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aspect_ratio_container.cpp
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aspect_ratio_container.h
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base_button.cpp
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Fix shortcut input handling in BaseButton.
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2023-09-07 14:11:17 +02:00 |
base_button.h
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Backported _shortcut_input() virtual from godot4.
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2023-09-07 09:56:16 +02:00 |
box_container.cpp
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Added a new CBoxContainer type which acts as both a VBoxContainer and HBoxContainer and allows changing between them using a property.
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2023-10-20 13:44:43 +02:00 |
box_container.h
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Added a new CBoxContainer type which acts as both a VBoxContainer and HBoxContainer and allows changing between them using a property.
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2023-10-20 13:44:43 +02:00 |
button.cpp
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Make TextureButton and Button update on texture change
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2023-10-02 16:32:02 +02:00 |
button.h
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Make TextureButton and Button update on texture change
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2023-10-02 16:32:02 +02:00 |
center_container.cpp
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center_container.h
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check_box.cpp
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check_box.h
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check_button.cpp
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check_button.h
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color_picker.cpp
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Fix ColorPicker always emitting color_changed on html submit
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2022-11-30 19:10:54 +01:00 |
color_picker.h
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Now ColorSelectorButton can work both in toggle mode, and in normal mode.
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2022-11-17 23:04:16 +01:00 |
color_rect.cpp
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color_rect.h
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container.cpp
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container.h
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control.cpp
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Removed the prefix from the Input property group in Control.
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2023-09-09 09:22:04 +02:00 |
control.h
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Backported the shortcut context system from godot4.
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2023-09-07 12:57:34 +02:00 |
dialogs.cpp
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dialogs.h
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file_dialog.cpp
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Backported _shortcut_input() virtual from godot4.
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2023-09-07 09:56:16 +02:00 |
file_dialog.h
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Backported _shortcut_input() virtual from godot4.
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2023-09-07 09:56:16 +02:00 |
flow_container.cpp
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
flow_container.h
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gradient_edit.cpp
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gradient_edit.h
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graph_edit.cpp
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Add GraphNode 'selected' and 'unselected' signals, simplify GraphEdit
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2022-09-16 23:29:52 +02:00 |
graph_edit.h
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Renamed Set to RBSet.
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2023-01-15 19:42:08 +01:00 |
graph_node.cpp
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
graph_node.h
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Renamed Map to RBMap.
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2023-01-15 19:12:50 +01:00 |
grid_container.cpp
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Ported: Fix GridContainer max row/column calculations not skipping hidden children
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2023-06-10 23:50:41 +02:00 |
grid_container.h
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item_list.cpp
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Add allow_search property to ItemList and Tree
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2023-06-11 09:12:26 +02:00 |
item_list.h
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Add allow_search property to ItemList and Tree
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2023-06-11 09:12:26 +02:00 |
label.cpp
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label.h
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line_edit.cpp
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Backported _shortcut_input() virtual from godot4.
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2023-09-07 09:56:16 +02:00 |
line_edit.h
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Backported _shortcut_input() virtual from godot4.
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2023-09-07 09:56:16 +02:00 |
link_button.cpp
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Add uri property for LinkButton
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2022-12-22 14:23:04 +01:00 |
link_button.h
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Add uri property for LinkButton
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2022-12-22 14:23:04 +01:00 |
margin_container.cpp
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margin_container.h
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menu_button.cpp
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Fixed the editor's code editor handling some shortcut events twice.
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2023-09-09 02:21:35 +02:00 |
menu_button.h
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Backported _shortcut_input() virtual from godot4.
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2023-09-07 09:56:16 +02:00 |
nine_patch_rect.cpp
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nine_patch_rect.h
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option_button.cpp
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Fix some corner cases in the Menu/OptionButton item auto-highlight
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2022-09-16 22:04:23 +02:00 |
option_button.h
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panel_container.cpp
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panel_container.h
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panel.cpp
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panel.h
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popup_menu.cpp
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Fix PopupMenu icon and text not having separation
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2023-10-02 16:56:58 +02:00 |
popup_menu.h
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Ported: PopupMenu rework and enhancements
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2023-02-07 01:59:27 +01:00 |
popup.cpp
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popup.h
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progress_bar.cpp
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progress_bar.h
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range.cpp
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Add set_value_no_signal() to Range
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2023-04-15 10:56:26 +02:00 |
range.h
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Add set_value_no_signal() to Range
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2023-04-15 10:56:26 +02:00 |
reference_rect.cpp
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reference_rect.h
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rich_text_effect.cpp
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rich_text_effect.h
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rich_text_label.cpp
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Backported the new output window from godot4.
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2023-09-06 13:08:24 +02:00 |
rich_text_label.h
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Backported the new output window from godot4.
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2023-09-06 13:08:24 +02:00 |
scroll_bar.cpp
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Fix scrolling behaviour with low page value
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2023-08-30 10:48:48 +02:00 |
scroll_bar.h
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scroll_container.cpp
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scroll_container.h
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SCsub
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Added godot with all my currently used engine modules.
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2022-03-15 13:29:32 +01:00 |
separator.cpp
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separator.h
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slider.cpp
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Stop dragging when a slider changes editability
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2023-06-11 09:05:53 +02:00 |
slider.h
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spin_box.cpp
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Add independent spinbox arrow step precision
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2023-02-07 02:51:05 +01:00 |
spin_box.h
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Add independent spinbox arrow step precision
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2023-02-07 02:51:05 +01:00 |
split_container.cpp
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Small improvement to the CSplitCointainer.
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2023-10-20 16:56:18 +02:00 |
split_container.h
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Added a new CSplitContainer type which acts as both a VSplitContainer and HSplitContainer and allows changing between them using a property.
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2023-10-20 15:06:23 +02:00 |
tab_container.cpp
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Add Tab Metadata
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2023-06-11 09:19:03 +02:00 |
tab_container.h
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Add Tab Metadata
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2023-06-11 09:19:03 +02:00 |
tabs.cpp
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Add Tab Metadata
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2023-06-11 09:19:03 +02:00 |
tabs.h
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Add Tab Metadata
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2023-06-11 09:19:03 +02:00 |
text_edit.cpp
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Fix cursor after last character in line counting as a character outside of the viewing area
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2023-10-02 16:40:26 +02:00 |
text_edit.h
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Backported _shortcut_input() virtual from godot4.
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2023-09-07 09:56:16 +02:00 |
texture_button.cpp
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Make TextureButton and Button update on texture change
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2023-10-02 16:32:02 +02:00 |
texture_button.h
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Make TextureButton and Button update on texture change
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2023-10-02 16:32:02 +02:00 |
texture_progress.cpp
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AtlasTexture in radial modes of TextureProgress
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2022-11-13 00:52:54 +01:00 |
texture_progress.h
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texture_rect.cpp
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texture_rect.h
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tool_button.cpp
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tool_button.h
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tree.cpp
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Add allow_search property to ItemList and Tree
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2023-06-11 09:12:26 +02:00 |
tree.h
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Add allow_search property to ItemList and Tree
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2023-06-11 09:12:26 +02:00 |
video_player.cpp
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Backport VideoLooping and fix for initial black frame
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2023-06-28 12:22:49 +02:00 |
video_player.h
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Backport VideoLooping and fix for initial black frame
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2023-06-28 12:22:49 +02:00 |
viewport_container.cpp
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viewport_container.h
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