pandemonium_engine/modules/paint/nodes/paint_project.h

23 lines
344 B
C++

#ifndef PAINT_PROJECT_H
#define PAINT_PROJECT_H
#include "paint_node.h"
class PaintProject : public PaintNode {
GDCLASS(PaintProject, PaintNode);
public:
Color get_current_color();
void set_current_color(const Color &color);
PaintProject();
~PaintProject();
protected:
static void _bind_methods();
Color _current_color;
};
#endif