mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-23 12:26:59 +01:00
125 lines
3.2 KiB
C++
125 lines
3.2 KiB
C++
/*
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Copyright (c) 2019 Flairieve
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Copyright (c) 2020-2022 cobrapitz
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Copyright (c) 2022 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "paint_load_file_dialog.h"
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void PaintLoadFileDialog::_on_LoadFileDialog_file_selected(const String &path) {
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/*
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file_path = path
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#print("1ere")
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load_img()
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*/
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}
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void PaintLoadFileDialog::_on_LoadFileDialog_confirmed() {
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/*
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return
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#print("ere")
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#load_img()
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*/
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}
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void PaintLoadFileDialog::load_img() {
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/*
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var image = Image.new()
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if image.load(file_path) != OK:
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print("couldn't load image!")
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return
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var image_data = image.get_data()
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var layer: GELayer = owner.add_new_layer()
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var width = image.get_width()
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var height = image.get_height()
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if owner.paint_canvas.canvas_width < width:
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owner.paint_canvas.resize(width, owner.paint_canvas.canvas_height)
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if owner.paint_canvas.canvas_height < height:
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owner.paint_canvas.resize(owner.paint_canvas.canvas_width, height)
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for i in range(image_data.size() / 4):
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var color = Color(image_data[i*4] / 255.0, image_data[i*4+1] / 255.0, image_data[i*4+2] / 255.0, image_data[i*4+3] / 255.0)
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var pos = GEUtils.to_2D(i, image.get_width())
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if pos.x > layer.layer_width:
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continue
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layer.set_pixel(pos.x, pos.y, color)
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layer.update_texture()
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*/
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}
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void PaintLoadFileDialog::_on_LoadFileDialog_about_to_show() {
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/*
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invalidate()
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*/
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}
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void PaintLoadFileDialog::_on_LoadFileDialog_visibility_changed() {
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/*
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invalidate()
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*/
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}
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PaintLoadFileDialog::PaintLoadFileDialog() {
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//var file_path = ""
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/*
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get_line_edit().connect("text_entered", self, "_on_LineEdit_text_entered")
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invalidate()
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clear_filters()
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add_filter("*.png ; PNG Images")
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*/
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/*
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[gd_scene load_steps=2 format=2]
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[sub_resource type="GDScript" id=1]
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script/source = "extends ConfirmationDialog
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func _ready():
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get_ok().connect(\"pressed\", self, \"hide\")
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get_cancel().connect(\"pressed\", self, \"hide\")
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"
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[node name="LoadFileDialog" type="FileDialog"]
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margin_right = 604.0
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margin_bottom = 367.0
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window_title = "Open a File"
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mode = 0
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access = 2
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current_dir = "/Projects/BitBucket/GraphicsEditor"
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current_path = "/Projects/BitBucket/GraphicsEditor/"
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script = SubResource( 1 )
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*/
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}
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PaintLoadFileDialog::~PaintLoadFileDialog() {
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}
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void PaintLoadFileDialog::_bind_methods() {
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}
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