pandemonium_engine/modules/props_2d/jobs/prop_2d_texture_job.cpp

47 lines
1.0 KiB
C++

#include "prop_2d_texture_job.h"
#include "modules/modules_enabled.gen.h"
#ifdef MODULE_TEXTURE_PACKER_ENABLED
#include "../../texture_packer/texture_packer.h"
#endif
#ifdef MODULE_TEXTURE_PACKER_ENABLED
Ref<TexturePacker> Prop2DTextureJob::get_merger() {
return _merger;
}
void Prop2DTextureJob::set_merger(const Ref<TexturePacker> &merger) {
_merger = merger;
}
#endif
void Prop2DTextureJob::_execute() {
#ifdef MODULE_TEXTURE_PACKER_ENABLED
if (!_merger.is_valid()) {
set_complete(true);
return;
}
_merger->merge();
#endif
set_complete(true);
}
Prop2DTextureJob::Prop2DTextureJob() {
}
Prop2DTextureJob::~Prop2DTextureJob() {
}
void Prop2DTextureJob::_bind_methods() {
#ifdef MODULE_TEXTURE_PACKER_ENABLED
ClassDB::bind_method(D_METHOD("get_merger"), &Prop2DTextureJob::get_merger);
ClassDB::bind_method(D_METHOD("set_merger", "value"), &Prop2DTextureJob::set_merger);
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "merger", PROPERTY_HINT_RESOURCE_TYPE, "TexturePacker"), "set_merger", "get_merger");
#endif
}