pandemonium_engine/main
Relintai 18bb8e671a Ported: [3.x] [Debugger] Add --debug-server CLI option.
Automatically starts the editor debug server at given <IP>:<PORT>.
E.g.:
 # Run editor and debug server listening on any interface, port 8080
godot3 -e --path proj/proj_empty --debug-server *:8080
 # Run the godot project connecting to that debug server.
godot3 --path proj/proj_empty --remote-debug 127.0.0.1:8080
- Faless
225e75daba
2022-07-27 15:07:09 +02:00
..
tests
app_icon.png
default_controller_mappings.h
gamecontrollerdb.txt
input_default.cpp
input_default.h
main_builders.py
main_timer_sync.cpp
main_timer_sync.h
main.cpp Ported: [3.x] [Debugger] Add --debug-server CLI option. 2022-07-27 15:07:09 +02:00
main.h
pandemoniumcontrollerdb.txt
performance.cpp
performance.h
SCsub
splash.png