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Unfortunately this is a breaking change. (Very slight though.) Now _create_chunk() should be used to initialize serialized properties in chunks. The new _setup_chunk() virtual should be used to initialize other non/serialized properties (like meshers). Fortunately the only thing that needs to be done is to split old _create_chunk() into two. Note that when using procedural generation, the old way should just work without any updates necessary. This change is only needed when loading of chunks is desired. |
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.. | ||
areas | ||
chunk_data_managers | ||
data | ||
doc_classes | ||
editor | ||
level_generator | ||
library | ||
meshers | ||
nodes | ||
world | ||
.gitignore | ||
config.py | ||
defines.h | ||
LICENSE | ||
register_types.cpp | ||
register_types.h | ||
SCsub |