pandemonium_engine/modules/material_maker/nodes/noise/fbm_noise.cpp

195 lines
7.2 KiB
C++

/*************************************************************************/
/* fbm_noise.cpp */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "fbm_noise.h"
#include "../../algos/mm_algos.h"
#include "../../editor/mm_graph_node.h"
#include "../mm_material.h"
Ref<MMNodeUniversalProperty> MMFbmNoise::get_image() {
return image;
}
void MMFbmNoise::set_image(const Ref<MMNodeUniversalProperty> &val) {
image = val;
}
int MMFbmNoise::get_type() const {
return type;
}
void MMFbmNoise::set_type(const int val) {
type = val;
set_dirty(true);
}
Vector2 MMFbmNoise::get_scale() {
return scale;
}
void MMFbmNoise::set_scale(const Vector2 &val) {
scale = val;
set_dirty(true);
}
int MMFbmNoise::get_folds() const {
return folds;
}
void MMFbmNoise::set_folds(const int val) {
folds = val;
set_dirty(true);
}
int MMFbmNoise::get_iterations() const {
return iterations;
}
void MMFbmNoise::set_iterations(const int val) {
iterations = val;
set_dirty(true);
}
float MMFbmNoise::get_persistence() const {
return persistence;
}
void MMFbmNoise::set_persistence(const float val) {
persistence = val;
set_dirty(true);
}
void MMFbmNoise::_init_properties() {
if (!image.is_valid()) {
image.instance();
image->set_default_type(MMNodeUniversalProperty::DEFAULT_TYPE_IMAGE);
}
image->set_output_slot_type(MMNodeUniversalProperty::SLOT_TYPE_IMAGE);
register_output_property(image);
}
void MMFbmNoise::_register_methods(MMGraphNode *mm_graph_node) {
mm_graph_node->add_slot_texture_universal(image);
Array arr;
arr.push_back("Value");
arr.push_back("Perlin");
arr.push_back("Simplex");
arr.push_back("Cellular1");
arr.push_back("Cellular2");
arr.push_back("Cellular3");
arr.push_back("Cellular4");
arr.push_back("Cellular5");
arr.push_back("Cellular6");
//, Vector2(0, 1));
mm_graph_node->add_slot_enum("get_type", "set_type", "Type", arr);
//, Vector2(1, 10));
mm_graph_node->add_slot_vector2("get_scale", "set_scale", "Scale");
//, Vector2(0, 1));
mm_graph_node->add_slot_int("get_folds", "set_folds", "folds");
//, Vector2(0, 1));
mm_graph_node->add_slot_int("get_iterations", "set_iterations", "Iterations");
//, Vector2(0, 1));
mm_graph_node->add_slot_float("get_persistence", "set_persistence", "Persistence", 0.01);
}
Color MMFbmNoise::_get_value_for(const Vector2 &uv, const int pseed) {
float ps = 1.0 / float(pseed);
//"Value,Perlin,Simplex,Cellular1,Cellular2,Cellular3,Cellular4,Cellular5,Cellular6";
if (type == 0) {
return MMAlgos::fbmval(uv, scale, folds, iterations, persistence, ps);
} else if (type == 1) {
return MMAlgos::perlin(uv, scale, folds, iterations, persistence, ps);
} else if (type == 2) {
return MMAlgos::simplex(uv, scale, folds, iterations, persistence, ps);
} else if (type == 3) {
return MMAlgos::cellular(uv, scale, folds, iterations, persistence, ps);
} else if (type == 4) {
return MMAlgos::cellular2(uv, scale, folds, iterations, persistence, ps);
} else if (type == 5) {
return MMAlgos::cellular3(uv, scale, folds, iterations, persistence, ps);
} else if (type == 6) {
return MMAlgos::cellular4(uv, scale, folds, iterations, persistence, ps);
} else if (type == 7) {
return MMAlgos::cellular5(uv, scale, folds, iterations, persistence, ps);
} else if (type == 8) {
return MMAlgos::cellular6(uv, scale, folds, iterations, persistence, ps);
}
return Color();
}
void MMFbmNoise::_render(const Ref<MMMaterial> &material) {
Ref<Image> img = render_image(material);
image->set_value(img);
}
MMFbmNoise::MMFbmNoise() {
type = 0;
scale = Vector2(2, 2);
folds = 0;
iterations = 5;
persistence = 0.5;
}
MMFbmNoise::~MMFbmNoise() {
}
void MMFbmNoise::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_image"), &MMFbmNoise::get_image);
ClassDB::bind_method(D_METHOD("set_image", "value"), &MMFbmNoise::set_image);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "MMNodeUniversalProperty"), "set_image", "get_image");
ClassDB::bind_method(D_METHOD("get_type"), &MMFbmNoise::get_type);
ClassDB::bind_method(D_METHOD("set_type", "value"), &MMFbmNoise::set_type);
ADD_PROPERTY(PropertyInfo(Variant::INT, "type"), "set_type", "get_type");
ClassDB::bind_method(D_METHOD("get_scale"), &MMFbmNoise::get_scale);
ClassDB::bind_method(D_METHOD("set_scale", "value"), &MMFbmNoise::set_scale);
ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "scale"), "set_scale", "get_scale");
ClassDB::bind_method(D_METHOD("get_folds"), &MMFbmNoise::get_folds);
ClassDB::bind_method(D_METHOD("set_folds", "value"), &MMFbmNoise::set_folds);
ADD_PROPERTY(PropertyInfo(Variant::INT, "folds"), "set_folds", "get_folds");
ClassDB::bind_method(D_METHOD("get_iterations"), &MMFbmNoise::get_iterations);
ClassDB::bind_method(D_METHOD("set_iterations", "value"), &MMFbmNoise::set_iterations);
ADD_PROPERTY(PropertyInfo(Variant::INT, "iterations"), "set_iterations", "get_iterations");
ClassDB::bind_method(D_METHOD("get_persistence"), &MMFbmNoise::get_persistence);
ClassDB::bind_method(D_METHOD("set_persistence", "value"), &MMFbmNoise::set_persistence);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "persistence"), "set_persistence", "get_persistence");
}