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https://github.com/Relintai/pandemonium_engine.git
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29 lines
1.1 KiB
XML
29 lines
1.1 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="Terrain2DWorldDefault" inherits="Terrain2DWorld" version="3.5">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="get_vertex_colors">
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<return type="PoolColorArray" />
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<argument index="0" name="transform" type="Transform2D" />
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<argument index="1" name="vertices" type="PoolVector2Array" />
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<argument index="2" name="base_light_value" type="float" default="0.45" />
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<argument index="3" name="ao_strength" type="float" default="0.2" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="build_flags" type="int" setter="set_build_flags" getter="get_build_flags" default="64">
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</member>
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<member name="data_margin_end" type="int" setter="set_data_margin_end" getter="get_data_margin_end" overrides="Terrain2DWorld" default="1" />
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<member name="data_margin_start" type="int" setter="set_data_margin_start" getter="get_data_margin_start" overrides="Terrain2DWorld" default="1" />
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</members>
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<constants>
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</constants>
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</class>
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