pandemonium_engine/platform/javascript
Rémi Verschelde 326a098dac SCons: Fix Web build when compiler version isn't properly detected
Quick fix for #82585.

A better fix requires refactoring the way we detect the compiler version
to make it more reliable, and get a consistent output. But I prefer to
keep changes minimal for 3.x branches at this point.

Also set CI version to 3.1.39, which is what we use for official 3.6 builds
since 3.6-beta4.
2024-02-08 15:15:14 +01:00
..
api File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
export File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
js Fix JavaScript callback memory leak 2023-10-02 16:18:41 +02:00
.eslintrc.engine.js Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
.eslintrc.js Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
.eslintrc.libs.js Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
audio_driver_javascript.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
audio_driver_javascript.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
detect.py SCons: Fix Web build when compiler version isn't properly detected 2024-02-08 15:15:14 +01:00
dom_keys.inc File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
emscripten_helpers.py Mass replaced godot to pandemonium. 2022-03-23 20:46:05 +01:00
http_client_javascript.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
http_client.h.inc Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
javascript_main.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
javascript_runtime.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
javascript_singleton.cpp File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
logo.png Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
os_javascript.cpp Web: Clarify that OS.get_unique_id is not supported 2024-02-08 15:05:20 +01:00
os_javascript.h Web: Clarify that OS.get_unique_id is not supported 2024-02-08 15:05:20 +01:00
package-lock.json Update npm packages 2023-08-27 11:59:50 +02:00
package.json Update npm packages 2023-08-27 11:59:50 +02:00
pandemonium_audio.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
pandemonium_js.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
platform_config.h File copyright header updates pt9. 2023-12-18 00:25:33 +01:00
README.md Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
run_icon.png Added godot with all my currently used engine modules. 2022-03-15 13:29:32 +01:00
SCsub Ported: [Web] Add the "serve" and "run" scons targets. 2022-12-22 17:45:13 +01:00
serve.py Ported: [Web] Add the "serve" and "run" scons targets. 2022-12-22 17:45:13 +01:00

HTML5 platform port

This folder contains the C++ and JavaScript code for the HTML5/WebAssembly platform port, compiled using Emscripten.

It also contains a ESLint linting setup (see package.json).

See also misc/dist/html folder for files used by this platform such as the HTML5 shell.

Artwork license

logo.png and run_icon.png are licensed under Creative Commons Attribution 3.0 Unported per the HTML5 logo usage guidelines.