pandemonium_engine/modules/gdnative/include/android/pandemonium_android.h

57 lines
2.7 KiB
C++

/**************************************************************************/
/* pandemonium_android.h */
/**************************************************************************/
/* This file is part of: */
/* PANDEMONIUM ENGINE */
/* https://pandemoniumengine.org */
/**************************************************************************/
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/**************************************************************************/
#ifndef PANDEMONIUM_ANDROID_H
#define PANDEMONIUM_ANDROID_H
#include <gdn/gdnative.h>
#ifdef __ANDROID__
#include <jni.h>
#else
#define JNIEnv void
#define jobject void *
#endif
#ifdef __cplusplus
extern "C" {
#endif
JNIEnv *GDAPI pandemonium_android_get_env();
jobject GDAPI pandemonium_android_get_activity();
jobject GDAPI pandemonium_android_get_surface();
bool GDAPI pandemonium_android_is_activity_resumed();
#ifdef __cplusplus
}
#endif
#endif // PANDEMONIUM_ANDROID_H