mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-22 11:56:49 +01:00
68 lines
1.7 KiB
C++
68 lines
1.7 KiB
C++
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#include "terrain_2d_surface_merger.h"
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#include "terrain_2d_library_merger.h"
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#include "../defines.h"
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Ref<AtlasTexture> Terrain2DSurfaceMerger::get_region() {
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return _region;
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}
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void Terrain2DSurfaceMerger::set_region(const Ref<AtlasTexture> &texture) {
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_region = texture;
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}
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Ref<Texture> Terrain2DSurfaceMerger::get_texture() {
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return _texture;
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}
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void Terrain2DSurfaceMerger::set_texture(const Ref<Texture> &texture) {
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_texture = texture;
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}
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void Terrain2DSurfaceMerger::refresh_rects() {
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if (!_region.is_valid()) {
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_rect = Rect2();
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return;
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}
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Ref<AtlasTexture> at = _region;
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Ref<Texture> tex = at->get_atlas();
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if (!tex.is_valid()) {
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_rect = Rect2();
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return;
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}
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Rect2 region = at->get_region();
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float w = tex->get_width();
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float h = tex->get_height();
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Rect2 r;
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r.position.x = region.position.x / w;
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r.position.y = region.position.y / h;
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r.size.x = region.size.x / w;
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r.size.y = region.size.y / h;
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_rect = r;
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}
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Terrain2DSurfaceMerger::Terrain2DSurfaceMerger() {
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}
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Terrain2DSurfaceMerger::~Terrain2DSurfaceMerger() {
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_region.unref();
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_texture.unref();
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}
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void Terrain2DSurfaceMerger::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_region"), &Terrain2DSurfaceMerger::get_region);
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ClassDB::bind_method(D_METHOD("set_region", "texture"), &Terrain2DSurfaceMerger::set_region);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "region", PROPERTY_HINT_RESOURCE_TYPE, "AtlasTexture", 0), "set_region", "get_region");
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ClassDB::bind_method(D_METHOD("get_texture"), &Terrain2DSurfaceMerger::get_texture);
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ClassDB::bind_method(D_METHOD("set_texture", "texture"), &Terrain2DSurfaceMerger::set_texture);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE, "Texture"), "set_texture", "get_texture");
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}
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