mirror of
https://github.com/Relintai/pandemonium_engine.git
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114 lines
3.2 KiB
XML
114 lines
3.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="TextureLayerMerger" inherits="Reference" version="3.10">
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<brief_description>
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A class, that can merge textures as layers together.
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="add_texture">
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<return type="void" />
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<argument index="0" name="texture" type="Texture" />
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<argument index="1" name="color" type="Color" default="Color( 1, 1, 1, 1 )" />
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<argument index="2" name="position" type="Vector2" default="Vector2( 0, 0 )" />
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<argument index="3" name="rect" type="Rect2" default="Rect2( 0, 0, 0, 0 )" />
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<description>
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</description>
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</method>
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<method name="clear">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="get_color">
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<return type="Color" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="get_position">
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<return type="Vector2" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="get_rect">
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<return type="Rect2" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="get_result_as_texture" qualifiers="const">
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<return type="ImageTexture" />
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<description>
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</description>
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</method>
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<method name="get_texture">
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<return type="Texture" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="get_texture_count">
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<return type="int" />
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<description>
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</description>
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</method>
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<method name="merge">
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<return type="void" />
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<description>
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</description>
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</method>
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<method name="remove_texture">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<description>
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</description>
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</method>
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<method name="set_color">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<argument index="1" name="color" type="Color" />
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<description>
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</description>
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</method>
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<method name="set_position">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<argument index="1" name="position" type="Vector2" />
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<description>
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</description>
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</method>
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<method name="set_rect">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<argument index="1" name="rect" type="Rect2" />
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<description>
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</description>
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</method>
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<method name="set_texture">
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<return type="void" />
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<argument index="0" name="index" type="int" />
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<argument index="1" name="texture" type="Texture" />
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="base_color" type="Color" setter="set_base_color" getter="get_base_color" default="Color( 0, 0, 0, 1 )">
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</member>
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<member name="data" type="Image" setter="set_data" getter="get_data">
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</member>
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<member name="height" type="int" setter="set_height" getter="get_height" default="0">
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</member>
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<member name="texture_flags" type="int" setter="set_texture_flags" getter="get_texture_flags" default="0">
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</member>
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<member name="width" type="int" setter="set_width" getter="get_width" default="0">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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