mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-22 20:06:49 +01:00
bffa53c645
(cherry-picked from commit e2485044a1b33628e6149d4f930b6fe065743c9d)
141 lines
5.7 KiB
C++
141 lines
5.7 KiB
C++
/*************************************************************************/
|
|
/* gdscript_language_server.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* PANDEMONIUM ENGINE */
|
|
/* https://github.com/Relintai/pandemonium_engine */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2022-present Péter Magyar. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "gdscript_language_server.h"
|
|
|
|
#include "core/os/file_access.h"
|
|
#include "core/os/os.h"
|
|
#include "editor/editor_log.h"
|
|
#include "editor/editor_node.h"
|
|
#include "editor/editor_settings.h"
|
|
|
|
int GDScriptLanguageServer::port_override = -1;
|
|
|
|
GDScriptLanguageServer::GDScriptLanguageServer() {
|
|
enabled = false;
|
|
thread_running = false;
|
|
started = false;
|
|
use_thread = false;
|
|
host = "127.0.0.1";
|
|
port = 6008;
|
|
poll_limit_usec = 100000;
|
|
|
|
_EDITOR_DEF("network/language_server/enabled", enabled, true);
|
|
_EDITOR_DEF("network/language_server/remote_host", host);
|
|
_EDITOR_DEF("network/language_server/remote_port", port);
|
|
_EDITOR_DEF("network/language_server/enable_smart_resolve", true);
|
|
_EDITOR_DEF("network/language_server/show_native_symbols_in_editor", false);
|
|
_EDITOR_DEF("network/language_server/use_thread", use_thread);
|
|
_EDITOR_DEF("network/language_server/poll_limit_usec", poll_limit_usec);
|
|
}
|
|
|
|
void GDScriptLanguageServer::_notification(int p_what) {
|
|
switch (p_what) {
|
|
case NOTIFICATION_ENTER_TREE:
|
|
start();
|
|
break;
|
|
case NOTIFICATION_EXIT_TREE:
|
|
stop();
|
|
break;
|
|
case NOTIFICATION_INTERNAL_PROCESS: {
|
|
if (started && !use_thread) {
|
|
protocol.poll(poll_limit_usec);
|
|
}
|
|
} break;
|
|
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
|
|
if (!enabled) {
|
|
return;
|
|
}
|
|
|
|
String host = String(_EDITOR_GET("network/language_server/remote_host"));
|
|
int port = (GDScriptLanguageServer::port_override > -1) ? GDScriptLanguageServer::port_override : (int)_EDITOR_GET("network/language_server/remote_port");
|
|
bool use_thread = (bool)_EDITOR_GET("network/language_server/use_thread");
|
|
int remote_poll_limit = (int)_EDITOR_GET("network/language_server/poll_limit_usec");
|
|
if (host != this->host || port != this->port || use_thread != this->use_thread || remote_poll_limit != poll_limit_usec) {
|
|
this->stop();
|
|
this->start();
|
|
}
|
|
} break;
|
|
}
|
|
}
|
|
|
|
void GDScriptLanguageServer::thread_main(void *p_userdata) {
|
|
GDScriptLanguageServer *self = static_cast<GDScriptLanguageServer *>(p_userdata);
|
|
while (self->thread_running) {
|
|
// Poll 20 times per second
|
|
self->protocol.poll(self->poll_limit_usec);
|
|
OS::get_singleton()->delay_usec(50000);
|
|
}
|
|
}
|
|
|
|
void GDScriptLanguageServer::start() {
|
|
enabled = _EDITOR_GET("network/language_server/enabled");
|
|
host = String(_EDITOR_GET("network/language_server/remote_host"));
|
|
port = (GDScriptLanguageServer::port_override > -1) ? GDScriptLanguageServer::port_override : (int)_EDITOR_GET("network/language_server/remote_port");
|
|
use_thread = (bool)_EDITOR_GET("network/language_server/use_thread");
|
|
poll_limit_usec = (int)_EDITOR_GET("network/language_server/poll_limit_usec");
|
|
|
|
if (!enabled) {
|
|
return;
|
|
}
|
|
|
|
if (protocol.start(port, IP_Address(host)) == OK) {
|
|
EditorNode::get_log()->add_message("--- GDScript language server started on port " + itos(port) + " ---", EditorLog::MSG_TYPE_EDITOR);
|
|
if (use_thread) {
|
|
thread_running = true;
|
|
thread.start(GDScriptLanguageServer::thread_main, this);
|
|
}
|
|
set_process_internal(!use_thread);
|
|
started = true;
|
|
}
|
|
}
|
|
|
|
void GDScriptLanguageServer::stop() {
|
|
if (!enabled) {
|
|
return;
|
|
}
|
|
|
|
if (use_thread) {
|
|
ERR_FAIL_COND(!thread.is_started());
|
|
thread_running = false;
|
|
thread.wait_to_finish();
|
|
}
|
|
protocol.stop();
|
|
started = false;
|
|
EditorNode::get_log()->add_message("--- GDScript language server stopped ---", EditorLog::MSG_TYPE_EDITOR);
|
|
}
|
|
|
|
void register_lsp_types() {
|
|
ClassDB::register_class<GDScriptLanguageProtocol>();
|
|
ClassDB::register_class<GDScriptTextDocument>();
|
|
ClassDB::register_class<GDScriptWorkspace>();
|
|
}
|