mirror of
https://github.com/Relintai/pandemonium_engine.git
synced 2024-12-29 07:07:14 +01:00
460 lines
14 KiB
C++
460 lines
14 KiB
C++
/*************************************************************************/
|
|
/* csg_gizmos.cpp */
|
|
/*************************************************************************/
|
|
/* This file is part of: */
|
|
/* PANDEMONIUM ENGINE */
|
|
/* https://github.com/Relintai/pandemonium_engine */
|
|
/*************************************************************************/
|
|
/* Copyright (c) 2022-present Péter Magyar. */
|
|
/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */
|
|
/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */
|
|
/* */
|
|
/* Permission is hereby granted, free of charge, to any person obtaining */
|
|
/* a copy of this software and associated documentation files (the */
|
|
/* "Software"), to deal in the Software without restriction, including */
|
|
/* without limitation the rights to use, copy, modify, merge, publish, */
|
|
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
|
/* permit persons to whom the Software is furnished to do so, subject to */
|
|
/* the following conditions: */
|
|
/* */
|
|
/* The above copyright notice and this permission notice shall be */
|
|
/* included in all copies or substantial portions of the Software. */
|
|
/* */
|
|
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
|
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
|
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
|
|
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
|
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
|
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
|
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
|
/*************************************************************************/
|
|
|
|
#include "csg_gizmos.h"
|
|
|
|
#include "editor/editor_settings.h"
|
|
#include "scene/3d/camera.h"
|
|
|
|
///////////
|
|
|
|
CSGShapeSpatialGizmoPlugin::CSGShapeSpatialGizmoPlugin() {
|
|
Color gizmo_color = EDITOR_DEF("editors/3d_gizmos/gizmo_colors/csg", Color(0.0, 0.4, 1, 0.15));
|
|
create_material("shape_union_material", gizmo_color);
|
|
create_material("shape_union_solid_material", gizmo_color);
|
|
gizmo_color.invert();
|
|
create_material("shape_subtraction_material", gizmo_color);
|
|
create_material("shape_subtraction_solid_material", gizmo_color);
|
|
gizmo_color.r = 0.95;
|
|
gizmo_color.g = 0.95;
|
|
gizmo_color.b = 0.95;
|
|
create_material("shape_intersection_material", gizmo_color);
|
|
create_material("shape_intersection_solid_material", gizmo_color);
|
|
|
|
create_handle_material("handles");
|
|
}
|
|
|
|
String CSGShapeSpatialGizmoPlugin::get_handle_name(const EditorSpatialGizmo *p_gizmo, int p_idx, bool p_secondary) const {
|
|
CSGShape *cs = Object::cast_to<CSGShape>(p_gizmo->get_spatial_node());
|
|
|
|
if (Object::cast_to<CSGSphere>(cs)) {
|
|
return "Radius";
|
|
}
|
|
|
|
if (Object::cast_to<CSGBox>(cs)) {
|
|
static const char *hname[3] = { "Width", "Height", "Depth" };
|
|
return hname[p_idx];
|
|
}
|
|
|
|
if (Object::cast_to<CSGCylinder>(cs)) {
|
|
return p_idx == 0 ? "Radius" : "Height";
|
|
}
|
|
|
|
if (Object::cast_to<CSGTorus>(cs)) {
|
|
return p_idx == 0 ? "InnerRadius" : "OuterRadius";
|
|
}
|
|
|
|
return "";
|
|
}
|
|
Variant CSGShapeSpatialGizmoPlugin::get_handle_value(EditorSpatialGizmo *p_gizmo, int p_idx, bool p_secondary) const {
|
|
CSGShape *cs = Object::cast_to<CSGShape>(p_gizmo->get_spatial_node());
|
|
|
|
if (Object::cast_to<CSGSphere>(cs)) {
|
|
CSGSphere *s = Object::cast_to<CSGSphere>(cs);
|
|
return s->get_radius();
|
|
}
|
|
|
|
if (Object::cast_to<CSGBox>(cs)) {
|
|
CSGBox *s = Object::cast_to<CSGBox>(cs);
|
|
switch (p_idx) {
|
|
case 0:
|
|
return s->get_width();
|
|
case 1:
|
|
return s->get_height();
|
|
case 2:
|
|
return s->get_depth();
|
|
}
|
|
}
|
|
|
|
if (Object::cast_to<CSGCylinder>(cs)) {
|
|
CSGCylinder *s = Object::cast_to<CSGCylinder>(cs);
|
|
return p_idx == 0 ? s->get_radius() : s->get_height();
|
|
}
|
|
|
|
if (Object::cast_to<CSGTorus>(cs)) {
|
|
CSGTorus *s = Object::cast_to<CSGTorus>(cs);
|
|
return p_idx == 0 ? s->get_inner_radius() : s->get_outer_radius();
|
|
}
|
|
|
|
return Variant();
|
|
}
|
|
void CSGShapeSpatialGizmoPlugin::set_handle(EditorSpatialGizmo *p_gizmo, int p_idx, bool p_secondary, Camera *p_camera, const Point2 &p_point) {
|
|
CSGShape *cs = Object::cast_to<CSGShape>(p_gizmo->get_spatial_node());
|
|
|
|
Transform gt = cs->get_global_transform();
|
|
//gt.orthonormalize();
|
|
Transform gi = gt.affine_inverse();
|
|
|
|
Vector3 ray_from = p_camera->project_ray_origin(p_point);
|
|
Vector3 ray_dir = p_camera->project_ray_normal(p_point);
|
|
|
|
Vector3 sg[2] = { gi.xform(ray_from), gi.xform(ray_from + ray_dir * 16384) };
|
|
|
|
if (Object::cast_to<CSGSphere>(cs)) {
|
|
CSGSphere *s = Object::cast_to<CSGSphere>(cs);
|
|
|
|
Vector3 ra, rb;
|
|
Geometry::get_closest_points_between_segments(Vector3(), Vector3(4096, 0, 0), sg[0], sg[1], ra, rb);
|
|
float d = ra.x;
|
|
if (SpatialEditor::get_singleton()->is_snap_enabled()) {
|
|
d = Math::stepify(d, SpatialEditor::get_singleton()->get_translate_snap());
|
|
}
|
|
|
|
if (d < 0.001) {
|
|
d = 0.001;
|
|
}
|
|
|
|
s->set_radius(d);
|
|
}
|
|
|
|
if (Object::cast_to<CSGBox>(cs)) {
|
|
CSGBox *s = Object::cast_to<CSGBox>(cs);
|
|
|
|
Vector3 axis;
|
|
axis[p_idx] = 1.0;
|
|
Vector3 ra, rb;
|
|
Geometry::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
|
|
float d = ra[p_idx];
|
|
|
|
if (Math::is_nan(d)) {
|
|
// The handle is perpendicular to the camera.
|
|
return;
|
|
}
|
|
|
|
if (SpatialEditor::get_singleton()->is_snap_enabled()) {
|
|
d = Math::stepify(d, SpatialEditor::get_singleton()->get_translate_snap());
|
|
}
|
|
|
|
if (d < 0.001) {
|
|
d = 0.001;
|
|
}
|
|
|
|
switch (p_idx) {
|
|
case 0:
|
|
s->set_width(d * 2);
|
|
break;
|
|
case 1:
|
|
s->set_height(d * 2);
|
|
break;
|
|
case 2:
|
|
s->set_depth(d * 2);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (Object::cast_to<CSGCylinder>(cs)) {
|
|
CSGCylinder *s = Object::cast_to<CSGCylinder>(cs);
|
|
|
|
Vector3 axis;
|
|
axis[p_idx == 0 ? 0 : 1] = 1.0;
|
|
Vector3 ra, rb;
|
|
Geometry::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
|
|
float d = axis.dot(ra);
|
|
if (SpatialEditor::get_singleton()->is_snap_enabled()) {
|
|
d = Math::stepify(d, SpatialEditor::get_singleton()->get_translate_snap());
|
|
}
|
|
|
|
if (d < 0.001) {
|
|
d = 0.001;
|
|
}
|
|
|
|
if (p_idx == 0) {
|
|
s->set_radius(d);
|
|
} else if (p_idx == 1) {
|
|
s->set_height(d * 2.0);
|
|
}
|
|
}
|
|
|
|
if (Object::cast_to<CSGTorus>(cs)) {
|
|
CSGTorus *s = Object::cast_to<CSGTorus>(cs);
|
|
|
|
Vector3 axis;
|
|
axis[0] = 1.0;
|
|
Vector3 ra, rb;
|
|
Geometry::get_closest_points_between_segments(Vector3(), axis * 4096, sg[0], sg[1], ra, rb);
|
|
float d = axis.dot(ra);
|
|
if (SpatialEditor::get_singleton()->is_snap_enabled()) {
|
|
d = Math::stepify(d, SpatialEditor::get_singleton()->get_translate_snap());
|
|
}
|
|
|
|
if (d < 0.001) {
|
|
d = 0.001;
|
|
}
|
|
|
|
if (p_idx == 0) {
|
|
s->set_inner_radius(d);
|
|
} else if (p_idx == 1) {
|
|
s->set_outer_radius(d);
|
|
}
|
|
}
|
|
}
|
|
void CSGShapeSpatialGizmoPlugin::commit_handle(EditorSpatialGizmo *p_gizmo, int p_idx, bool p_secondary, const Variant &p_restore, bool p_cancel) {
|
|
CSGShape *cs = Object::cast_to<CSGShape>(p_gizmo->get_spatial_node());
|
|
|
|
if (Object::cast_to<CSGSphere>(cs)) {
|
|
CSGSphere *s = Object::cast_to<CSGSphere>(cs);
|
|
if (p_cancel) {
|
|
s->set_radius(p_restore);
|
|
return;
|
|
}
|
|
|
|
UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
|
|
ur->create_action(TTR("Change Sphere Shape Radius"));
|
|
ur->add_do_method(s, "set_radius", s->get_radius());
|
|
ur->add_undo_method(s, "set_radius", p_restore);
|
|
ur->commit_action();
|
|
}
|
|
|
|
if (Object::cast_to<CSGBox>(cs)) {
|
|
CSGBox *s = Object::cast_to<CSGBox>(cs);
|
|
if (p_cancel) {
|
|
switch (p_idx) {
|
|
case 0:
|
|
s->set_width(p_restore);
|
|
break;
|
|
case 1:
|
|
s->set_height(p_restore);
|
|
break;
|
|
case 2:
|
|
s->set_depth(p_restore);
|
|
break;
|
|
}
|
|
return;
|
|
}
|
|
|
|
UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
|
|
ur->create_action(TTR("Change Box Shape Extents"));
|
|
static const char *method[3] = { "set_width", "set_height", "set_depth" };
|
|
float current = 0;
|
|
switch (p_idx) {
|
|
case 0:
|
|
current = s->get_width();
|
|
break;
|
|
case 1:
|
|
current = s->get_height();
|
|
break;
|
|
case 2:
|
|
current = s->get_depth();
|
|
break;
|
|
}
|
|
|
|
ur->add_do_method(s, method[p_idx], current);
|
|
ur->add_undo_method(s, method[p_idx], p_restore);
|
|
ur->commit_action();
|
|
}
|
|
|
|
if (Object::cast_to<CSGCylinder>(cs)) {
|
|
CSGCylinder *s = Object::cast_to<CSGCylinder>(cs);
|
|
if (p_cancel) {
|
|
if (p_idx == 0) {
|
|
s->set_radius(p_restore);
|
|
} else {
|
|
s->set_height(p_restore);
|
|
}
|
|
return;
|
|
}
|
|
|
|
UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
|
|
if (p_idx == 0) {
|
|
ur->create_action(TTR("Change Cylinder Radius"));
|
|
ur->add_do_method(s, "set_radius", s->get_radius());
|
|
ur->add_undo_method(s, "set_radius", p_restore);
|
|
} else {
|
|
ur->create_action(TTR("Change Cylinder Height"));
|
|
ur->add_do_method(s, "set_height", s->get_height());
|
|
ur->add_undo_method(s, "set_height", p_restore);
|
|
}
|
|
|
|
ur->commit_action();
|
|
}
|
|
|
|
if (Object::cast_to<CSGTorus>(cs)) {
|
|
CSGTorus *s = Object::cast_to<CSGTorus>(cs);
|
|
if (p_cancel) {
|
|
if (p_idx == 0) {
|
|
s->set_inner_radius(p_restore);
|
|
} else {
|
|
s->set_outer_radius(p_restore);
|
|
}
|
|
return;
|
|
}
|
|
|
|
UndoRedo *ur = SpatialEditor::get_singleton()->get_undo_redo();
|
|
if (p_idx == 0) {
|
|
ur->create_action(TTR("Change Torus Inner Radius"));
|
|
ur->add_do_method(s, "set_inner_radius", s->get_inner_radius());
|
|
ur->add_undo_method(s, "set_inner_radius", p_restore);
|
|
} else {
|
|
ur->create_action(TTR("Change Torus Outer Radius"));
|
|
ur->add_do_method(s, "set_outer_radius", s->get_outer_radius());
|
|
ur->add_undo_method(s, "set_outer_radius", p_restore);
|
|
}
|
|
|
|
ur->commit_action();
|
|
}
|
|
}
|
|
bool CSGShapeSpatialGizmoPlugin::has_gizmo(Spatial *p_spatial) {
|
|
return Object::cast_to<CSGSphere>(p_spatial) || Object::cast_to<CSGBox>(p_spatial) || Object::cast_to<CSGCylinder>(p_spatial) || Object::cast_to<CSGTorus>(p_spatial) || Object::cast_to<CSGMesh>(p_spatial) || Object::cast_to<CSGPolygon>(p_spatial);
|
|
}
|
|
|
|
String CSGShapeSpatialGizmoPlugin::get_gizmo_name() const {
|
|
return "CSGShapes";
|
|
}
|
|
|
|
int CSGShapeSpatialGizmoPlugin::get_priority() const {
|
|
return -1;
|
|
}
|
|
|
|
bool CSGShapeSpatialGizmoPlugin::is_selectable_when_hidden() const {
|
|
return true;
|
|
}
|
|
|
|
void CSGShapeSpatialGizmoPlugin::redraw(EditorSpatialGizmo *p_gizmo) {
|
|
p_gizmo->clear();
|
|
|
|
CSGShape *cs = Object::cast_to<CSGShape>(p_gizmo->get_spatial_node());
|
|
|
|
PoolVector<Vector3> faces = cs->get_brush_faces();
|
|
|
|
if (faces.size() == 0) {
|
|
return;
|
|
}
|
|
|
|
Vector<Vector3> lines;
|
|
lines.resize(faces.size() * 2);
|
|
{
|
|
PoolVector<Vector3>::Read r = faces.read();
|
|
|
|
for (int i = 0; i < lines.size(); i += 6) {
|
|
int f = i / 6;
|
|
for (int j = 0; j < 3; j++) {
|
|
int j_n = (j + 1) % 3;
|
|
lines.write[i + j * 2 + 0] = r[f * 3 + j];
|
|
lines.write[i + j * 2 + 1] = r[f * 3 + j_n];
|
|
}
|
|
}
|
|
}
|
|
|
|
Ref<Material> material;
|
|
switch (cs->get_operation()) {
|
|
case CSGShape::OPERATION_UNION:
|
|
material = get_material("shape_union_material", p_gizmo);
|
|
break;
|
|
case CSGShape::OPERATION_INTERSECTION:
|
|
material = get_material("shape_intersection_material", p_gizmo);
|
|
break;
|
|
case CSGShape::OPERATION_SUBTRACTION:
|
|
material = get_material("shape_subtraction_material", p_gizmo);
|
|
break;
|
|
}
|
|
|
|
Ref<Material> handles_material = get_material("handles");
|
|
|
|
p_gizmo->add_lines(lines, material);
|
|
p_gizmo->add_collision_segments(lines);
|
|
|
|
if (cs->is_root_shape()) {
|
|
Array csg_meshes = cs->get_meshes();
|
|
if (csg_meshes.size() == 2) {
|
|
Ref<Mesh> csg_mesh = csg_meshes[1];
|
|
if (csg_mesh.is_valid()) {
|
|
p_gizmo->add_collision_triangles(csg_mesh->generate_triangle_mesh());
|
|
}
|
|
}
|
|
}
|
|
|
|
if (p_gizmo->is_selected()) {
|
|
// Draw a translucent representation of the CSG node
|
|
Ref<ArrayMesh> mesh = memnew(ArrayMesh);
|
|
Array array;
|
|
array.resize(Mesh::ARRAY_MAX);
|
|
array[Mesh::ARRAY_VERTEX] = faces;
|
|
mesh->add_surface_from_arrays(Mesh::PRIMITIVE_TRIANGLES, array);
|
|
|
|
Ref<Material> solid_material;
|
|
switch (cs->get_operation()) {
|
|
case CSGShape::OPERATION_UNION:
|
|
solid_material = get_material("shape_union_solid_material", p_gizmo);
|
|
break;
|
|
case CSGShape::OPERATION_INTERSECTION:
|
|
solid_material = get_material("shape_intersection_solid_material", p_gizmo);
|
|
break;
|
|
case CSGShape::OPERATION_SUBTRACTION:
|
|
solid_material = get_material("shape_subtraction_solid_material", p_gizmo);
|
|
break;
|
|
}
|
|
|
|
p_gizmo->add_mesh(mesh, solid_material);
|
|
}
|
|
|
|
if (Object::cast_to<CSGSphere>(cs)) {
|
|
CSGSphere *s = Object::cast_to<CSGSphere>(cs);
|
|
|
|
float r = s->get_radius();
|
|
Vector<Vector3> handles;
|
|
handles.push_back(Vector3(r, 0, 0));
|
|
p_gizmo->add_handles(handles, handles_material);
|
|
}
|
|
|
|
if (Object::cast_to<CSGBox>(cs)) {
|
|
CSGBox *s = Object::cast_to<CSGBox>(cs);
|
|
|
|
Vector<Vector3> handles;
|
|
handles.push_back(Vector3(s->get_width() * 0.5, 0, 0));
|
|
handles.push_back(Vector3(0, s->get_height() * 0.5, 0));
|
|
handles.push_back(Vector3(0, 0, s->get_depth() * 0.5));
|
|
p_gizmo->add_handles(handles, handles_material);
|
|
}
|
|
|
|
if (Object::cast_to<CSGCylinder>(cs)) {
|
|
CSGCylinder *s = Object::cast_to<CSGCylinder>(cs);
|
|
|
|
Vector<Vector3> handles;
|
|
handles.push_back(Vector3(s->get_radius(), 0, 0));
|
|
handles.push_back(Vector3(0, s->get_height() * 0.5, 0));
|
|
p_gizmo->add_handles(handles, handles_material);
|
|
}
|
|
|
|
if (Object::cast_to<CSGTorus>(cs)) {
|
|
CSGTorus *s = Object::cast_to<CSGTorus>(cs);
|
|
|
|
Vector<Vector3> handles;
|
|
handles.push_back(Vector3(s->get_inner_radius(), 0, 0));
|
|
handles.push_back(Vector3(s->get_outer_radius(), 0, 0));
|
|
p_gizmo->add_handles(handles, handles_material);
|
|
}
|
|
}
|
|
|
|
EditorPluginCSG::EditorPluginCSG(EditorNode *p_editor) {
|
|
Ref<CSGShapeSpatialGizmoPlugin> gizmo_plugin = Ref<CSGShapeSpatialGizmoPlugin>(memnew(CSGShapeSpatialGizmoPlugin));
|
|
SpatialEditor::get_singleton()->add_gizmo_plugin(gizmo_plugin);
|
|
}
|