mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-22 20:06:49 +01:00
109 lines
3.2 KiB
C++
109 lines
3.2 KiB
C++
#ifndef TERRAIN_2D_LIBRARY_MERGER_H
|
|
#define TERRAIN_2D_LIBRARY_MERGER_H
|
|
/*
|
|
Copyright (c) 2019-2022 Péter Magyar
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in all
|
|
copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
SOFTWARE.
|
|
*/
|
|
|
|
#include "core/map.h"
|
|
#include "core/resource.h"
|
|
|
|
#include "terrain_2d_library.h"
|
|
|
|
#include "scene/resources/material.h"
|
|
|
|
#include "../data/terrain_2d_light.h"
|
|
#include "terrain_2d_surface_merger.h"
|
|
|
|
class Terrain2DSurfaceSimple;
|
|
class Terrain2DMesher;
|
|
class PackedScene;
|
|
|
|
class Terrain2DLibraryMerger : public Terrain2DLibrary {
|
|
GDCLASS(Terrain2DLibraryMerger, Terrain2DLibrary)
|
|
|
|
public:
|
|
int get_texture_flags() const;
|
|
void set_texture_flags(const int flags);
|
|
|
|
int get_max_atlas_size() const;
|
|
void set_max_atlas_size(const int size);
|
|
|
|
bool get_keep_original_atlases() const;
|
|
void set_keep_original_atlases(const bool value);
|
|
|
|
Color get_background_color() const;
|
|
void set_background_color(const Color &color);
|
|
|
|
int get_margin() const;
|
|
void set_margin(const int margin);
|
|
|
|
Ref<Terrain2DSurface> terra_surface_get(const int index);
|
|
void terra_surface_add(Ref<Terrain2DSurface> value);
|
|
void terra_surface_set(const int index, Ref<Terrain2DSurface> value);
|
|
void terra_surface_remove(const int index);
|
|
int terra_surface_get_num() const;
|
|
void terra_surfaces_clear();
|
|
|
|
Vector<Variant> get_terra_surfaces();
|
|
void set_terra_surfaces(const Vector<Variant> &surfaces);
|
|
|
|
#ifdef PROPS_2D_PRESENT
|
|
Ref<Prop2DData> get_prop(const int index);
|
|
void add_prop(Ref<Prop2DData> value);
|
|
bool has_prop(const Ref<Prop2DData> &value) const;
|
|
void set_prop(const int index, const Ref<Prop2DData> &value);
|
|
void remove_prop(const int index);
|
|
int get_num_props() const;
|
|
void clear_props();
|
|
|
|
Vector<Variant> get_props();
|
|
void set_props(const Vector<Variant> &props);
|
|
|
|
Rect2 get_prop_uv_rect(const Ref<Texture> &texture);
|
|
|
|
Ref<TexturePacker> get_prop_packer();
|
|
#endif
|
|
|
|
void refresh_rects();
|
|
|
|
void _setup_material_albedo(const int material_index, const Ref<Texture> &texture);
|
|
|
|
Terrain2DLibraryMerger();
|
|
~Terrain2DLibraryMerger();
|
|
|
|
protected:
|
|
#ifdef PROPS_2D_PRESENT
|
|
bool process_prop_textures(Ref<Prop2DData> prop);
|
|
#endif
|
|
|
|
static void _bind_methods();
|
|
|
|
Vector<Ref<Terrain2DSurfaceMerger>> _terra_surfaces;
|
|
#ifdef PROPS_2D_PRESENT
|
|
Vector<Ref<Prop2DData>> _props;
|
|
#endif
|
|
|
|
Ref<TexturePacker> _packer;
|
|
Ref<TexturePacker> _prop_packer;
|
|
};
|
|
|
|
#endif
|