mirror of
https://github.com/Relintai/pandemonium_engine.git
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128 lines
5.1 KiB
C++
128 lines
5.1 KiB
C++
/*************************************************************************/
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/* gradient_base.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* PANDEMONIUM ENGINE */
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/* https://github.com/Relintai/pandemonium_engine */
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/*************************************************************************/
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/* Copyright (c) 2022-present Péter Magyar. */
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/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
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/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "gradient_base.h"
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int GradientBase::get_interpolation_type() const {
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return interpolation_type;
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}
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void GradientBase::set_interpolation_type(const int val) {
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interpolation_type = val;
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set_dirty(true);
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}
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PoolRealArray GradientBase::get_points() {
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return points;
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}
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void GradientBase::set_points(const PoolRealArray &val) {
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points = val;
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set_dirty(true);
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}
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Color GradientBase::get_gradient_color(const float x) {
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return call("_get_gradient_color", x);
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}
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Color GradientBase::_get_gradient_color(const float x) {
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// if interpolation_type == 0:;
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// return Gradients.gradient_type_1(x, points);
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// elif interpolation_type == 1:;
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// return Gradients.gradient_type_2(x, points);
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// elif interpolation_type == 2:;
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// return Gradients.gradient_type_3(x, points);
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// elif interpolation_type == 3:;
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// return Gradients.gradient_type_4(x, points);
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return Color(1, 1, 1, 1);
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}
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float GradientBase::get_point_value(const int index) {
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return points[index * 5];
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}
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Color GradientBase::get_point_color(const int index) {
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int indx = index * 5;
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return Color(points[indx + 1], points[indx + 2], points[indx + 3], points[indx + 4]);
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}
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void GradientBase::add_point(const float val, const Color &color) {
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int s = points.size();
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points.resize(s + 5);
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points.set(s, val);
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points.set(s + 1, color.r);
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points.set(s + 2, color.g);
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points.set(s + 3, color.b);
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points.set(s + 4, color.a);
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set_dirty(true);
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}
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int GradientBase::get_point_count() {
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return points.size() / 5;
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}
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void GradientBase::clear() {
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points.resize(0);
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set_dirty(true);
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}
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GradientBase::GradientBase() {
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interpolation_type = 1;
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}
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GradientBase::~GradientBase() {
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}
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void GradientBase::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_interpolation_type"), &GradientBase::get_interpolation_type);
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ClassDB::bind_method(D_METHOD("set_interpolation_type", "value"), &GradientBase::set_interpolation_type);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "interpolation_type"), "set_interpolation_type", "get_interpolation_type");
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ClassDB::bind_method(D_METHOD("get_points"), &GradientBase::get_points);
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ClassDB::bind_method(D_METHOD("set_points", "value"), &GradientBase::set_points);
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ADD_PROPERTY(PropertyInfo(Variant::POOL_REAL_ARRAY, "points"), "set_points", "get_points");
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BIND_VMETHOD(MethodInfo(Variant::COLOR, "_get_gradient_color", PropertyInfo(Variant::REAL, "x")));
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ClassDB::bind_method(D_METHOD("get_gradient_color", "x"), &GradientBase::get_gradient_color);
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ClassDB::bind_method(D_METHOD("_get_gradient_color", "x"), &GradientBase::_get_gradient_color);
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ClassDB::bind_method(D_METHOD("get_point_value", "index"), &GradientBase::get_point_value);
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ClassDB::bind_method(D_METHOD("get_point_color", "index"), &GradientBase::get_point_color);
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ClassDB::bind_method(D_METHOD("add_point", "val", "color"), &GradientBase::add_point);
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ClassDB::bind_method(D_METHOD("get_point_count"), &GradientBase::get_point_count);
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ClassDB::bind_method(D_METHOD("clear"), &GradientBase::clear);
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}
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