pandemonium_engine/modules/layered_tile_map/layered_tile_map.cpp

1424 lines
55 KiB
C++

/*************************************************************************/
/* layered_tile_map.cpp */
/*************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://github.com/Relintai/pandemonium_engine */
/*************************************************************************/
/* Copyright (c) 2022-present Péter Magyar. */
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#include "layered_tile_map.h"
#include "core/config/engine.h"
#include "core/core_string_names.h"
#include "core/io/marshalls.h"
#include "layered_tile_map_layer.h"
#include "scene/main/control.h"
#define TILEMAP_CALL_FOR_LAYER(layer, function, ...) \
if (layer < 0) { \
layer = layers.size() + layer; \
}; \
ERR_FAIL_INDEX(layer, (int)layers.size()); \
layers[layer]->function(__VA_ARGS__);
#define TILEMAP_CALL_FOR_LAYER_V(layer, err_value, function, ...) \
if (layer < 0) { \
layer = layers.size() + layer; \
}; \
ERR_FAIL_INDEX_V(layer, (int)layers.size(), err_value); \
return layers[layer]->function(__VA_ARGS__);
void LayeredTileMap::_tile_set_changed() {
update_configuration_warning();
}
void LayeredTileMap::_emit_changed() {
emit_signal(CoreStringNames::get_singleton()->changed);
}
void LayeredTileMap::_set_tile_map_data_using_compatibility_format(int p_layer, LayeredTileMapDataFormat p_format, const Vector<int> &p_data) {
ERR_FAIL_INDEX(p_layer, (int)layers.size());
ERR_FAIL_COND(p_format >= LayeredTileMapDataFormat::TILE_MAP_DATA_FORMAT_MAX);
#ifndef DISABLE_DEPRECATED
ERR_FAIL_COND_MSG(p_format != (LayeredTileMapDataFormat)(TILE_MAP_DATA_FORMAT_MAX - 1), "Old TileMap data format detected despite DISABLE_DEPRECATED being set compilation time.");
#endif // DISABLE_DEPRECATED
// Set data for a given tile from raw data.
int c = p_data.size();
const int *r = p_data.ptr();
int offset = (p_format >= LayeredTileMapDataFormat::TILE_MAP_DATA_FORMAT_2) ? 3 : 2;
ERR_FAIL_COND_MSG(c % offset != 0, vformat("Corrupted tile data. Got size: %d. Expected modulo: %d", c, offset));
layers[p_layer]->clear();
for (int i = 0; i < c; i += offset) {
const uint8_t *ptr = (const uint8_t *)&r[i];
uint8_t local[12];
for (int j = 0; j < ((p_format >= LayeredTileMapDataFormat::TILE_MAP_DATA_FORMAT_2) ? 12 : 8); j++) {
local[j] = ptr[j];
}
#ifdef BIG_ENDIAN_ENABLED
SWAP(local[0], local[3]);
SWAP(local[1], local[2]);
SWAP(local[4], local[7]);
SWAP(local[5], local[6]);
//TODO: ask someone to check this...
if (FORMAT >= FORMAT_2) {
SWAP(local[8], local[11]);
SWAP(local[9], local[10]);
}
#endif
// Extracts position in TileMap.
int16_t x = decode_uint16(&local[0]);
int16_t y = decode_uint16(&local[2]);
if (p_format == LayeredTileMapDataFormat::TILE_MAP_DATA_FORMAT_3) {
uint16_t source_id = decode_uint16(&local[4]);
uint16_t atlas_coords_x = decode_uint16(&local[6]);
uint16_t atlas_coords_y = decode_uint16(&local[8]);
uint16_t alternative_tile = decode_uint16(&local[10]);
layers[p_layer]->set_cell(Vector2i(x, y), source_id, Vector2i(atlas_coords_x, atlas_coords_y), alternative_tile);
} else {
#ifndef DISABLE_DEPRECATED
// Previous decated format.
uint32_t v = decode_uint32(&local[4]);
// Extract the transform flags that used to be in the tilemap.
bool flip_h = v & (1UL << 29);
bool flip_v = v & (1UL << 30);
bool transpose = v & (1UL << 31);
v &= (1UL << 29) - 1;
// Extract autotile/atlas coords.
int16_t coord_x = 0;
int16_t coord_y = 0;
if (p_format == LayeredTileMapDataFormat::TILE_MAP_DATA_FORMAT_2) {
coord_x = decode_uint16(&local[8]);
coord_y = decode_uint16(&local[10]);
}
if (tile_set.is_valid()) {
Array a = tile_set->compatibility_tilemap_map(v, Vector2i(coord_x, coord_y), flip_h, flip_v, transpose);
if (a.size() == 3) {
layers[p_layer]->set_cell(Vector2i(x, y), a[0], a[1], a[2]);
} else {
ERR_PRINT(vformat("No valid tile in Tileset for: tile:%s coords:%s flip_h:%s flip_v:%s transpose:%s", v, Vector2i(coord_x, coord_y), flip_h, flip_v, transpose));
}
} else {
int compatibility_alternative_tile = ((int)flip_h) + ((int)flip_v << 1) + ((int)transpose << 2);
layers[p_layer]->set_cell(Vector2i(x, y), v, Vector2i(coord_x, coord_y), compatibility_alternative_tile);
}
#endif // DISABLE_DEPRECATED
}
}
}
Vector<int> LayeredTileMap::_get_tile_map_data_using_compatibility_format(int p_layer) const {
ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), Vector<int>());
// Export tile data to raw format.
const HashMap<Vector2i, CellData> tile_map_layer_data = layers[p_layer]->get_tile_map_layer_data();
Vector<int> tile_data;
tile_data.resize(tile_map_layer_data.size() * 3);
int *w = tile_data.ptrw();
// Save in highest format.
int idx = 0;
for (const HashMap<Vector2i, CellData>::Element *E = tile_map_layer_data.front(); E; E = E->next) {
uint8_t *ptr = (uint8_t *)&w[idx];
encode_uint16((int16_t)(E->key().x), &ptr[0]);
encode_uint16((int16_t)(E->key().y), &ptr[2]);
encode_uint16(E->value().cell.source_id, &ptr[4]);
encode_uint16(E->value().cell.coord_x, &ptr[6]);
encode_uint16(E->value().cell.coord_y, &ptr[8]);
encode_uint16(E->value().cell.alternative_tile, &ptr[10]);
idx += 3;
}
return tile_data;
}
void LayeredTileMap::_notification(int p_what) {
switch (p_what) {
case LayeredTileMap::NOTIFICATION_INTERNAL_PHYSICS_PROCESS: {
// This is only executed when collision_animatable is enabled.
bool in_editor = false;
#ifdef TOOLS_ENABLED
in_editor = Engine::get_singleton()->is_editor_hint();
#endif
if (is_inside_tree() && collision_animatable && !in_editor) {
// Update transform on the physics tick when in animatable mode.
last_valid_transform = new_transform;
set_notify_local_transform(false);
set_global_transform(new_transform);
set_notify_local_transform(true);
}
} break;
case LayeredTileMap::NOTIFICATION_LOCAL_TRANSFORM_CHANGED: {
// This is only executed when collision_animatable is enabled.
bool in_editor = false;
#ifdef TOOLS_ENABLED
in_editor = Engine::get_singleton()->is_editor_hint();
#endif
if (is_inside_tree() && collision_animatable && !in_editor) {
// Store last valid transform.
new_transform = get_global_transform();
// ... but then revert changes.
set_notify_local_transform(false);
set_global_transform(last_valid_transform);
set_notify_local_transform(true);
}
} break;
}
}
#ifndef DISABLE_DEPRECATED
// Deprecated methods.
void LayeredTileMap::force_update(int p_layer) {
notify_runtime_tile_data_update(p_layer);
update_internals();
}
#endif
void LayeredTileMap::set_rendering_quadrant_size(int p_size) {
ERR_FAIL_COND_MSG(p_size < 1, "LayeredTileMapQuadrant size cannot be smaller than 1.");
rendering_quadrant_size = p_size;
for (uint32_t i = 0; i < layers.size(); ++i) {
LayeredTileMapLayer *layer = layers[i];
layer->set_rendering_quadrant_size(p_size);
}
_emit_changed();
}
int LayeredTileMap::get_rendering_quadrant_size() const {
return rendering_quadrant_size;
}
void LayeredTileMap::draw_tile(RID p_canvas_item, const Vector2 &p_position, const Ref<LayeredTileSet> p_tile_set, int p_atlas_source_id, const Vector2i &p_atlas_coords, int p_alternative_tile, int p_frame, Color p_modulation, const LayeredTileData *p_tile_data_override, real_t p_normalized_animation_offset) {
ERR_FAIL_COND(!p_tile_set.is_valid());
ERR_FAIL_COND(!p_tile_set->has_source(p_atlas_source_id));
ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_tile(p_atlas_coords));
ERR_FAIL_COND(!p_tile_set->get_source(p_atlas_source_id)->has_alternative_tile(p_atlas_coords, p_alternative_tile));
LayeredTileSetSource *source = *p_tile_set->get_source(p_atlas_source_id);
LayeredTileSetAtlasSource *atlas_source = Object::cast_to<LayeredTileSetAtlasSource>(source);
if (atlas_source) {
// Check for the frame.
if (p_frame >= 0) {
ERR_FAIL_INDEX(p_frame, atlas_source->get_tile_animation_frames_count(p_atlas_coords));
}
// Get the texture.
Ref<Texture> tex = atlas_source->get_runtime_texture();
if (!tex.is_valid()) {
return;
}
// Check if we are in the texture, return otherwise.
Vector2i grid_size = atlas_source->get_atlas_grid_size();
if (p_atlas_coords.x >= grid_size.x || p_atlas_coords.y >= grid_size.y) {
return;
}
// Get tile data.
const LayeredTileData *tile_data = p_tile_data_override ? p_tile_data_override : atlas_source->get_tile_data(p_atlas_coords, p_alternative_tile);
// Get the tile modulation.
Color modulate = tile_data->get_modulate() * p_modulation;
// Compute the offset.
Vector2 tile_offset = tile_data->get_texture_origin();
// Get destination rect.
Rect2 dest_rect;
dest_rect.size = atlas_source->get_runtime_tile_texture_region(p_atlas_coords).size;
dest_rect.size.x += FP_ADJUST;
dest_rect.size.y += FP_ADJUST;
bool transpose = tile_data->get_transpose() ^ bool(p_alternative_tile & LayeredTileSetAtlasSource::TRANSFORM_TRANSPOSE);
if (transpose) {
dest_rect.position = (p_position - Vector2(dest_rect.size.y, dest_rect.size.x) / 2 - tile_offset);
} else {
dest_rect.position = (p_position - dest_rect.size / 2 - tile_offset);
}
if (tile_data->get_flip_h() ^ bool(p_alternative_tile & LayeredTileSetAtlasSource::TRANSFORM_FLIP_H)) {
dest_rect.size.x = -dest_rect.size.x;
}
if (tile_data->get_flip_v() ^ bool(p_alternative_tile & LayeredTileSetAtlasSource::TRANSFORM_FLIP_V)) {
dest_rect.size.y = -dest_rect.size.y;
}
// Draw the tile.
if (p_frame >= 0) {
Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, p_frame);
tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, Ref<Texture>(), p_tile_set->is_uv_clipping());
} else if (atlas_source->get_tile_animation_frames_count(p_atlas_coords) == 1) {
Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, 0);
tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, Ref<Texture>(), p_tile_set->is_uv_clipping());
} else {
real_t speed = atlas_source->get_tile_animation_speed(p_atlas_coords);
Array anim_data;
real_t total_animation_time = 0;
for (int frame = 0; frame < atlas_source->get_tile_animation_frames_count(p_atlas_coords); frame++) {
real_t frame_duration_scaled = atlas_source->get_tile_animation_frame_duration(p_atlas_coords, frame) * speed;
RID tex_rid = tex.is_valid() ? tex->get_rid() : RID();
//RID normal_rid = p_normal_map.is_valid() ? p_normal_map->get_rid() : RID();
RID normal_rid = RID();
Rect2i source_rect = atlas_source->get_runtime_tile_texture_region(p_atlas_coords, frame);
//tex->draw_rect_region(p_canvas_item, dest_rect, source_rect, modulate, transpose, Ref<Texture>(), p_tile_set->is_uv_clipping());
Array d;
d.resize(8);
//real_t frame_time = d[0];
//Rect2 tex_rect = d[1]; //const Rect2 &p_rect
//rect->texture = d[2]; //RID p_texture
//Rect2 tex_src_rect = d[3]; //const Rect2 &p_src_rect
//rect->modulate = d[4]; //const Color &p_modulate = Color(1, 1, 1)
//bool transpose = d[5]; //bool p_transpose = false
//rect->normal_map = d[6]; //RID p_normal_map = RID()
//bool clip_uv = d[7]; //bool p_clip_uv = false
d[0] = frame_duration_scaled;
total_animation_time += frame_duration_scaled;
d[1] = dest_rect;
d[2] = tex_rid;
d[3] = source_rect;
d[4] = modulate;
d[5] = transpose;
d[6] = normal_rid;
d[7] = p_tile_set->is_uv_clipping();
anim_data.push_back(d);
}
RenderingServer::get_singleton()->canvas_item_add_texture_rect_animation(p_canvas_item, anim_data, total_animation_time * p_normalized_animation_offset);
}
}
}
void LayeredTileMap::set_tileset(const Ref<LayeredTileSet> &p_tileset) {
if (p_tileset == tile_set) {
return;
}
// Set the tileset, registering to its changes.
if (tile_set.is_valid()) {
tile_set->disconnect("changed", this, "_tile_set_changed");
}
tile_set = p_tileset;
if (tile_set.is_valid()) {
tile_set->connect("changed", this, "_tile_set_changed");
}
for (int i = 0; i < get_child_count(); i++) {
LayeredTileMapLayer *layer = Object::cast_to<LayeredTileMapLayer>(get_child(i));
if (layer) {
layer->set_tile_set(tile_set);
}
}
}
Ref<LayeredTileSet> LayeredTileMap::get_tileset() const {
return tile_set;
}
int LayeredTileMap::get_layers_count() const {
return layers.size();
}
void LayeredTileMap::add_layer(int p_to_pos) {
if (p_to_pos < 0) {
p_to_pos = layers.size() + p_to_pos + 1;
}
ERR_FAIL_INDEX(p_to_pos, (int)layers.size() + 1);
// Must clear before adding the layer.
LayeredTileMapLayer *new_layer = memnew(LayeredTileMapLayer);
layers.insert(p_to_pos, new_layer);
add_child(new_layer, false);
move_child(new_layer, 0);
new_layer->set_name(vformat("Layer%d", p_to_pos));
new_layer->set_tile_set(tile_set);
#ifdef MODULE_VERTEX_LIGHTS_2D_ENABLED
new_layer->set_use_vertex_lights(get_use_vertex_lights());
#endif
#ifdef MODULE_FASTNOISE_ENABLED
new_layer->rao_set_use(rao_get_use());
new_layer->rao_set_strength(rao_get_strength());
new_layer->rao_set_noise_params(rao_get_noise_params());
#endif
move_child(new_layer, p_to_pos);
for (uint32_t i = 0; i < layers.size(); i++) {
layers[i]->set_as_tile_map_internal_node(i);
}
new_layer->connect(CoreStringNames::get_singleton()->changed, this, "_emit_changed");
property_list_changed_notify();
_emit_changed();
update_configuration_warning();
}
void LayeredTileMap::move_layer(int p_layer, int p_to_pos) {
ERR_FAIL_INDEX(p_layer, (int)layers.size());
ERR_FAIL_INDEX(p_to_pos, (int)layers.size() + 1);
// Clear before shuffling layers.
LayeredTileMapLayer *layer = layers[p_layer];
layers.insert(p_to_pos, layer);
layers.remove(p_to_pos < p_layer ? p_layer + 1 : p_layer);
for (uint32_t i = 0; i < layers.size(); i++) {
move_child(layers[i], i);
layers[i]->set_as_tile_map_internal_node(i);
}
property_list_changed_notify();
_emit_changed();
update_configuration_warning();
}
void LayeredTileMap::remove_layer(int p_layer) {
ERR_FAIL_INDEX(p_layer, (int)layers.size());
// Clear before removing the layer.
LayeredTileMapLayer *removed = layers[p_layer];
layers.remove(p_layer);
remove_child(removed);
removed->queue_delete();
for (uint32_t i = 0; i < layers.size(); i++) {
layers[i]->set_as_tile_map_internal_node(i);
}
property_list_changed_notify();
_emit_changed();
update_configuration_warning();
}
LayeredTileMapLayer *LayeredTileMap::get_layer(const int p_layer) const {
ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), NULL);
return layers[p_layer];
}
void LayeredTileMap::set_layer_name(int p_layer, String p_name) {
TILEMAP_CALL_FOR_LAYER(p_layer, set_name, p_name);
}
String LayeredTileMap::get_layer_name(int p_layer) const {
TILEMAP_CALL_FOR_LAYER_V(p_layer, "", get_name);
}
void LayeredTileMap::set_layer_enabled(int p_layer, bool p_enabled) {
TILEMAP_CALL_FOR_LAYER(p_layer, set_enabled, p_enabled);
}
bool LayeredTileMap::is_layer_enabled(int p_layer) const {
TILEMAP_CALL_FOR_LAYER_V(p_layer, false, is_enabled);
}
void LayeredTileMap::set_layer_modulate(int p_layer, Color p_modulate) {
TILEMAP_CALL_FOR_LAYER(p_layer, set_modulate, p_modulate);
}
Color LayeredTileMap::get_layer_modulate(int p_layer) const {
TILEMAP_CALL_FOR_LAYER_V(p_layer, Color(), get_modulate);
}
void LayeredTileMap::set_layer_y_sort_enabled(int p_layer, bool p_y_sort_enabled) {
TILEMAP_CALL_FOR_LAYER(p_layer, set_y_sort_enabled, p_y_sort_enabled);
}
bool LayeredTileMap::is_layer_y_sort_enabled(int p_layer) const {
TILEMAP_CALL_FOR_LAYER_V(p_layer, false, is_sort_enabled);
}
void LayeredTileMap::set_layer_y_sort_origin(int p_layer, int p_y_sort_origin) {
TILEMAP_CALL_FOR_LAYER(p_layer, set_y_sort_origin, p_y_sort_origin);
}
int LayeredTileMap::get_layer_y_sort_origin(int p_layer) const {
TILEMAP_CALL_FOR_LAYER_V(p_layer, 0, get_y_sort_origin);
}
void LayeredTileMap::set_layer_z_index(int p_layer, int p_z_index) {
TILEMAP_CALL_FOR_LAYER(p_layer, set_z_index, p_z_index);
}
int LayeredTileMap::get_layer_z_index(int p_layer) const {
TILEMAP_CALL_FOR_LAYER_V(p_layer, 0, get_z_index);
}
void LayeredTileMap::set_layer_navigation_enabled(int p_layer, bool p_enabled) {
TILEMAP_CALL_FOR_LAYER(p_layer, set_navigation_enabled, p_enabled);
}
bool LayeredTileMap::is_layer_navigation_enabled(int p_layer) const {
TILEMAP_CALL_FOR_LAYER_V(p_layer, false, is_navigation_enabled);
}
void LayeredTileMap::set_layer_navigation_map(int p_layer, RID p_map) {
TILEMAP_CALL_FOR_LAYER(p_layer, set_navigation_map, p_map);
}
RID LayeredTileMap::get_layer_navigation_map(int p_layer) const {
TILEMAP_CALL_FOR_LAYER_V(p_layer, RID(), get_navigation_map);
}
void LayeredTileMap::set_collision_animatable(bool p_collision_animatable) {
if (collision_animatable == p_collision_animatable) {
return;
}
collision_animatable = p_collision_animatable;
set_notify_local_transform(p_collision_animatable);
set_physics_process_internal(p_collision_animatable);
for (uint32_t i = 0; i < layers.size(); ++i) {
LayeredTileMapLayer *layer = layers[i];
layer->set_use_kinematic_bodies(p_collision_animatable);
}
}
bool LayeredTileMap::is_collision_animatable() const {
return collision_animatable;
}
void LayeredTileMap::set_collision_visibility_mode(LayeredTileMap::VisibilityMode p_show_collision) {
if (collision_visibility_mode == p_show_collision) {
return;
}
collision_visibility_mode = p_show_collision;
for (uint32_t i = 0; i < layers.size(); ++i) {
LayeredTileMapLayer *layer = layers[i];
layer->set_collision_visibility_mode(LayeredTileMapLayer::DebugVisibilityMode(p_show_collision));
}
_emit_changed();
}
LayeredTileMap::VisibilityMode LayeredTileMap::get_collision_visibility_mode() const {
return collision_visibility_mode;
}
void LayeredTileMap::set_navigation_visibility_mode(LayeredTileMap::VisibilityMode p_show_navigation) {
if (navigation_visibility_mode == p_show_navigation) {
return;
}
navigation_visibility_mode = p_show_navigation;
for (uint32_t i = 0; i < layers.size(); ++i) {
LayeredTileMapLayer *layer = layers[i];
layer->set_navigation_visibility_mode(LayeredTileMapLayer::DebugVisibilityMode(p_show_navigation));
}
_emit_changed();
}
LayeredTileMap::VisibilityMode LayeredTileMap::get_navigation_visibility_mode() const {
return navigation_visibility_mode;
}
void LayeredTileMap::set_y_sort_enabled(bool p_enable) {
if (is_sort_enabled() == p_enable) {
return;
}
YSort::set_sort_enabled(p_enable);
for (uint32_t i = 0; i < layers.size(); ++i) {
LayeredTileMapLayer *layer = layers[i];
layer->set_y_sort_enabled(p_enable);
}
_emit_changed();
update_configuration_warning();
}
void LayeredTileMap::set_cell(int p_layer, const Vector2i &p_coords, int p_source_id, const Vector2i p_atlas_coords, int p_alternative_tile) {
TILEMAP_CALL_FOR_LAYER(p_layer, set_cell, p_coords, p_source_id, p_atlas_coords, p_alternative_tile);
}
void LayeredTileMap::erase_cell(int p_layer, const Vector2i &p_coords) {
TILEMAP_CALL_FOR_LAYER(p_layer, set_cell, p_coords, LayeredTileSet::INVALID_SOURCE, LayeredTileSetSource::INVALID_ATLAS_COORDS, LayeredTileSetSource::INVALID_TILE_ALTERNATIVE);
}
int LayeredTileMap::get_cell_source_id(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const {
if (p_use_proxies && tile_set.is_valid()) {
if (p_layer < 0) {
p_layer = layers.size() + p_layer;
}
ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), LayeredTileSet::INVALID_SOURCE);
int source_id = layers[p_layer]->get_cell_source_id(p_coords);
Vector2i atlas_coords = layers[p_layer]->get_cell_atlas_coords(p_coords);
int alternative_id = layers[p_layer]->get_cell_alternative_tile(p_coords);
Array arr = tile_set->map_tile_proxy(source_id, atlas_coords, alternative_id);
ERR_FAIL_COND_V(arr.size() != 3, LayeredTileSet::INVALID_SOURCE);
return arr[0];
} else {
TILEMAP_CALL_FOR_LAYER_V(p_layer, LayeredTileSet::INVALID_SOURCE, get_cell_source_id, p_coords);
}
}
Vector2i LayeredTileMap::get_cell_atlas_coords(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const {
if (p_use_proxies && tile_set.is_valid()) {
if (p_layer < 0) {
p_layer = layers.size() + p_layer;
}
ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), LayeredTileSetAtlasSource::INVALID_ATLAS_COORDS);
int source_id = layers[p_layer]->get_cell_source_id(p_coords);
Vector2i atlas_coords = layers[p_layer]->get_cell_atlas_coords(p_coords);
int alternative_id = layers[p_layer]->get_cell_alternative_tile(p_coords);
Array arr = tile_set->map_tile_proxy(source_id, atlas_coords, alternative_id);
ERR_FAIL_COND_V(arr.size() != 3, LayeredTileSetSource::INVALID_ATLAS_COORDS);
return arr[1];
} else {
TILEMAP_CALL_FOR_LAYER_V(p_layer, LayeredTileSetSource::INVALID_ATLAS_COORDS, get_cell_atlas_coords, p_coords);
}
}
int LayeredTileMap::get_cell_alternative_tile(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const {
if (p_use_proxies && tile_set.is_valid()) {
if (p_layer < 0) {
p_layer = layers.size() + p_layer;
}
ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), LayeredTileSetSource::INVALID_TILE_ALTERNATIVE);
int source_id = layers[p_layer]->get_cell_source_id(p_coords);
Vector2i atlas_coords = layers[p_layer]->get_cell_atlas_coords(p_coords);
int alternative_id = layers[p_layer]->get_cell_alternative_tile(p_coords);
Array arr = tile_set->map_tile_proxy(source_id, atlas_coords, alternative_id);
ERR_FAIL_COND_V(arr.size() != 3, LayeredTileSetSource::INVALID_TILE_ALTERNATIVE);
return arr[2];
} else {
TILEMAP_CALL_FOR_LAYER_V(p_layer, LayeredTileSetSource::INVALID_TILE_ALTERNATIVE, get_cell_alternative_tile, p_coords);
}
}
LayeredTileData *LayeredTileMap::get_cell_tile_data(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const {
if (p_use_proxies && tile_set.is_valid()) {
if (p_layer < 0) {
p_layer = layers.size() + p_layer;
}
ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), nullptr);
int source_id = layers[p_layer]->get_cell_source_id(p_coords);
Vector2i atlas_coords = layers[p_layer]->get_cell_atlas_coords(p_coords);
int alternative_id = layers[p_layer]->get_cell_alternative_tile(p_coords);
Array arr = tile_set->map_tile_proxy(source_id, atlas_coords, alternative_id);
ERR_FAIL_COND_V(arr.size() != 3, nullptr);
Ref<LayeredTileSetAtlasSource> atlas_source = tile_set->get_source(arr[0]);
if (atlas_source.is_valid()) {
return atlas_source->get_tile_data(arr[1], arr[2]);
} else {
return nullptr;
}
} else {
TILEMAP_CALL_FOR_LAYER_V(p_layer, nullptr, get_cell_tile_data, p_coords);
}
}
Ref<LayeredTileMapPattern> LayeredTileMap::get_pattern(int p_layer, PoolVector2iArray p_coords_array) {
TILEMAP_CALL_FOR_LAYER_V(p_layer, Ref<LayeredTileMapPattern>(), get_pattern, p_coords_array);
}
Vector2i LayeredTileMap::map_pattern(const Vector2i &p_position_in_tilemap, const Vector2i &p_coords_in_pattern, Ref<LayeredTileMapPattern> p_pattern) {
ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2i());
return tile_set->map_pattern(p_position_in_tilemap, p_coords_in_pattern, p_pattern);
}
void LayeredTileMap::set_pattern(int p_layer, const Vector2i &p_position, const Ref<LayeredTileMapPattern> p_pattern) {
TILEMAP_CALL_FOR_LAYER(p_layer, set_pattern, p_position, p_pattern);
}
HashMap<Vector2i, LayeredTileSet::TerrainsPattern> LayeredTileMap::terrain_fill_constraints(int p_layer, const Vector<Vector2i> &p_to_replace, int p_terrain_set, const RBSet<TerrainConstraint> &p_constraints) {
HashMap<Vector2i, LayeredTileSet::TerrainsPattern> err_value;
TILEMAP_CALL_FOR_LAYER_V(p_layer, err_value, terrain_fill_constraints, p_to_replace, p_terrain_set, p_constraints);
}
HashMap<Vector2i, LayeredTileSet::TerrainsPattern> LayeredTileMap::terrain_fill_connect(int p_layer, const Vector<Vector2i> &p_coords_array, int p_terrain_set, int p_terrain, bool p_ignore_empty_terrains) {
HashMap<Vector2i, LayeredTileSet::TerrainsPattern> err_value;
TILEMAP_CALL_FOR_LAYER_V(p_layer, err_value, terrain_fill_connect, p_coords_array, p_terrain_set, p_terrain, p_ignore_empty_terrains);
}
HashMap<Vector2i, LayeredTileSet::TerrainsPattern> LayeredTileMap::terrain_fill_path(int p_layer, const Vector<Vector2i> &p_coords_array, int p_terrain_set, int p_terrain, bool p_ignore_empty_terrains) {
HashMap<Vector2i, LayeredTileSet::TerrainsPattern> err_value;
TILEMAP_CALL_FOR_LAYER_V(p_layer, err_value, terrain_fill_path, p_coords_array, p_terrain_set, p_terrain, p_ignore_empty_terrains);
}
HashMap<Vector2i, LayeredTileSet::TerrainsPattern> LayeredTileMap::terrain_fill_pattern(int p_layer, const Vector<Vector2i> &p_coords_array, int p_terrain_set, LayeredTileSet::TerrainsPattern p_terrains_pattern, bool p_ignore_empty_terrains) {
HashMap<Vector2i, LayeredTileSet::TerrainsPattern> err_value;
TILEMAP_CALL_FOR_LAYER_V(p_layer, err_value, terrain_fill_pattern, p_coords_array, p_terrain_set, p_terrains_pattern, p_ignore_empty_terrains);
}
void LayeredTileMap::set_cells_terrain_connect(int p_layer, PoolVector2iArray p_cells, int p_terrain_set, int p_terrain, bool p_ignore_empty_terrains) {
TILEMAP_CALL_FOR_LAYER(p_layer, set_cells_terrain_connect, p_cells, p_terrain_set, p_terrain, p_ignore_empty_terrains);
}
void LayeredTileMap::set_cells_terrain_path(int p_layer, PoolVector2iArray p_path, int p_terrain_set, int p_terrain, bool p_ignore_empty_terrains) {
TILEMAP_CALL_FOR_LAYER(p_layer, set_cells_terrain_path, p_path, p_terrain_set, p_terrain, p_ignore_empty_terrains);
}
//VertexLights2D
#ifdef MODULE_VERTEX_LIGHTS_2D_ENABLED
void LayeredTileMap::set_use_vertex_lights(const bool p_use) {
_use_vertex_lights = p_use;
for (uint32_t i = 0; i < layers.size(); ++i) {
LayeredTileMapLayer *layer = layers[i];
layer->set_use_vertex_lights(_use_vertex_lights);
}
_emit_changed();
}
bool LayeredTileMap::get_use_vertex_lights() const {
return _use_vertex_lights;
}
#endif
//RAO
#ifdef MODULE_FASTNOISE_ENABLED
void LayeredTileMap::rao_set_use(bool p_rao) {
if (_use_rao == p_rao) {
return;
}
_use_rao = p_rao;
for (uint32_t i = 0; i < layers.size(); ++i) {
LayeredTileMapLayer *layer = layers[i];
layer->rao_set_use(_use_rao);
}
_emit_changed();
}
bool LayeredTileMap::rao_get_use() const {
return _use_rao;
}
void LayeredTileMap::rao_set_noise_params(const Ref<FastnoiseNoiseParams> &noise) {
if (_noise_params == noise) {
return;
}
_noise_params = noise;
for (uint32_t i = 0; i < layers.size(); ++i) {
LayeredTileMapLayer *layer = layers[i];
layer->rao_set_noise_params(noise);
}
_emit_changed();
}
Ref<FastnoiseNoiseParams> LayeredTileMap::rao_get_noise_params() {
return _noise_params;
}
void LayeredTileMap::rao_set_strength(const real_t p_strength) {
_rao_strength = p_strength;
for (uint32_t i = 0; i < layers.size(); ++i) {
LayeredTileMapLayer *layer = layers[i];
layer->rao_set_strength(p_strength);
}
_emit_changed();
}
real_t LayeredTileMap::rao_get_strength() const {
return _rao_strength;
}
#endif
LayeredTileMapCell LayeredTileMap::get_cell(int p_layer, const Vector2i &p_coords, bool p_use_proxies) const {
if (p_use_proxies) {
WARN_DEPRECATED_MSG("use_proxies is deprecated.");
}
TILEMAP_CALL_FOR_LAYER_V(p_layer, LayeredTileMapCell(), get_cell, p_coords);
}
Vector2i LayeredTileMap::get_coords_for_body_rid(RID p_physics_body) {
for (uint32_t i = 0; i < layers.size(); ++i) {
const LayeredTileMapLayer *layer = layers[i];
if (layer->has_body_rid(p_physics_body)) {
return layer->get_coords_for_body_rid(p_physics_body);
}
}
ERR_FAIL_V_MSG(Vector2i(), vformat("No tiles for the given body RID %d.", p_physics_body.get_id()));
}
int LayeredTileMap::get_layer_for_body_rid(RID p_physics_body) {
for (uint32_t i = 0; i < layers.size(); i++) {
if (layers[i]->has_body_rid(p_physics_body)) {
return i;
}
}
ERR_FAIL_V_MSG(-1, vformat("No tiles for the given body RID %d.", p_physics_body.get_id()));
}
void LayeredTileMap::fix_invalid_tiles() {
for (uint32_t i = 0; i < layers.size(); ++i) {
LayeredTileMapLayer *layer = layers[i];
layer->fix_invalid_tiles();
}
}
#ifdef TOOLS_ENABLED
LayeredTileMapLayer *LayeredTileMap::duplicate_layer_from_internal(int p_layer) {
ERR_FAIL_INDEX_V(p_layer, (int)layers.size(), nullptr);
return Object::cast_to<LayeredTileMapLayer>(layers[p_layer]->duplicate(DUPLICATE_USE_INSTANCING | DUPLICATE_FROM_EDITOR));
}
#endif // TOOLS_ENABLED
void LayeredTileMap::clear_layer(int p_layer) {
TILEMAP_CALL_FOR_LAYER(p_layer, clear)
}
void LayeredTileMap::clear() {
for (uint32_t i = 0; i < layers.size(); ++i) {
LayeredTileMapLayer *layer = layers[i];
layer->clear();
}
}
void LayeredTileMap::update_internals() {
for (uint32_t i = 0; i < layers.size(); ++i) {
LayeredTileMapLayer *layer = layers[i];
layer->update_internals();
}
}
void LayeredTileMap::notify_runtime_tile_data_update(int p_layer) {
if (p_layer >= 0) {
TILEMAP_CALL_FOR_LAYER(p_layer, notify_runtime_tile_data_update);
} else {
for (uint32_t i = 0; i < layers.size(); ++i) {
LayeredTileMapLayer *layer = layers[i];
layer->notify_runtime_tile_data_update();
}
}
}
#ifdef TOOLS_ENABLED
Rect2 LayeredTileMap::_edit_get_rect() const {
// Return the visible rect of the tilemap.
if (layers.empty()) {
return Rect2();
}
bool any_changed = false;
bool changed = false;
Rect2 rect = layers[0]->get_rect(changed);
any_changed |= changed;
for (uint32_t i = 1; i < layers.size(); i++) {
rect = rect.merge(layers[i]->get_rect(changed));
any_changed |= changed;
}
const_cast<LayeredTileMap *>(this)->item_rect_changed(any_changed);
return rect;
}
#endif
bool LayeredTileMap::_set(const StringName &p_name, const Variant &p_value) {
Vector<String> components = String(p_name).split("/", true, 2);
if (p_name == "format") {
if (p_value.get_type() == Variant::INT) {
format = (LayeredTileMapDataFormat)(p_value.operator int64_t()); // Set format used for loading.
return true;
}
}
#ifndef DISABLE_DEPRECATED
else if (p_name == "tile_data") { // Kept for compatibility reasons.
if (p_value.is_array()) {
if (layers.size() == 0) {
LayeredTileMapLayer *new_layer = memnew(LayeredTileMapLayer);
add_child(new_layer);
move_child(new_layer, 0);
new_layer->set_as_tile_map_internal_node(0);
new_layer->set_name("Layer0");
new_layer->set_tile_set(tile_set);
new_layer->connect(CoreStringNames::get_singleton()->changed, this, "_emit_changed");
layers.push_back(new_layer);
}
_set_tile_map_data_using_compatibility_format(0, format, p_value);
_emit_changed();
return true;
}
return false;
} else if (p_name == "cell_quadrant_size") {
set_rendering_quadrant_size(p_value);
return true;
}
#endif // DISABLE_DEPRECATED
else if (components.size() == 2 && components[0].begins_with("layer_") && components[0].trim_prefix("layer_").is_valid_integer()) {
int index = components[0].trim_prefix("layer_").to_int();
if (index < 0) {
return false;
}
if (index >= (int)layers.size()) {
while (index >= (int)layers.size()) {
LayeredTileMapLayer *new_layer = memnew(LayeredTileMapLayer);
add_child(new_layer);
move_child(new_layer, 0);
new_layer->set_as_tile_map_internal_node(index);
new_layer->set_name(vformat("Layer%d", index));
new_layer->set_tile_set(tile_set);
new_layer->connect(CoreStringNames::get_singleton()->changed, this, "_emit_changed");
layers.push_back(new_layer);
}
property_list_changed_notify();
_emit_changed();
update_configuration_warning();
}
if (components[1] == "name") {
set_layer_name(index, p_value);
return true;
} else if (components[1] == "enabled") {
set_layer_enabled(index, p_value);
return true;
} else if (components[1] == "modulate") {
set_layer_modulate(index, p_value);
return true;
} else if (components[1] == "y_sort_enabled") {
set_layer_y_sort_enabled(index, p_value);
return true;
} else if (components[1] == "y_sort_origin") {
set_layer_y_sort_origin(index, p_value);
return true;
} else if (components[1] == "z_index") {
set_layer_z_index(index, p_value);
return true;
} else if (components[1] == "navigation_enabled") {
set_layer_navigation_enabled(index, p_value);
return true;
} else if (components[1] == "tile_data") {
_set_tile_map_data_using_compatibility_format(index, format, p_value);
_emit_changed();
return true;
} else {
return false;
}
}
return false;
}
bool LayeredTileMap::_get(const StringName &p_name, Variant &r_ret) const {
Vector<String> components = String(p_name).split("/", true, 2);
if (p_name == "format") {
r_ret = LayeredTileMapDataFormat::TILE_MAP_DATA_FORMAT_MAX - 1; // When saving, always save highest format.
return true;
}
#ifndef DISABLE_DEPRECATED
else if (p_name == "cell_quadrant_size") { // Kept for compatibility reasons.
r_ret = get_rendering_quadrant_size();
return true;
}
#endif
else if (components.size() == 2 && components[0].begins_with("layer_") && components[0].trim_prefix("layer_").is_valid_integer()) {
int index = components[0].trim_prefix("layer_").to_int();
if (index < 0 || index >= (int)layers.size()) {
return false;
}
if (components[1] == "name") {
r_ret = get_layer_name(index);
return true;
} else if (components[1] == "enabled") {
r_ret = is_layer_enabled(index);
return true;
} else if (components[1] == "modulate") {
r_ret = get_layer_modulate(index);
return true;
} else if (components[1] == "y_sort_enabled") {
r_ret = is_layer_y_sort_enabled(index);
return true;
} else if (components[1] == "y_sort_origin") {
r_ret = get_layer_y_sort_origin(index);
return true;
} else if (components[1] == "z_index") {
r_ret = get_layer_z_index(index);
return true;
} else if (components[1] == "navigation_enabled") {
r_ret = is_layer_navigation_enabled(index);
return true;
} else if (components[1] == "tile_data") {
r_ret = _get_tile_map_data_using_compatibility_format(index);
return true;
} else {
return false;
}
}
return false;
}
void LayeredTileMap::_get_property_list(List<PropertyInfo> *p_list) const {
p_list->push_back(PropertyInfo(Variant::INT, "format", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
p_list->push_back(PropertyInfo(Variant::NIL, "Layers", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_GROUP));
#define MAKE_LAYER_PROPERTY(m_type, m_name, m_hint) \
{ \
const String property_name = vformat("layer_%d/" m_name, i); \
p_list->push_back(PropertyInfo(m_type, property_name, PROPERTY_HINT_NONE, m_hint, PROPERTY_USAGE_DEFAULT)); \
}
for (uint32_t i = 0; i < layers.size(); i++) {
MAKE_LAYER_PROPERTY(Variant::STRING, "name", "");
MAKE_LAYER_PROPERTY(Variant::BOOL, "enabled", "");
MAKE_LAYER_PROPERTY(Variant::COLOR, "modulate", "");
MAKE_LAYER_PROPERTY(Variant::BOOL, "y_sort_enabled", "");
MAKE_LAYER_PROPERTY(Variant::INT, "y_sort_origin", "suffix:px");
MAKE_LAYER_PROPERTY(Variant::INT, "z_index", "");
MAKE_LAYER_PROPERTY(Variant::BOOL, "navigation_enabled", "");
p_list->push_back(PropertyInfo(Variant::OBJECT, vformat("layer_%d/tile_data", i), PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
}
#undef MAKE_LAYER_PROPERTY
}
bool LayeredTileMap::_property_can_revert(const StringName &p_name) const {
Vector<String> components = String(p_name).split("/", true, 2);
if (components.size() == 2 && components[0].begins_with("layer_")) {
int index = components[0].trim_prefix("layer_").to_int();
if (index <= 0 || index >= (int)layers.size()) {
return false;
}
if (components[1] == "name") {
return layers[index]->get_name() != default_layer->get_name();
} else if (components[1] == "enabled") {
return layers[index]->is_enabled() != default_layer->is_enabled();
} else if (components[1] == "modulate") {
return layers[index]->get_modulate() != default_layer->get_modulate();
} else if (components[1] == "y_sort_enabled") {
return layers[index]->is_sort_enabled() != default_layer->is_sort_enabled();
} else if (components[1] == "y_sort_origin") {
return layers[index]->get_y_sort_origin() != default_layer->get_y_sort_origin();
} else if (components[1] == "z_index") {
return layers[index]->get_z_index() != default_layer->get_z_index();
} else if (components[1] == "navigation_enabled") {
return layers[index]->is_navigation_enabled() != default_layer->is_navigation_enabled();
}
}
return false;
}
bool LayeredTileMap::_property_get_revert(const StringName &p_name, Variant &r_property) const {
Vector<String> components = String(p_name).split("/", true, 2);
if (components.size() == 2 && components[0].begins_with("layer_")) {
int index = components[0].trim_prefix("layer_").to_int();
if (index <= 0 || index >= (int)layers.size()) {
return false;
}
if (components[1] == "name") {
r_property = default_layer->get_name();
return true;
} else if (components[1] == "enabled") {
r_property = default_layer->is_enabled();
return true;
} else if (components[1] == "modulate") {
r_property = default_layer->get_modulate();
return true;
} else if (components[1] == "y_sort_enabled") {
r_property = default_layer->is_sort_enabled();
return true;
} else if (components[1] == "y_sort_origin") {
r_property = default_layer->get_y_sort_origin();
return true;
} else if (components[1] == "z_index") {
r_property = default_layer->get_z_index();
return true;
} else if (components[1] == "navigation_enabled") {
r_property = default_layer->is_navigation_enabled();
return true;
}
}
return false;
}
Vector2 LayeredTileMap::map_to_local(const Vector2i &p_pos) const {
ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2());
return tile_set->map_to_local(p_pos);
}
Vector2i LayeredTileMap::local_to_map(const Vector2 &p_pos) const {
ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2i());
return tile_set->local_to_map(p_pos);
}
bool LayeredTileMap::is_existing_neighbor(LayeredTileSet::CellNeighbor p_cell_neighbor) const {
ERR_FAIL_COND_V(!tile_set.is_valid(), false);
return tile_set->is_existing_neighbor(p_cell_neighbor);
}
Vector2i LayeredTileMap::get_neighbor_cell(const Vector2i &p_coords, LayeredTileSet::CellNeighbor p_cell_neighbor) const {
ERR_FAIL_COND_V(!tile_set.is_valid(), Vector2i());
return tile_set->get_neighbor_cell(p_coords, p_cell_neighbor);
}
PoolVector2iArray LayeredTileMap::get_used_cells(int p_layer) const {
TILEMAP_CALL_FOR_LAYER_V(p_layer, PoolVector2iArray(), get_used_cells);
}
PoolVector2iArray LayeredTileMap::get_used_cells_by_id(int p_layer, int p_source_id, const Vector2i p_atlas_coords, int p_alternative_tile) const {
TILEMAP_CALL_FOR_LAYER_V(p_layer, PoolVector2iArray(), get_used_cells_by_id, p_source_id, p_atlas_coords, p_alternative_tile);
}
Rect2i LayeredTileMap::get_used_rect() const {
// Return the visible rect of the tilemap.
bool first = true;
Rect2i rect = Rect2i();
for (uint32_t i = 0; i < layers.size(); ++i) {
const LayeredTileMapLayer *layer = layers[i];
Rect2i layer_rect = layer->get_used_rect();
if (layer_rect == Rect2i()) {
continue;
}
if (first) {
rect = layer_rect;
first = false;
} else {
rect = rect.merge(layer_rect);
}
}
return rect;
}
// --- Override some methods of the CanvasItem class to pass the changes to the quadrants CanvasItems ---
void LayeredTileMap::set_light_mask(int p_light_mask) {
// Set light mask for occlusion and applies it to all layers too.
CanvasItem::set_light_mask(p_light_mask);
for (uint32_t i = 0; i < layers.size(); ++i) {
LayeredTileMapLayer *layer = layers[i];
layer->set_light_mask(p_light_mask);
}
}
void LayeredTileMap::set_self_modulate(const Color &p_self_modulate) {
// Set self_modulation and applies it to all layers too.
CanvasItem::set_self_modulate(p_self_modulate);
for (uint32_t i = 0; i < layers.size(); ++i) {
LayeredTileMapLayer *layer = layers[i];
layer->set_self_modulate(p_self_modulate);
}
}
PoolVector2iArray LayeredTileMap::get_surrounding_cells(const Vector2i &p_coords) {
if (!tile_set.is_valid()) {
return PoolVector2iArray();
}
return tile_set->get_surrounding_cells(p_coords);
}
bool LayeredTileMap::use_tile_data_runtime_update(const int p_layer, const Vector2i &p_coords) {
return call("_use_tile_data_runtime_update", p_layer, p_coords);
}
void LayeredTileMap::tile_data_runtime_update(const int p_layer, const Vector2i &p_coords, LayeredTileData *p_tile_data) {
call("_tile_data_runtime_update", p_layer, p_coords, p_tile_data);
}
String LayeredTileMap::get_configuration_warning() const {
String warnings = Node::get_configuration_warning();
// Retrieve the set of Z index values with a Y-sorted layer.
RBSet<int> y_sorted_z_index;
for (uint32_t i = 0; i < layers.size(); ++i) {
const LayeredTileMapLayer *layer = layers[i];
if (layer->is_sort_enabled()) {
y_sorted_z_index.insert(layer->get_z_index());
}
}
// Check if we have a non-sorted layer in a Z-index with a Y-sorted layer.
for (uint32_t i = 0; i < layers.size(); ++i) {
const LayeredTileMapLayer *layer = layers[i];
if (!layer->is_sort_enabled() && y_sorted_z_index.has(layer->get_z_index())) {
warnings += RTR("A Y-sorted layer has the same Z-index value as a not Y-sorted layer.\nThis may lead to unwanted behaviors, as a layer that is not Y-sorted will be Y-sorted as a whole with tiles from Y-sorted layers.") + "\n";
break;
}
}
if (!is_sort_enabled()) {
// Check if Y-sort is enabled on a layer but not on the node.
for (uint32_t i = 0; i < layers.size(); ++i) {
const LayeredTileMapLayer *layer = layers[i];
if (layer->is_sort_enabled()) {
warnings += RTR("A LayeredTileMap layer is set as Y-sorted, but Y-sort is not enabled on the LayeredTileMap node itself.") + "\n";
break;
}
}
} else {
// Check if Y-sort is enabled on the node, but not on any of the layers.
bool need_warning = layers.size() > 0;
for (uint32_t i = 0; i < layers.size(); ++i) {
const LayeredTileMapLayer *layer = layers[i];
if (layer->is_sort_enabled()) {
need_warning = false;
break;
}
}
if (need_warning) {
warnings += RTR("The LayeredTileMap node is set as Y-sorted, but Y-sort is not enabled on any of the LayeredTileMap's layers.\nThis may lead to unwanted behaviors, as a layer that is not Y-sorted will be Y-sorted as a whole.") + "\n";
}
}
// Check if we are in isometric mode without Y-sort enabled.
if (tile_set.is_valid() && tile_set->get_tile_shape() == LayeredTileSet::TILE_SHAPE_ISOMETRIC) {
bool warn = !is_sort_enabled();
if (!warn) {
for (uint32_t i = 0; i < layers.size(); ++i) {
const LayeredTileMapLayer *layer = layers[i];
if (!layer->is_sort_enabled()) {
warn = true;
break;
}
}
}
if (warn) {
warnings += RTR("Isometric LayeredTileSet will likely not look as intended without Y-sort enabled for the LayeredTileMap and all of its layers.") + "\n";
}
}
return warnings;
}
void LayeredTileMap::_bind_methods() {
#ifndef DISABLE_DEPRECATED
ClassDB::bind_method(D_METHOD("set_navigation_map", "layer", "map"), &LayeredTileMap::set_layer_navigation_map);
ClassDB::bind_method(D_METHOD("get_navigation_map", "layer"), &LayeredTileMap::get_layer_navigation_map);
ClassDB::bind_method(D_METHOD("force_update", "layer"), &LayeredTileMap::force_update, DEFVAL(-1));
#endif // DISABLE_DEPRECATED
ClassDB::bind_method(D_METHOD("set_tileset", "tileset"), &LayeredTileMap::set_tileset);
ClassDB::bind_method(D_METHOD("get_tileset"), &LayeredTileMap::get_tileset);
ClassDB::bind_method(D_METHOD("set_rendering_quadrant_size", "size"), &LayeredTileMap::set_rendering_quadrant_size);
ClassDB::bind_method(D_METHOD("get_rendering_quadrant_size"), &LayeredTileMap::get_rendering_quadrant_size);
ClassDB::bind_method(D_METHOD("get_layers_count"), &LayeredTileMap::get_layers_count);
ClassDB::bind_method(D_METHOD("add_layer", "to_position"), &LayeredTileMap::add_layer);
ClassDB::bind_method(D_METHOD("move_layer", "layer", "to_position"), &LayeredTileMap::move_layer);
ClassDB::bind_method(D_METHOD("remove_layer", "layer"), &LayeredTileMap::remove_layer);
ClassDB::bind_method(D_METHOD("get_layer", "layer"), &LayeredTileMap::get_layer);
ClassDB::bind_method(D_METHOD("set_layer_name", "layer", "name"), &LayeredTileMap::set_layer_name);
ClassDB::bind_method(D_METHOD("get_layer_name", "layer"), &LayeredTileMap::get_layer_name);
ClassDB::bind_method(D_METHOD("set_layer_enabled", "layer", "enabled"), &LayeredTileMap::set_layer_enabled);
ClassDB::bind_method(D_METHOD("is_layer_enabled", "layer"), &LayeredTileMap::is_layer_enabled);
ClassDB::bind_method(D_METHOD("set_layer_modulate", "layer", "modulate"), &LayeredTileMap::set_layer_modulate);
ClassDB::bind_method(D_METHOD("get_layer_modulate", "layer"), &LayeredTileMap::get_layer_modulate);
ClassDB::bind_method(D_METHOD("set_layer_y_sort_enabled", "layer", "y_sort_enabled"), &LayeredTileMap::set_layer_y_sort_enabled);
ClassDB::bind_method(D_METHOD("is_layer_y_sort_enabled", "layer"), &LayeredTileMap::is_layer_y_sort_enabled);
ClassDB::bind_method(D_METHOD("set_layer_y_sort_origin", "layer", "y_sort_origin"), &LayeredTileMap::set_layer_y_sort_origin);
ClassDB::bind_method(D_METHOD("get_layer_y_sort_origin", "layer"), &LayeredTileMap::get_layer_y_sort_origin);
ClassDB::bind_method(D_METHOD("set_layer_z_index", "layer", "z_index"), &LayeredTileMap::set_layer_z_index);
ClassDB::bind_method(D_METHOD("get_layer_z_index", "layer"), &LayeredTileMap::get_layer_z_index);
ClassDB::bind_method(D_METHOD("set_layer_navigation_enabled", "layer", "enabled"), &LayeredTileMap::set_layer_navigation_enabled);
ClassDB::bind_method(D_METHOD("is_layer_navigation_enabled", "layer"), &LayeredTileMap::is_layer_navigation_enabled);
ClassDB::bind_method(D_METHOD("set_layer_navigation_map", "layer", "map"), &LayeredTileMap::set_layer_navigation_map);
ClassDB::bind_method(D_METHOD("get_layer_navigation_map", "layer"), &LayeredTileMap::get_layer_navigation_map);
ClassDB::bind_method(D_METHOD("set_collision_animatable", "enabled"), &LayeredTileMap::set_collision_animatable);
ClassDB::bind_method(D_METHOD("is_collision_animatable"), &LayeredTileMap::is_collision_animatable);
ClassDB::bind_method(D_METHOD("set_collision_visibility_mode", "collision_visibility_mode"), &LayeredTileMap::set_collision_visibility_mode);
ClassDB::bind_method(D_METHOD("get_collision_visibility_mode"), &LayeredTileMap::get_collision_visibility_mode);
ClassDB::bind_method(D_METHOD("set_navigation_visibility_mode", "navigation_visibility_mode"), &LayeredTileMap::set_navigation_visibility_mode);
ClassDB::bind_method(D_METHOD("get_navigation_visibility_mode"), &LayeredTileMap::get_navigation_visibility_mode);
ClassDB::bind_method(D_METHOD("set_cell", "layer", "coords", "source_id", "atlas_coords", "alternative_tile"), &LayeredTileMap::set_cell, DEFVAL(LayeredTileSet::INVALID_SOURCE), DEFVAL(LayeredTileSetSource::INVALID_ATLAS_COORDS), DEFVAL(0));
ClassDB::bind_method(D_METHOD("erase_cell", "layer", "coords"), &LayeredTileMap::erase_cell);
ClassDB::bind_method(D_METHOD("get_cell_source_id", "layer", "coords", "use_proxies"), &LayeredTileMap::get_cell_source_id, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_cell_atlas_coords", "layer", "coords", "use_proxies"), &LayeredTileMap::get_cell_atlas_coords, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_cell_alternative_tile", "layer", "coords", "use_proxies"), &LayeredTileMap::get_cell_alternative_tile, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_cell_tile_data", "layer", "coords", "use_proxies"), &LayeredTileMap::get_cell_tile_data, DEFVAL(false));
ClassDB::bind_method(D_METHOD("get_coords_for_body_rid", "body"), &LayeredTileMap::get_coords_for_body_rid);
ClassDB::bind_method(D_METHOD("get_layer_for_body_rid", "body"), &LayeredTileMap::get_layer_for_body_rid);
ClassDB::bind_method(D_METHOD("get_pattern", "layer", "coords_array"), &LayeredTileMap::get_pattern);
ClassDB::bind_method(D_METHOD("map_pattern", "position_in_tilemap", "coords_in_pattern", "pattern"), &LayeredTileMap::map_pattern);
ClassDB::bind_method(D_METHOD("set_pattern", "layer", "position", "pattern"), &LayeredTileMap::set_pattern);
ClassDB::bind_method(D_METHOD("set_cells_terrain_connect", "layer", "cells", "terrain_set", "terrain", "ignore_empty_terrains"), &LayeredTileMap::set_cells_terrain_connect, DEFVAL(true));
ClassDB::bind_method(D_METHOD("set_cells_terrain_path", "layer", "path", "terrain_set", "terrain", "ignore_empty_terrains"), &LayeredTileMap::set_cells_terrain_path, DEFVAL(true));
ClassDB::bind_method(D_METHOD("fix_invalid_tiles"), &LayeredTileMap::fix_invalid_tiles);
ClassDB::bind_method(D_METHOD("clear_layer", "layer"), &LayeredTileMap::clear_layer);
ClassDB::bind_method(D_METHOD("clear"), &LayeredTileMap::clear);
ClassDB::bind_method(D_METHOD("update_internals"), &LayeredTileMap::update_internals);
ClassDB::bind_method(D_METHOD("notify_runtime_tile_data_update", "layer"), &LayeredTileMap::notify_runtime_tile_data_update, DEFVAL(-1));
ClassDB::bind_method(D_METHOD("get_surrounding_cells", "coords"), &LayeredTileMap::get_surrounding_cells);
ClassDB::bind_method(D_METHOD("get_used_cells", "layer"), &LayeredTileMap::get_used_cells);
ClassDB::bind_method(D_METHOD("get_used_cells_by_id", "layer", "source_id", "atlas_coords", "alternative_tile"), &LayeredTileMap::get_used_cells_by_id, DEFVAL(LayeredTileSet::INVALID_SOURCE), DEFVAL(LayeredTileSetSource::INVALID_ATLAS_COORDS), DEFVAL(LayeredTileSetSource::INVALID_TILE_ALTERNATIVE));
ClassDB::bind_method(D_METHOD("get_used_rect"), &LayeredTileMap::get_used_rect);
ClassDB::bind_method(D_METHOD("map_to_local", "map_position"), &LayeredTileMap::map_to_local);
ClassDB::bind_method(D_METHOD("local_to_map", "local_position"), &LayeredTileMap::local_to_map);
ClassDB::bind_method(D_METHOD("get_neighbor_cell", "coords", "neighbor"), &LayeredTileMap::get_neighbor_cell);
BIND_VMETHOD(MethodInfo(Variant::BOOL, "_use_tile_data_runtime_update",
PropertyInfo(Variant::INT, "layer"),
PropertyInfo(Variant::VECTOR2I, "coords")));
BIND_VMETHOD(MethodInfo("_tile_data_runtime_update",
PropertyInfo(Variant::INT, "layer"),
PropertyInfo(Variant::VECTOR2I, "coords"),
PropertyInfo(Variant::OBJECT, "tile_data", PROPERTY_HINT_RESOURCE_TYPE, "LayeredTileData")));
//ClassDB::bind_method(D_METHOD("use_tile_data_runtime_update", "layer", "coords"), &LayeredTileMap::use_tile_data_runtime_update);
//ClassDB::bind_method(D_METHOD("tile_data_runtime_update", "layer", "coords", "tile_data"), &LayeredTileMap::tile_data_runtime_update);
ClassDB::bind_method(D_METHOD("_emit_changed"), &LayeredTileMap::_emit_changed);
ClassDB::bind_method(D_METHOD("_tile_set_changed"), &LayeredTileMap::_tile_set_changed);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "tile_set", PROPERTY_HINT_RESOURCE_TYPE, "LayeredTileSet"), "set_tileset", "get_tileset");
ADD_PROPERTY(PropertyInfo(Variant::INT, "rendering_quadrant_size", PROPERTY_HINT_RANGE, "1,128,1"), "set_rendering_quadrant_size", "get_rendering_quadrant_size");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "collision_animatable"), "set_collision_animatable", "is_collision_animatable");
ADD_PROPERTY(PropertyInfo(Variant::INT, "collision_visibility_mode", PROPERTY_HINT_ENUM, "Default,Force Show,Force Hide"), "set_collision_visibility_mode", "get_collision_visibility_mode");
ADD_PROPERTY(PropertyInfo(Variant::INT, "navigation_visibility_mode", PROPERTY_HINT_ENUM, "Default,Force Show,Force Hide"), "set_navigation_visibility_mode", "get_navigation_visibility_mode");
//VertexLights2D
#ifdef MODULE_VERTEX_LIGHTS_2D_ENABLED
ClassDB::bind_method(D_METHOD("set_use_vertex_lights", "value"), &LayeredTileMap::set_use_vertex_lights);
ClassDB::bind_method(D_METHOD("get_use_vertex_lights"), &LayeredTileMap::get_use_vertex_lights);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "use_vertex_lights"), "set_use_vertex_lights", "get_use_vertex_lights");
#endif
//RAO
#ifdef MODULE_FASTNOISE_ENABLED
ADD_GROUP("RAO", "rao");
ClassDB::bind_method(D_METHOD("rao_set_use", "value"), &LayeredTileMap::rao_set_use);
ClassDB::bind_method(D_METHOD("rao_get_use"), &LayeredTileMap::rao_get_use);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rao_use"), "rao_set_use", "rao_get_use");
ClassDB::bind_method(D_METHOD("rao_set_strength", "value"), &LayeredTileMap::rao_set_strength);
ClassDB::bind_method(D_METHOD("rao_get_strength"), &LayeredTileMap::rao_get_strength);
ADD_PROPERTY(PropertyInfo(Variant::REAL, "rao_strength"), "rao_set_strength", "rao_get_strength");
ClassDB::bind_method(D_METHOD("rao_set_noise_params", "noise"), &LayeredTileMap::rao_set_noise_params);
ClassDB::bind_method(D_METHOD("rao_get_noise_params"), &LayeredTileMap::rao_get_noise_params);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "rao_noise_params", PROPERTY_HINT_RESOURCE_TYPE, "FastnoiseNoiseParams"), "rao_set_noise_params", "rao_get_noise_params");
#endif
ADD_ARRAY("layers", "layer_");
ADD_PROPERTY_DEFAULT("format", LayeredTileMapDataFormat::TILE_MAP_DATA_FORMAT_1);
ADD_SIGNAL(MethodInfo(CoreStringNames::get_singleton()->changed));
BIND_ENUM_CONSTANT(VISIBILITY_MODE_DEFAULT);
BIND_ENUM_CONSTANT(VISIBILITY_MODE_FORCE_HIDE);
BIND_ENUM_CONSTANT(VISIBILITY_MODE_FORCE_SHOW);
}
LayeredTileMap::LayeredTileMap() {
default_layer = memnew(LayeredTileMapLayer);
//VertexLights2D
#ifdef MODULE_VERTEX_LIGHTS_2D_ENABLED
_use_vertex_lights = false;
#endif
#ifdef MODULE_FASTNOISE_ENABLED
_use_rao = true;
_rao_strength = 0.3;
#endif
}
LayeredTileMap::~LayeredTileMap() {
memdelete(default_layer);
}
#undef TILEMAP_CALL_FOR_LAYER
#undef TILEMAP_CALL_FOR_LAYER_V