mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-18 18:06:56 +01:00
172 lines
4.3 KiB
C++
172 lines
4.3 KiB
C++
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#include "circle_map.h"
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Ref<Resource> CircleMap::get_image() {
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return image;
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}
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void CircleMap::set_image(const Ref<Resource> &val) {
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image = val;
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}
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Ref<Resource> CircleMap::get_input() {
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return input;
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}
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void CircleMap::set_input(const Ref<Resource> &val) {
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input = val;
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}
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float CircleMap::get_radius() const {
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return radius;
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}
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void CircleMap::set_radius(const float val) {
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radius = val;
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}
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int CircleMap::get_repeat() const {
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return repeat;
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}
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void CircleMap::set_repeat(const int val) {
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repeat = val;
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}
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//tool;
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//export(Resource) ;
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Ref<Resource> image;
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//export(Resource) ;
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Ref<Resource> input;
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//export(float) ;
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float radius = 1;
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//export(int) ;
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int repeat = 1;
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void CircleMap::_init_properties() {
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if (!input) {
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input = MMNodeUniversalProperty.new();
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input.default_type = MMNodeUniversalProperty.DEFAULT_TYPE_COLOR;
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input.set_default_value(Color(0, 0, 0, 1));
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}
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input.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_UNIVERSAL;
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input.slot_name = ">>> Input ";
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if (!image) {
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image = MMNodeUniversalProperty.new();
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image.default_type = MMNodeUniversalProperty.DEFAULT_TYPE_IMAGE;
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}
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//image.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_FLOAT;
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image.output_slot_type = MMNodeUniversalProperty.SLOT_TYPE_IMAGE;
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//image.force_override = true;
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register_input_property(input);
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register_output_property(image);
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}
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void CircleMap::_register_methods(const Variant &mm_graph_node) {
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mm_graph_node.add_slot_label_universal(input);
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mm_graph_node.add_slot_texture_universal(image);
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mm_graph_node.add_slot_float("get_radius", "set_radius", "Radius", 0.01);
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mm_graph_node.add_slot_int("get_repeat", "set_repeat", "Repeat");
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}
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void CircleMap::_render(const Variant &material) {
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Ref<Image> img = render_image(material);
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image.set_value(img);
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}
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Color CircleMap::_get_value_for(const Vector2 &uv, const int pseed) {
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//$in(vec2(fract($repeat*atan($uv.y-0.5, $uv.x-0.5)*0.15915494309), min(0.99999, 2.0/$radius*length($uv-vec2(0.5)))))",;
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Vector2 nuv = Vector2(MMAlgos.fractf(repeat*atan2(uv.y - 0.5, uv.x - 0.5) * 0.15915494309), min(0.99999, 2.0 / radius * (uv - Vector2(0.5, 0.5)).length()));
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return input.get_value(nuv);
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}
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//radius;
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float CircleMap::get_radius() {
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return radius;
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}
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void CircleMap::set_radius(const float val) {
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radius = val;
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if (radius == 0) {
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radius = 0.000000001;
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}
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set_dirty(true);
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}
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//repeat;
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int CircleMap::get_repeat() {
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return repeat;
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}
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void CircleMap::set_repeat(const int val) {
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repeat = val;
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set_dirty(true);
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}
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}
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CircleMap::CircleMap() {
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image;
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input;
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radius = 1;
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repeat = 1;
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}
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CircleMap::~CircleMap() {
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}
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static void CircleMap::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_image"), &CircleMap::get_image);
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ClassDB::bind_method(D_METHOD("set_image", "value"), &CircleMap::set_image);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Ref<Resource>"), "set_image", "get_image");
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ClassDB::bind_method(D_METHOD("get_input"), &CircleMap::get_input);
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ClassDB::bind_method(D_METHOD("set_input", "value"), &CircleMap::set_input);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input", PROPERTY_HINT_RESOURCE_TYPE, "Ref<Resource>"), "set_input", "get_input");
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ClassDB::bind_method(D_METHOD("get_radius"), &CircleMap::get_radius);
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ClassDB::bind_method(D_METHOD("set_radius", "value"), &CircleMap::set_radius);
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "radius"), "set_radius", "get_radius");
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ClassDB::bind_method(D_METHOD("get_repeat"), &CircleMap::get_repeat);
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ClassDB::bind_method(D_METHOD("set_repeat", "value"), &CircleMap::set_repeat);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "repeat"), "set_repeat", "get_repeat");
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ClassDB::bind_method(D_METHOD("_init_properties"), &CircleMap::_init_properties);
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ClassDB::bind_method(D_METHOD("_register_methods", "mm_graph_node"), &CircleMap::_register_methods);
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ClassDB::bind_method(D_METHOD("_render", "material"), &CircleMap::_render);
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ClassDB::bind_method(D_METHOD("_get_value_for", "uv", "pseed"), &CircleMap::_get_value_for);
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ClassDB::bind_method(D_METHOD("get_radius"), &CircleMap::get_radius);
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ClassDB::bind_method(D_METHOD("set_radius", "val"), &CircleMap::set_radius);
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ClassDB::bind_method(D_METHOD("get_repeat"), &CircleMap::get_repeat);
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ClassDB::bind_method(D_METHOD("set_repeat", "val"), &CircleMap::set_repeat);
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}
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