mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-18 09:56:50 +01:00
278 lines
6.7 KiB
C++
278 lines
6.7 KiB
C++
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#include "fbm_noise.h"
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Ref<Resource> FbmNoise::get_image() {
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return image;
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}
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void FbmNoise::set_image(const Ref<Resource> &val) {
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image = val;
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}
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int FbmNoise::get_type() const {
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return type;
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}
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void FbmNoise::set_type(const int val) {
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type = val;
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}
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Vector2 FbmNoise::get_scale() {
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return scale;
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}
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void FbmNoise::set_scale(const Vector2 &val) {
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scale = val;
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}
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int FbmNoise::get_folds() const {
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return folds;
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}
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void FbmNoise::set_folds(const int val) {
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folds = val;
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}
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int FbmNoise::get_iterations() const {
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return iterations;
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}
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void FbmNoise::set_iterations(const int val) {
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iterations = val;
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}
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float FbmNoise::get_persistence() const {
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return persistence;
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}
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void FbmNoise::set_persistence(const float val) {
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persistence = val;
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}
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//tool;
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//export(Resource) ;
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Ref<Resource> image;
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//export(int, "Value,Perlin,Simplex,Cellular1,Cellular2,Cellular3,Cellular4,Cellular5,Cellular6") ;
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int type = 0;
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//export(Vector2) ;
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Vector2 scale = Vector2(2, 2);
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//export(int) ;
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int folds = 0;
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//export(int) ;
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int iterations = 5;
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//export(float) ;
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float persistence = 0.5;
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void FbmNoise::_init_properties() {
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if (!image) {
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image = MMNodeUniversalProperty.new();
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image.default_type = MMNodeUniversalProperty.DEFAULT_TYPE_IMAGE;
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}
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image.output_slot_type = MMNodeUniversalProperty.SLOT_TYPE_IMAGE;
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register_output_property(image);
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}
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void FbmNoise::_register_methods(const Variant &mm_graph_node) {
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mm_graph_node.add_slot_texture_universal(image);
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//, Vector2(0, 1));
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mm_graph_node.add_slot_enum("get_type", "set_type", "Type", [ "Value", "Perlin", "Simplex", "Cellular1", "Cellular2", "Cellular3", "Cellular4", "Cellular5", "Cellular6" ]);
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//, Vector2(1, 10));
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mm_graph_node.add_slot_vector2("get_scale", "set_scale", "Scale");
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//, Vector2(0, 1));
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mm_graph_node.add_slot_int("get_folds", "set_folds", "folds");
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//, Vector2(0, 1));
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mm_graph_node.add_slot_int("get_iterations", "set_iterations", "Iterations");
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//, Vector2(0, 1));
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mm_graph_node.add_slot_float("get_persistence", "set_persistence", "Persistence", 0.01);
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}
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Color FbmNoise::_get_value_for(const Vector2 &uv, const int pseed) {
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float ps = 1.0 / float(pseed);
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//"Value,Perlin,Simplex,Cellular1,Cellular2,Cellular3,Cellular4,Cellular5,Cellular6";
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if (type == 0) {
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return MMAlgos.fbmval(uv, scale, folds, iterations, persistence, ps);
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}
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else if (type == 1) {
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return MMAlgos.perlin(uv, scale, folds, iterations, persistence, ps);
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}
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else if (type == 2) {
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return MMAlgos.simplex(uv, scale, folds, iterations, persistence, ps);
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}
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else if (type == 3) {
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return MMAlgos.cellular(uv, scale, folds, iterations, persistence, ps);
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}
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else if (type == 4) {
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return MMAlgos.cellular2(uv, scale, folds, iterations, persistence, ps);
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}
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else if (type == 5) {
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return MMAlgos.cellular3(uv, scale, folds, iterations, persistence, ps);
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}
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else if (type == 6) {
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return MMAlgos.cellular4(uv, scale, folds, iterations, persistence, ps);
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}
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else if (type == 7) {
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return MMAlgos.cellular5(uv, scale, folds, iterations, persistence, ps);
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}
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else if (type == 8) {
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return MMAlgos.cellular6(uv, scale, folds, iterations, persistence, ps);
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}
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return Color();
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}
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void FbmNoise::_render(const Variant &material) {
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Ref<Image> img = render_image(material);
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image.set_value(img);
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}
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int FbmNoise::get_type() {
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return type;
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}
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void FbmNoise::set_type(const int val) {
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type = val;
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set_dirty(true);
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}
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Vector2 FbmNoise::get_scale() {
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return scale;
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}
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void FbmNoise::set_scale(const Vector2 &val) {
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scale = val;
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set_dirty(true);
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}
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int FbmNoise::get_folds() {
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return folds;
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}
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void FbmNoise::set_folds(const int val) {
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folds = val;
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set_dirty(true);
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}
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int FbmNoise::get_iterations() {
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return iterations;
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}
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void FbmNoise::set_iterations(const int val) {
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iterations = val;
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set_dirty(true);
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}
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float FbmNoise::get_persistence() {
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return persistence;
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}
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void FbmNoise::set_persistence(const float val) {
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persistence = val;
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set_dirty(true);
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}
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}
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FbmNoise::FbmNoise() {
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image;
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type = 0;
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scale = Vector2(2, 2);
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folds = 0;
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iterations = 5;
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persistence = 0.5;
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}
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FbmNoise::~FbmNoise() {
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}
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static void FbmNoise::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_image"), &FbmNoise::get_image);
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ClassDB::bind_method(D_METHOD("set_image", "value"), &FbmNoise::set_image);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Ref<Resource>"), "set_image", "get_image");
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ClassDB::bind_method(D_METHOD("get_type"), &FbmNoise::get_type);
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ClassDB::bind_method(D_METHOD("set_type", "value"), &FbmNoise::set_type);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "type"), "set_type", "get_type");
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ClassDB::bind_method(D_METHOD("get_scale"), &FbmNoise::get_scale);
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ClassDB::bind_method(D_METHOD("set_scale", "value"), &FbmNoise::set_scale);
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale");
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ClassDB::bind_method(D_METHOD("get_folds"), &FbmNoise::get_folds);
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ClassDB::bind_method(D_METHOD("set_folds", "value"), &FbmNoise::set_folds);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "folds"), "set_folds", "get_folds");
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ClassDB::bind_method(D_METHOD("get_iterations"), &FbmNoise::get_iterations);
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ClassDB::bind_method(D_METHOD("set_iterations", "value"), &FbmNoise::set_iterations);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "iterations"), "set_iterations", "get_iterations");
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ClassDB::bind_method(D_METHOD("get_persistence"), &FbmNoise::get_persistence);
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ClassDB::bind_method(D_METHOD("set_persistence", "value"), &FbmNoise::set_persistence);
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "persistence"), "set_persistence", "get_persistence");
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ClassDB::bind_method(D_METHOD("_init_properties"), &FbmNoise::_init_properties);
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ClassDB::bind_method(D_METHOD("_register_methods", "mm_graph_node"), &FbmNoise::_register_methods);
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ClassDB::bind_method(D_METHOD("_get_value_for", "uv", "pseed"), &FbmNoise::_get_value_for);
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ClassDB::bind_method(D_METHOD("_render", "material"), &FbmNoise::_render);
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ClassDB::bind_method(D_METHOD("get_type"), &FbmNoise::get_type);
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ClassDB::bind_method(D_METHOD("set_type", "val"), &FbmNoise::set_type);
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ClassDB::bind_method(D_METHOD("get_scale"), &FbmNoise::get_scale);
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ClassDB::bind_method(D_METHOD("set_scale", "val"), &FbmNoise::set_scale);
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ClassDB::bind_method(D_METHOD("get_folds"), &FbmNoise::get_folds);
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ClassDB::bind_method(D_METHOD("set_folds", "val"), &FbmNoise::set_folds);
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ClassDB::bind_method(D_METHOD("get_iterations"), &FbmNoise::get_iterations);
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ClassDB::bind_method(D_METHOD("set_iterations", "val"), &FbmNoise::set_iterations);
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ClassDB::bind_method(D_METHOD("get_persistence"), &FbmNoise::get_persistence);
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ClassDB::bind_method(D_METHOD("set_persistence", "val"), &FbmNoise::set_persistence);
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}
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