pandemonium_engine/modules/material_maker/nodes/transform/shear.cpp

208 lines
5.1 KiB
C++

#include "shear.h"
Ref<Resource> Shear::get_image() {
return image;
}
void Shear::set_image(const Ref<Resource> &val) {
image = val;
}
Ref<Resource> Shear::get_input() {
return input;
}
void Shear::set_input(const Ref<Resource> &val) {
input = val;
}
int Shear::get_direction() const {
return direction;
}
void Shear::set_direction(const int val) {
direction = val;
}
float Shear::get_amount() const {
return amount;
}
void Shear::set_amount(const float val) {
amount = val;
}
float Shear::get_center() const {
return center;
}
void Shear::set_center(const float val) {
center = val;
}
//tool;
//export(Resource) ;
Ref<Resource> image;
//export(Resource) ;
Ref<Resource> input;
//export(int, "Horizontal,Vertical") ;
int direction = 0;
//export(float) ;
float amount = 1;
//export(float) ;
float center = 0;
void Shear::_init_properties() {
if (!input) {
input = MMNodeUniversalProperty.new();
input.default_type = MMNodeUniversalProperty.DEFAULT_TYPE_COLOR;
input.set_default_value(Color(0, 0, 0, 1));
}
input.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_UNIVERSAL;
input.slot_name = ">>> Input ";
if (!image) {
image = MMNodeUniversalProperty.new();
image.default_type = MMNodeUniversalProperty.DEFAULT_TYPE_IMAGE;
}
//image.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_FLOAT;
image.output_slot_type = MMNodeUniversalProperty.SLOT_TYPE_IMAGE;
//image.force_override = true;
register_input_property(input);
register_output_property(image);
}
void Shear::_register_methods(const Variant &mm_graph_node) {
mm_graph_node.add_slot_label_universal(input);
mm_graph_node.add_slot_texture_universal(image);
mm_graph_node.add_slot_enum("get_direction", "set_direction", "Direction", [ "Horizontal", "Vertical" ]);
mm_graph_node.add_slot_float("get_amount", "set_amount", "Amount", 0.01);
mm_graph_node.add_slot_float("get_center", "set_center", "Center", 0.01);
}
void Shear::_render(const Variant &material) {
Ref<Image> img = render_image(material);
image.set_value(img);
}
Color Shear::_get_value_for(const Vector2 &uv, const int pseed) {
//$in($uv+$amount*($uv.yx-vec2($center))*vec2($direction));
if (direction == 0) {
return input.get_value(uv + amount * (Vector2(uv.y, uv.x) - Vector2(center, center)) * Vector2(1, 0));
}
else if (direction == 1) {
return input.get_value(uv + amount * (Vector2(uv.y, uv.x) - Vector2(center, center)) * Vector2(0, 1));
}
return Color(0, 0, 0, 1);
}
//direction;
int Shear::get_direction() {
return direction;
}
void Shear::set_direction(const int val) {
direction = val;
set_dirty(true);
}
//amount;
float Shear::get_amount() {
return amount;
}
void Shear::set_amount(const float val) {
amount = val;
set_dirty(true);
}
//center;
float Shear::get_center() {
return center;
}
void Shear::set_center(const float val) {
center = val;
set_dirty(true);
}
}
Shear::Shear() {
image;
input;
direction = 0;
amount = 1;
center = 0;
}
Shear::~Shear() {
}
static void Shear::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_image"), &Shear::get_image);
ClassDB::bind_method(D_METHOD("set_image", "value"), &Shear::set_image);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Ref<Resource>"), "set_image", "get_image");
ClassDB::bind_method(D_METHOD("get_input"), &Shear::get_input);
ClassDB::bind_method(D_METHOD("set_input", "value"), &Shear::set_input);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input", PROPERTY_HINT_RESOURCE_TYPE, "Ref<Resource>"), "set_input", "get_input");
ClassDB::bind_method(D_METHOD("get_direction"), &Shear::get_direction);
ClassDB::bind_method(D_METHOD("set_direction", "value"), &Shear::set_direction);
ADD_PROPERTY(PropertyInfo(Variant::INT, "direction"), "set_direction", "get_direction");
ClassDB::bind_method(D_METHOD("get_amount"), &Shear::get_amount);
ClassDB::bind_method(D_METHOD("set_amount", "value"), &Shear::set_amount);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "amount"), "set_amount", "get_amount");
ClassDB::bind_method(D_METHOD("get_center"), &Shear::get_center);
ClassDB::bind_method(D_METHOD("set_center", "value"), &Shear::set_center);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "center"), "set_center", "get_center");
ClassDB::bind_method(D_METHOD("_init_properties"), &Shear::_init_properties);
ClassDB::bind_method(D_METHOD("_register_methods", "mm_graph_node"), &Shear::_register_methods);
ClassDB::bind_method(D_METHOD("_render", "material"), &Shear::_render);
ClassDB::bind_method(D_METHOD("_get_value_for", "uv", "pseed"), &Shear::_get_value_for);
ClassDB::bind_method(D_METHOD("get_direction"), &Shear::get_direction);
ClassDB::bind_method(D_METHOD("set_direction", "val"), &Shear::set_direction);
ClassDB::bind_method(D_METHOD("get_amount"), &Shear::get_amount);
ClassDB::bind_method(D_METHOD("set_amount", "val"), &Shear::set_amount);
ClassDB::bind_method(D_METHOD("get_center"), &Shear::get_center);
ClassDB::bind_method(D_METHOD("set_center", "val"), &Shear::set_center);
}