mirror of
https://github.com/Relintai/pandemonium_engine.git
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88 lines
2.6 KiB
C++
88 lines
2.6 KiB
C++
#ifndef CLASS_PROFILE_H
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#define CLASS_PROFILE_H
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/*
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Copyright (c) 2019-2022 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "core/variant/dictionary.h"
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#include "core/object/reference.h"
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#include "core/string/ustring.h"
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#include "actionbar/action_bar_profile.h"
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#include "input/input_profile.h"
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class ClassProfile : public Reference {
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GDCLASS(ClassProfile, Reference);
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public:
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StringName get_class_path() const;
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void set_class_path(const StringName &value);
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String get_character_class_name() const;
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void set_character_class_name(const String &value);
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int get_level() const;
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void set_level(const int value);
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int get_xp() const;
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void set_xp(const int value);
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bool get_actionbar_locked() const;
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void set_actionbar_locked(const bool value);
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Ref<InputProfile> get_input_profile();
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Ref<ActionBarProfile> get_default_action_bar_profile();
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void emit_change();
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bool has_custom_data(const String &p_name) const;
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void set_custom_data(const String &p_name, const Variant &p_value);
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void remove_custom_data(const String &p_name);
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Variant get_custom_data(const String &p_name) const;
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Dictionary to_dict() const;
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void from_dict(const Dictionary &dict);
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ClassProfile();
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ClassProfile(const StringName &class_path);
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ClassProfile(const String &class_name, const StringName &class_path, const int level, const int xp, const bool locked);
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~ClassProfile();
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void load_defaults();
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protected:
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static void _bind_methods();
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private:
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String _character_class_name;
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StringName _class_path;
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int _level;
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int _xp;
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bool _actionbar_locked;
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Ref<InputProfile> _input_profile;
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Ref<ActionBarProfile> _action_bar_profile;
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Dictionary _custom_data;
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};
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#endif
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