pandemonium_engine/modules/steering_ai
2023-06-13 17:34:41 +02:00
..
agents Bind the enums in GSAIKinematicBody2DAgent and GSAIKinematicBody3DAgent. 2023-01-14 14:34:08 +01:00
behaviors Fix GSAIAvoidCollisions;s logic. 2023-01-14 15:33:52 +01:00
doc_classes Re-extracted class docs pt3. 2023-06-13 17:34:41 +02:00
proximities Backported from godot4: Rework Navigation Avoidance 2023-06-10 20:58:49 +02:00
config.py Also cleaned up agents and added them to the build. 2023-01-14 13:36:30 +01:00
COPYRIGHT.txt
gsai_agent_location.cpp Cleaned up the core steering ai classes. 2023-01-13 23:01:38 +01:00
gsai_agent_location.h Move the old comments from the steering ai module to the class doc xmls. 2023-01-14 14:31:39 +01:00
gsai_group_behavior.cpp Behaviors cleanup part1. 2023-01-14 01:43:20 +01:00
gsai_group_behavior.h Move the old comments from the steering ai module to the class doc xmls. 2023-01-14 14:31:39 +01:00
gsai_path.cpp Fixed logic in GSAIPath. 2023-01-13 23:19:41 +01:00
gsai_path.h Move the old comments from the steering ai module to the class doc xmls. 2023-01-14 14:31:39 +01:00
gsai_steering_agent.cpp Cleaned up the core steering ai classes. 2023-01-13 23:01:38 +01:00
gsai_steering_agent.h Move the old comments from the steering ai module to the class doc xmls. 2023-01-14 14:31:39 +01:00
gsai_steering_behavior.cpp Cleaned up the core steering ai classes. 2023-01-13 23:01:38 +01:00
gsai_steering_behavior.h Move the old comments from the steering ai module to the class doc xmls. 2023-01-14 14:31:39 +01:00
gsai_target_acceleration.cpp Cleaned up the core steering ai classes. 2023-01-13 23:01:38 +01:00
gsai_target_acceleration.h Move the old comments from the steering ai module to the class doc xmls. 2023-01-14 14:31:39 +01:00
gsai_utils.cpp Cleaned up GSAIUtils, and registered it as a singleton. 2023-01-13 21:59:21 +01:00
gsai_utils.h Move the old comments from the steering ai module to the class doc xmls. 2023-01-14 14:31:39 +01:00
LICENSE
register_types.cpp Now modules make use of the new registration levels. 2023-01-15 17:04:00 +01:00
register_types.h Added module initialization levels (similar idea to what's in godot4, although I added more). 2023-01-15 11:46:13 +01:00
SCsub Also cleaned up agents and added them to the build. 2023-01-14 13:36:30 +01:00