mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-21 11:26:53 +01:00
22 lines
469 B
C++
22 lines
469 B
C++
#ifndef UNIT_TEST_RUNNER_H
|
|
#define UNIT_TEST_RUNNER_H
|
|
|
|
#include "scene/main/node.h"
|
|
|
|
class UnitTestRunner : public Node {
|
|
GDCLASS(UnitTestRunner, Node);
|
|
|
|
public:
|
|
// after enter tree gets all tests from db, call process on them when one returns true, go to the next one, exit after done
|
|
|
|
//should have api to easily get things that references can't get to easily but needed
|
|
|
|
UnitTestRunner();
|
|
~UnitTestRunner();
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
};
|
|
|
|
#endif
|