mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-29 15:17:11 +01:00
53 lines
2.9 KiB
XML
53 lines
2.9 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
|
|
<class name="GSAISpecializedAgent" inherits="GSAISteeringAgent" version="4.4">
|
|
<brief_description>
|
|
A base class for a specialized steering agent that updates itself every frame so the user does not have to. All other specialized agents derive from this.
|
|
</brief_description>
|
|
<description>
|
|
A base class for a specialized steering agent that updates itself every frame so the user does not have to. All other specialized agents derive from this.
|
|
</description>
|
|
<tutorials>
|
|
</tutorials>
|
|
<methods>
|
|
<method name="_apply_steering" qualifiers="virtual">
|
|
<return type="void" />
|
|
<argument index="0" name="acceleration" type="GSAITargetAcceleration" />
|
|
<argument index="1" name="delta" type="float" />
|
|
<description>
|
|
Moves the agent's body by target acceleration.
|
|
</description>
|
|
</method>
|
|
<method name="apply_steering">
|
|
<return type="void" />
|
|
<argument index="0" name="acceleration" type="GSAITargetAcceleration" />
|
|
<argument index="1" name="delta" type="float" />
|
|
<description>
|
|
Moves the agent's body by target acceleration.
|
|
</description>
|
|
</method>
|
|
</methods>
|
|
<members>
|
|
<member name="angular_drag_percentage" type="float" setter="set_angular_drag_percentage" getter="get_angular_drag_percentage" default="0.0">
|
|
The percentage between the current angular velocity and 0 to interpolate by if apply_angular_drag is true. Does not apply to RigidBody and RigidBody2D nodes.
|
|
</member>
|
|
<member name="applied_steering" type="bool" setter="set_applied_steering" getter="get_applied_steering" default="false">
|
|
</member>
|
|
<member name="apply_angular_drag" type="bool" setter="set_apply_angular_drag" getter="get_apply_angular_drag" default="true">
|
|
If true, interpolates the current angular velocity towards 0 by the angular_drag_percentage value. Does not apply to RigidBody and RigidBody2D nodes.
|
|
</member>
|
|
<member name="apply_linear_drag" type="bool" setter="set_apply_linear_drag" getter="get_apply_linear_drag" default="true">
|
|
If true, interpolates the current linear velocity towards 0 by the linear_drag_percentage value. Does not apply to RigidBody and RigidBody2D nodes.
|
|
</member>
|
|
<member name="calculate_velocities" type="bool" setter="set_calculate_velocities" getter="get_calculate_velocities" default="true">
|
|
If true, calculates linear and angular velocities based on the previous frame. When false, the user must keep those values updated.
|
|
</member>
|
|
<member name="last_orientation" type="float" setter="set_last_orientation" getter="get_last_orientation" default="0.0">
|
|
</member>
|
|
<member name="linear_drag_percentage" type="float" setter="set_linear_drag_percentage" getter="get_linear_drag_percentage" default="0.0">
|
|
The percentage between the current linear velocity and 0 to interpolate by if apply_linear_drag is true. Does not apply to RigidBody and RigidBody2D nodes.
|
|
</member>
|
|
</members>
|
|
<constants>
|
|
</constants>
|
|
</class>
|