mirror of
https://github.com/Relintai/pandemonium_engine.git
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264 lines
10 KiB
C++
264 lines
10 KiB
C++
/*************************************************************************/
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/* transform.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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/* https://github.com/Relintai/pandemonium_engine */
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/*************************************************************************/
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/* Copyright (c) 2022-present Péter Magyar. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "transform.h"
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#include "../../algos/mm_algos.h"
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#include "../../editor/mm_graph_node.h"
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Ref<MMNodeUniversalProperty> MMTransform::get_image() {
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return image;
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}
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void MMTransform::set_image(const Ref<MMNodeUniversalProperty> &val) {
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image = val;
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}
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Ref<MMNodeUniversalProperty> MMTransform::get_input() {
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return input;
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}
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void MMTransform::set_input(const Ref<MMNodeUniversalProperty> &val) {
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input = val;
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}
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Ref<MMNodeUniversalProperty> MMTransform::get_translate_x() {
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return translate_x;
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}
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void MMTransform::set_translate_x(const Ref<MMNodeUniversalProperty> &val) {
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translate_x = val;
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}
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Ref<MMNodeUniversalProperty> MMTransform::get_translate_y() {
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return translate_y;
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}
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void MMTransform::set_translate_y(const Ref<MMNodeUniversalProperty> &val) {
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translate_y = val;
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}
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Ref<MMNodeUniversalProperty> MMTransform::get_rotate() {
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return rotate;
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}
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void MMTransform::set_rotate(const Ref<MMNodeUniversalProperty> &val) {
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rotate = val;
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}
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Ref<MMNodeUniversalProperty> MMTransform::get_scale_x() {
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return scale_x;
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}
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void MMTransform::set_scale_x(const Ref<MMNodeUniversalProperty> &val) {
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scale_x = val;
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}
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Ref<MMNodeUniversalProperty> MMTransform::get_scale_y() {
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return scale_y;
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}
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void MMTransform::set_scale_y(const Ref<MMNodeUniversalProperty> &val) {
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scale_y = val;
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}
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int MMTransform::get_mode() const {
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return mode;
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}
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void MMTransform::set_mode(const int val) {
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mode = val;
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set_dirty(true);
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}
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void MMTransform::_init_properties() {
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if (!input.is_valid()) {
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input.instance();
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input->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_COLOR);
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input->set_default_value(Color(0, 0, 0, 1));
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}
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input->set_input_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL);
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input->set_slot_name(">>> Input ");
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if (!image.is_valid()) {
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image.instance();
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image->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_IMAGE);
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}
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//image.input_slot_type = MMNodeUniversalProperty.SLOT_TYPE_FLOAT;
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image->set_output_slot_type(MMNodeUniversalProperty::SLOT_TYPE_IMAGE);
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//image.force_override = true;
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if (!translate_x.is_valid()) {
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translate_x.instance();
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translate_x->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_FLOAT);
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translate_x->set_default_value(0);
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translate_x->set_value_step(0.01);
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}
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translate_x->set_input_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL);
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translate_x->set_slot_name("Translate X");
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if (!translate_y.is_valid()) {
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translate_y.instance();
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translate_y->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_FLOAT);
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translate_y->set_default_value(0);
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translate_y->set_value_step(0.01);
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}
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translate_y->set_input_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL);
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translate_y->set_slot_name("Translate Y");
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if (!rotate.is_valid()) {
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rotate.instance();
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rotate->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_FLOAT);
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rotate->set_default_value(0);
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rotate->set_value_step(0.01);
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}
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rotate->set_input_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL);
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rotate->set_slot_name("Rotate");
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if (!scale_x.is_valid()) {
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scale_x.instance();
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scale_x->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_FLOAT);
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scale_x->set_default_value(1);
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scale_x->set_value_step(0.01);
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}
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scale_x->set_input_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL);
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scale_x->set_slot_name("Scale X");
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if (!scale_y.is_valid()) {
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scale_y.instance();
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scale_y->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_FLOAT);
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scale_y->set_default_value(1);
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scale_y->set_value_step(0.01);
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}
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scale_y->set_input_slot_type(MMNodeUniversalProperty::SLOT_TYPE_UNIVERSAL);
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scale_y->set_slot_name("Scale Y");
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register_input_property(input);
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register_output_property(image);
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register_input_property(translate_x);
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register_input_property(translate_y);
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register_input_property(rotate);
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register_input_property(scale_x);
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register_input_property(scale_y);
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}
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void MMTransform::_register_methods(MMGraphNode *mm_graph_node) {
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mm_graph_node->add_slot_label_universal(input);
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mm_graph_node->add_slot_texture_universal(image);
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mm_graph_node->add_slot_float_universal(translate_x);
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mm_graph_node->add_slot_float_universal(translate_y);
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mm_graph_node->add_slot_float_universal(rotate);
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mm_graph_node->add_slot_float_universal(scale_x);
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mm_graph_node->add_slot_float_universal(scale_y);
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Array arr;
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arr.push_back("Clamp");
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arr.push_back("Repeat");
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arr.push_back("Extend");
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mm_graph_node->add_slot_enum("get_mode", "set_mode", "Mode", arr);
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}
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void MMTransform::_render(const Ref<MMMaterial> &material) {
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Ref<Image> img = render_image(material);
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image->set_value(img);
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}
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Color MMTransform::_get_value_for(const Vector2 &uv, const int pseed) {
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//$i($mode(transform2($uv, vec2($translate_x*(2.0*$tx($uv)-1.0), $translate_y*(2.0*$ty($uv)-1.0)), $rotate*0.01745329251*(2.0*$r($uv)-1.0), vec2($scale_x*(2.0*$sx($uv)-1.0), $scale_y*(2.0*$sy($uv)-1.0)))))",;
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//Mode:;
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//Clamp -> transform2_clamp;
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//Repeat -> fract;
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//Extend -> "";
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Vector2 tr = Vector2(float(translate_x->get_default_value()) * (2.0 * float(translate_x->get_value_or_zero(uv)) - 1.0), float(translate_y->get_default_value()) * (2.0 * float(translate_y->get_value_or_zero(uv)) - 1.0));
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float rot = float(rotate->get_default_value()) * 0.01745329251 * (2.0 * float(rotate->get_value_or_zero(uv)) - 1.0);
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Vector2 sc = Vector2(float(scale_x->get_default_value()) * (2.0 * float(scale_x->get_value_or_zero(uv)) - 1.0), float(scale_y->get_default_value()) * (2.0 * float(scale_y->get_value_or_zero(uv)) - 1.0));
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Vector2 nuv = MMAlgos::transform2(uv, tr, rot, sc);
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if (mode == 0) {
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nuv = MMAlgos::transform2_clamp(nuv);
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}
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else if (mode == 1) {
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nuv = MMAlgos::fractv2(nuv);
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}
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return input->get_value(nuv);
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}
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MMTransform::MMTransform() {
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mode = 0;
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}
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MMTransform::~MMTransform() {
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}
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void MMTransform::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_image"), &MMTransform::get_image);
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ClassDB::bind_method(D_METHOD("set_image", "value"), &MMTransform::set_image);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_image", "get_image");
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ClassDB::bind_method(D_METHOD("get_input"), &MMTransform::get_input);
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ClassDB::bind_method(D_METHOD("set_input", "value"), &MMTransform::set_input);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "input", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_input", "get_input");
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ClassDB::bind_method(D_METHOD("get_translate_x"), &MMTransform::get_translate_x);
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ClassDB::bind_method(D_METHOD("set_translate_x", "value"), &MMTransform::set_translate_x);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "translate_x", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_translate_x", "get_translate_x");
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ClassDB::bind_method(D_METHOD("get_translate_y"), &MMTransform::get_translate_y);
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ClassDB::bind_method(D_METHOD("set_translate_y", "value"), &MMTransform::set_translate_y);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "translate_y", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_translate_y", "get_translate_y");
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ClassDB::bind_method(D_METHOD("get_rotate"), &MMTransform::get_rotate);
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ClassDB::bind_method(D_METHOD("set_rotate", "value"), &MMTransform::set_rotate);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "rotate", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_rotate", "get_rotate");
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ClassDB::bind_method(D_METHOD("get_scale_x"), &MMTransform::get_scale_x);
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ClassDB::bind_method(D_METHOD("set_scale_x", "value"), &MMTransform::set_scale_x);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "scale_x", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_scale_x", "get_scale_x");
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ClassDB::bind_method(D_METHOD("get_scale_y"), &MMTransform::get_scale_y);
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ClassDB::bind_method(D_METHOD("set_scale_y", "value"), &MMTransform::set_scale_y);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "scale_y", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_scale_y", "get_scale_y");
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ClassDB::bind_method(D_METHOD("get_mode"), &MMTransform::get_mode);
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ClassDB::bind_method(D_METHOD("set_mode", "value"), &MMTransform::set_mode);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "mode"), "set_mode", "get_mode");
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}
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