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https://github.com/Relintai/pandemonium_engine.git
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59 lines
1.3 KiB
C++
59 lines
1.3 KiB
C++
#ifndef FILE_CACHE_H
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#define FILE_CACHE_H
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#include "core/string.h"
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#include <set>
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#include <map>
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#include <chrono>
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#include "core/threading/rw_lock.h"
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#include "core/object.h"
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class FileCache : public Object {
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RCPP_OBJECT(FileCache, Object);
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public:
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String wwwroot;
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int cache_invalidation_time;
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//Note: file path should be the url you want to access the file with, inculding lead slash
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//e.g. http://127.0.0.1/a/b/d.jpg -> /a/b/d.jpg
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void wwwroot_register_file(const String &file_path);
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void wwwroot_deregister_file(const String &file_path);
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bool wwwroot_has_file(const String &file_path);
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void wwwroot_refresh_cache();
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void wwwroot_evaluate_dir(const char *path, const bool should_exist = true);
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bool get_cached_body(const String &path, String *body);
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void set_cached_body(const String &path, const String &body);
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void clear();
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FileCache(bool singleton = false);
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virtual ~FileCache();
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static FileCache *get_singleton();
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std::set<String> registered_files;
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protected:
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struct CacheEntry {
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int64_t timestamp;
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String body;
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CacheEntry() {
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timestamp = 0;
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}
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};
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RWLock _lock;
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std::map<String, CacheEntry *> cache_map;
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private:
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static FileCache *_instance;
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};
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#endif |