mirror of
https://github.com/Relintai/pandemonium_engine.git
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92 lines
2.5 KiB
C++
92 lines
2.5 KiB
C++
/*
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Copyright (c) 2019 Flairieve
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Copyright (c) 2020-2022 cobrapitz
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Copyright (c) 2022 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "paint_save_file_dialog.h"
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void PaintSaveFileDialog::_ready() {
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/*
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# warning-ignore:return_value_discarded
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get_line_edit().connect("text_entered", self, "_on_LineEdit_text_entered")
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invalidate()
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clear_filters()
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add_filter("*.png ; PNG Images")
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*/
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}
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void PaintSaveFileDialog::_on_SaveFileDialog_file_selected(const String &path) {
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/*
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#print("selected file: ", path)
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file_path = path
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save_file()
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*/
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}
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void PaintSaveFileDialog::save_file() {
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/*
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var image = Image.new()
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var canvas = get_parent().paint_canvas
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image.create(canvas.canvas_width, canvas.canvas_height, true, Image.FORMAT_RGBA8)
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image.lock()
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for layer in canvas.layers:
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var idx = 0
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if not layer.visible:
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continue
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for x in range(layer.layer_width):
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for y in range(layer.layer_height):
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var color = layer.get_pixel(x, y)
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var image_color = image.get_pixel(x, y)
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if color.a != 0:
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image.set_pixel(x, y, image_color.blend(color))
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else:
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image.set_pixel(x, y, color)
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image.unlock()
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var dir = Directory.new()
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if dir.file_exists(file_path):
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dir.remove(file_path)
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image.save_png(file_path)
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*/
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}
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void PaintSaveFileDialog::_on_SaveFileDialog_about_to_show() {
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/*
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invalidate()
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*/
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}
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void PaintSaveFileDialog::_on_SaveFileDialog_visibility_changed() {
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/*
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invalidate()
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*/
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}
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PaintSaveFileDialog::PaintSaveFileDialog() {
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//var file_path = ""
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}
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PaintSaveFileDialog::~PaintSaveFileDialog() {
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}
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void PaintSaveFileDialog::_bind_methods() {
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}
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