeat;
}
void CircularGradient::set_repeat(const float val) {
repeat = val;
set_dirty(true);
}
}
CircularGradient::CircularGradient() {
image;
repeat = 1;
}
CircularGradient::~CircularGradient() {
}
static void CircularGradient::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_image"), &CircularGradient::get_image);
ClassDB::bind_method(D_METHOD("set_image", "value"), &CircularGradient::set_image);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Ref<Resource>"), "set_image", "get_image");
ClassDB::bind_method(D_METHOD("get_repeat"), &CircularGradient::get_repeat);
ClassDB::bind_method(D_METHOD("set_repeat", "value"), &CircularGradient::set_repeat);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "repeat"), "set_repeat", "get_repeat");
ClassDB::bind_method(D_METHOD("_init_properties"), &CircularGradient::_init_properties);
ClassDB::bind_method(D_METHOD("_register_methods", "mm_graph_node"), &CircularGradient::_register_methods);
ClassDB::bind_method(D_METHOD("_render", "material"), &CircularGradient::_render);
ClassDB::bind_method(D_METHOD("_get_value_for", "uv", "pseed"), &CircularGradient::_get_value_for);
ClassDB::bind_method(D_METHOD("_get_gradient_color", "x"), &CircularGradient::_get_gradient_color);
ClassDB::bind_method(D_METHOD("get_repeat"), &CircularGradient::get_repeat);
ClassDB::bind_method(D_METHOD("set_repeat", "val"), &CircularGradient::set_repeat);
}