mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-21 03:16:54 +01:00
90 lines
3.8 KiB
C++
90 lines
3.8 KiB
C++
/*************************************************************************/
|
||
/* bit_map_editor_plugin.cpp */
|
||
/*************************************************************************/
|
||
/* This file is part of: */
|
||
/* GODOT ENGINE */
|
||
/* https://godotengine.org */
|
||
/*************************************************************************/
|
||
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
||
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
||
/* */
|
||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||
/* a copy of this software and associated documentation files (the */
|
||
/* "Software"), to deal in the Software without restriction, including */
|
||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||
/* the following conditions: */
|
||
/* */
|
||
/* The above copyright notice and this permission notice shall be */
|
||
/* included in all copies or substantial portions of the Software. */
|
||
/* */
|
||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||
/*************************************************************************/
|
||
|
||
#include "bit_map_editor_plugin.h"
|
||
|
||
#include "editor/editor_scale.h"
|
||
|
||
#include "scene/gui/label.h"
|
||
#include "scene/gui/texture_rect.h"
|
||
|
||
void BitMapEditor::setup(const Ref<BitMap> &p_bitmap) {
|
||
Ref<ImageTexture> texture;
|
||
texture.instance();
|
||
texture->create_from_image(p_bitmap->convert_to_image());
|
||
texture->set_flags(texture->get_flags() & (~VisualServer::TEXTURE_FLAG_FILTER));
|
||
texture_rect->set_texture(texture);
|
||
|
||
size_label->set_text(vformat(String::utf8("%s×%s"), p_bitmap->get_size().width, p_bitmap->get_size().height));
|
||
}
|
||
|
||
BitMapEditor::BitMapEditor() {
|
||
texture_rect = memnew(TextureRect);
|
||
texture_rect->set_stretch_mode(TextureRect::STRETCH_KEEP_ASPECT_CENTERED);
|
||
texture_rect->set_custom_minimum_size(Size2(0, 250) * EDSCALE);
|
||
add_child(texture_rect);
|
||
|
||
size_label = memnew(Label);
|
||
size_label->set_align(Label::ALIGN_RIGHT);
|
||
add_child(size_label);
|
||
|
||
// Reduce extra padding on top and bottom of size label.
|
||
Ref<StyleBoxEmpty> stylebox;
|
||
stylebox.instance();
|
||
stylebox->set_default_margin(MARGIN_RIGHT, 4 * EDSCALE);
|
||
size_label->add_theme_style_override("normal", stylebox);
|
||
}
|
||
|
||
///////////////////////
|
||
|
||
bool EditorInspectorPluginBitMap::can_handle(Object *p_object) {
|
||
return Object::cast_to<BitMap>(p_object) != nullptr;
|
||
}
|
||
|
||
void EditorInspectorPluginBitMap::parse_begin(Object *p_object) {
|
||
BitMap *bitmap = Object::cast_to<BitMap>(p_object);
|
||
if (!bitmap) {
|
||
return;
|
||
}
|
||
Ref<BitMap> bm(bitmap);
|
||
|
||
BitMapEditor *editor = memnew(BitMapEditor);
|
||
editor->setup(bm);
|
||
add_custom_control(editor);
|
||
}
|
||
|
||
///////////////////////
|
||
|
||
BitMapEditorPlugin::BitMapEditorPlugin(EditorNode *p_editor) {
|
||
Ref<EditorInspectorPluginBitMap> plugin;
|
||
plugin.instance();
|
||
add_inspector_plugin(plugin);
|
||
}
|