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https://github.com/Relintai/pandemonium_engine.git
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149 lines
3.4 KiB
C++
149 lines
3.4 KiB
C++
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#include "radial_gradient.h"
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Ref<Resource> RadialGradient::get_image() {
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return image;
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}
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void RadialGradient::set_image(const Ref<Resource> &val) {
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image = val;
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}
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float RadialGradient::get_repeat() const {
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return repeat;
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}
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void RadialGradient::set_repeat(const float val) {
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repeat = val;
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}
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//tool;
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//export(Resource) ;
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Ref<Resource> image;
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//export(float) ;
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float repeat = 1;
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void RadialGradient::_init_properties() {
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if (!image) {
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image = MMNodeUniversalProperty.new();
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image.default_type = MMNodeUniversalProperty.DEFAULT_TYPE_IMAGE;
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}
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image.output_slot_type = MMNodeUniversalProperty.SLOT_TYPE_IMAGE;
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register_output_property(image);
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}
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void RadialGradient::_register_methods(const Variant &mm_graph_node) {
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mm_graph_node.add_slot_texture_universal(image);
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mm_graph_node.add_slot_float("get_repeat", "set_repeat", "repeat");
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mm_graph_node.add_slot_gradient();
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}
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void RadialGradient::_render(const Variant &material) {
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Ref<Image> img = render_image(material);
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image.set_value(img);
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}
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Color RadialGradient::_get_value_for(const Vector2 &uv, const int pseed) {
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if (interpolation_type == 0) {
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return MMAlgos.radial_gradient_type_1(uv, repeat, points);
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}
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else if (interpolation_type == 1) {
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return MMAlgos.radial_gradient_type_2(uv, repeat, points);
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}
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else if (interpolation_type == 2) {
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return MMAlgos.radial_gradient_type_3(uv, repeat, points);
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}
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else if (interpolation_type == 3) {
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return MMAlgos.radial_gradient_type_4(uv, repeat, points);
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}
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return Color(1, 1, 1, 1);
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}
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Color RadialGradient::_get_gradient_color(const float x) {
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if (interpolation_type == 0) {
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return MMAlgos.gradient_type_1(x, points);
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}
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else if (interpolation_type == 1) {
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return MMAlgos.gradient_type_2(x, points);
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}
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else if (interpolation_type == 2) {
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return MMAlgos.gradient_type_3(x, points);
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}
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else if (interpolation_type == 3) {
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return MMAlgos.gradient_type_4(x, points);
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}
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return Color(1, 1, 1, 1);
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}
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float RadialGradient::get_repeat() {
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return repeat;
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}
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void RadialGradient::set_repeat(const float val) {
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repeat = val;
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set_dirty(true);
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}
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}
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RadialGradient::RadialGradient() {
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image;
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repeat = 1;
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}
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RadialGradient::~RadialGradient() {
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}
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static void RadialGradient::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_image"), &RadialGradient::get_image);
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ClassDB::bind_method(D_METHOD("set_image", "value"), &RadialGradient::set_image);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Ref<Resource>"), "set_image", "get_image");
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ClassDB::bind_method(D_METHOD("get_repeat"), &RadialGradient::get_repeat);
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ClassDB::bind_method(D_METHOD("set_repeat", "value"), &RadialGradient::set_repeat);
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "repeat"), "set_repeat", "get_repeat");
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ClassDB::bind_method(D_METHOD("_init_properties"), &RadialGradient::_init_properties);
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ClassDB::bind_method(D_METHOD("_register_methods", "mm_graph_node"), &RadialGradient::_register_methods);
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ClassDB::bind_method(D_METHOD("_render", "material"), &RadialGradient::_render);
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ClassDB::bind_method(D_METHOD("_get_value_for", "uv", "pseed"), &RadialGradient::_get_value_for);
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ClassDB::bind_method(D_METHOD("_get_gradient_color", "x"), &RadialGradient::_get_gradient_color);
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ClassDB::bind_method(D_METHOD("get_repeat"), &RadialGradient::get_repeat);
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ClassDB::bind_method(D_METHOD("set_repeat", "val"), &RadialGradient::set_repeat);
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}
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