pandemonium_engine/editor_modules/gltf
2022-12-11 20:00:56 +01:00
..
doc_classes Prevent AnimationPlayer from being added on GLTF import if the option is unchecked. Fixes #63954 2022-12-11 19:16:03 +01:00
extensions Ported: [3.x] GLTF: Organize structures and extensions into subfolders 2022-12-11 19:39:24 +01:00
structures Ported: [3.x] GLTF: Organize structures and extensions into subfolders 2022-12-11 19:39:24 +01:00
config.py
editor_scene_exporter_gltf_plugin.cpp Moved the gltf export to the convert scene menu. 2022-10-08 22:34:51 +02:00
editor_scene_exporter_gltf_plugin.h
editor_scene_importer_gltf.cpp
editor_scene_importer_gltf.h
gltf_defines.h Ported: [3.x] GLTF: Move shared defines into a separate gltf_defines.h file - aaronfranke 2022-11-30 15:50:09 +01:00
gltf_document.cpp Ported: [3.x] Consistently use p_ for parameters in GLTFDocument 2022-12-11 20:00:56 +01:00
gltf_document.h Ported: [3.x] Consistently use p_ for parameters in GLTFDocument 2022-12-11 20:00:56 +01:00
gltf_state.cpp Prevent AnimationPlayer from being added on GLTF import if the option is unchecked. Fixes #63954 2022-12-11 19:16:03 +01:00
gltf_state.h Ported: [3.x] GLTF: Organize structures and extensions into subfolders 2022-12-11 19:39:24 +01:00
gltf_template_convert.h Ported: [3.x] GLTF: Move shared defines into a separate gltf_defines.h file - aaronfranke 2022-11-30 15:50:09 +01:00
packed_scene_gltf.cpp Prevent AnimationPlayer from being added on GLTF import if the option is unchecked. Fixes #63954 2022-12-11 19:16:03 +01:00
packed_scene_gltf.h
README.md Ported: [3.x] GLTF: Organize structures and extensions into subfolders 2022-12-11 19:39:24 +01:00
register_types.cpp Ported: [3.x] GLTF: Organize structures and extensions into subfolders 2022-12-11 19:39:24 +01:00
register_types.h
SCsub Ported: [3.x] GLTF: Organize structures and extensions into subfolders 2022-12-11 19:39:24 +01:00

GLTF import and export module

In a nutshell, the GLTF module works like this:

  • The structures/ folder contains GLTF structures, the small pieces that make up a GLTF file, represented as C++ classes.
  • The extensions/ folder contains GLTF extensions, which are optional features that build on top of the base GLTF spec.
  • GLTFState holds collections of structures and extensions.
  • GLTFDocument operates on GLTFState and its elements.