pandemonium_engine/modules/network_synchronizer/tests/test_bit_array.h

122 lines
4.5 KiB
C++

/*************************************************************************/
/* test_bit_array.h */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef TEST_BIT_ARRAY_H
#define TEST_BIT_ARRAY_H
#include "modules/network_synchronizer/bit_array.h"
#include "tests/test_macros.h"
namespace TestBitArray {
TEST_CASE("[Modules][BitArray] Read and write") {
BitArray array;
int offset = 0;
int bits = {};
uint64_t value = {};
SUBCASE("[Modules][BitArray] One bit") {
bits = 1;
SUBCASE("[Modules][BitArray] One") {
value = 0b1;
}
SUBCASE("[Modules][BitArray] Zero") {
value = 0b0;
}
}
SUBCASE("[Modules][BitArray] 16 mixed bits") {
bits = 16;
value = 0b1010101010101010;
}
SUBCASE("[Modules][BitArray] One and 4 zeroes") {
bits = 5;
value = 0b10000;
}
SUBCASE("[Modules][BitArray] 64 bits") {
bits = 64;
SUBCASE("[Modules][BitArray] One") {
value = UINT64_MAX;
}
SUBCASE("[Modules][BitArray] Zero") {
value = 0;
}
}
SUBCASE("[Modules][BitArray] One bit with offset") {
bits = 1;
offset = 64;
array.resize_in_bits(offset);
SUBCASE("[Modules][BitArray] One") {
array.store_bits(0, UINT64_MAX, 64);
value = 0b0;
}
SUBCASE("[Modules][BitArray] Zero") {
array.store_bits(0, 0, 64);
value = 0b1;
}
}
array.resize_in_bits(offset + bits);
array.store_bits(offset, value, bits);
CHECK_MESSAGE(array.read_bits(offset, bits) == value, "Should read the same value");
}
TEST_CASE("[Modules][BitArray] Constructing from Vector") {
Vector<uint8_t> data;
data.push_back(-1);
data.push_back(0);
data.push_back(1);
const BitArray array(data);
CHECK_MESSAGE(array.size_in_bits() == data.size() * 8.0, "Number of bits must be equal to size of original data");
CHECK_MESSAGE(array.size_in_bytes() == data.size(), "Number of bytes must be equal to size of original data");
for (int i = 0; i < data.size(); ++i) {
CHECK_MESSAGE(array.read_bits(i * 8, 8) == data[i], "Readed bits should be equal to the original");
}
}
TEST_CASE("[Modules][BitArray] Pre-allocation and zeroing") {
constexpr uint64_t value = UINT64_MAX;
constexpr int bits = sizeof(value);
BitArray array(bits);
CHECK_MESSAGE(array.size_in_bits() == bits, "Number of bits must be equal to allocated");
array.store_bits(0, value, bits);
array.zero();
CHECK_MESSAGE(array.read_bits(0, bits) == 0, "Should read zero");
}
} // namespace TestBitArray
#endif // TEST_BIT_ARRAY_H