pandemonium_engine/core/input
Relintai 59f4eb55d9 Ported: Fix mouse speed not changing fast enough
- Uses all accumulated movements when calculating speed
- Discards old accumulated movements
- Sets last mouse speed to zero when there is no movement
- madmiraal
3d96d7d9fb
2022-08-19 02:46:03 +02:00
..
default_controller_mappings.h Moved base input related classes to core/input. 2022-08-17 17:02:24 +02:00
gamecontrollerdb.txt Moved base input related classes to core/input. 2022-08-17 17:02:24 +02:00
input_builders.py Moved base input related classes to core/input. 2022-08-17 17:02:24 +02:00
input_event.cpp Moved base input related classes to core/input. 2022-08-17 17:02:24 +02:00
input_event.h Moved base input related classes to core/input. 2022-08-17 17:02:24 +02:00
input_map.cpp Moved base input related classes to core/input. 2022-08-17 17:02:24 +02:00
input_map.h Moved base input related classes to core/input. 2022-08-17 17:02:24 +02:00
input.cpp Moved base input related classes to core/input. 2022-08-17 17:02:24 +02:00
input.h Ported: Fix mouse speed not changing fast enough 2022-08-19 02:46:03 +02:00
pandemoniumcontrollerdb.txt Moved base input related classes to core/input. 2022-08-17 17:02:24 +02:00
SCsub Moved base input related classes to core/input. 2022-08-17 17:02:24 +02:00
shortcut.cpp Moved base input related classes to core/input. 2022-08-17 17:02:24 +02:00
shortcut.h Moved base input related classes to core/input. 2022-08-17 17:02:24 +02:00